Player Matchup

Artemis
Artemis
FapTherapy
Artemis
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,377 Elo+
Party 2
Geb
Geb
Nissandriver
Geb
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,580 Elo+
Party 2
Zhong Kui
Zhong Kui
PoppNLock
Zhong Kui
Level 69
God Stats
1W - 0L
1,684 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
ReyDosCatorce
Guan Yu
Level 24
God Stats
1W - 0L
1,497 SR
Queue Stats
2W - 2L
1,235 Elo+
Solo
Bacchus
Bacchus
ledragonnoir
Bacchus
Level 37
God Stats
1W - 0L
1,470 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 50
1,530 SR
1,439 Elo+

VS

Team Averages
Level 41
1,493 SR
1,477 Elo+
Bellona
Bellona
LORDZITI
Bellona
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 114L
1,429 Elo+
Party 1
Aphrodite
Aphrodite
Temple8790
Aphrodite
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 13L
1,737 Elo+
Solo
Ao Kuang
Ao Kuang
aidan mrawesome
Ao Kuang
Level 29
God Stats
23W - 32L
1,465 SR
Queue Stats
93W - 139L
1,459 Elo+
Party 1
Medusa
Medusa
catsmakemehyper
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,362 Elo+
Solo
Fenrir
Fenrir
issan-yussan
Fenrir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FapTherapy
Artemis
15
6 / 5 / 5
8,789
799
12,168
9,361
3,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 2 / 10
9,020
820
11,626
9,696
8,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
PoppNLock
Zhong Kui
17
6 / 0 / 8
9,530
866
9,708
4,417
2,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
15
2 / 3 / 11
8,510
774
7,477
10,769
11,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
ledragonnoir
Bacchus
16
6 / 2 / 9
9,594
872
7,223
10,111
14,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LORDZITI
Bellona
14
2 / 3 / 3
7,653
696
6,411
9,580
9,096
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
Temple8790
Aphrodite
15
1 / 1 / 6
8,032
730
8,190
7,518
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
16
8 / 4 / 2
9,479
862
8,387
13,121
5,051
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 9 / 2
7,021
638
404
10,872
3,142
Fenrir
13
0 / 7 / 5
7,584
689
4,599
17,473
6,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
24
Kills
11
12
Deaths
24
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
FapTherapy
Artemis
6
5
5
1.7
L
Bellona
LORDZITI
Bellona
2
3
3
1.17
W
4
2
10
4.5
W
Zhong Kui
PoppNLock
Zhong Kui
6
0
8
10
W
Guan Yu
2
3
11
2.5
L
Aphrodite
Temple8790
Aphrodite
1
1
6
4
L
Ao Kuang
8
4
2
2.25
L
0
9
2
0.11
L
Fenrir
0
7
5
0.36
W
Bacchus
ledragonnoir
Bacchus
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,202
Damage
27,991
44,354
Taken
58,564
41,422
Mitigated
27,026
10,527
Healing
11,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
FapTherapy
Artemis
12,168
5,410
0
991
9,361
3,992
331
2,894
6,467
0
26,029
L
Bellona
LORDZITI
Bellona
6,411
954
0
60
9,580
9,096
152
3,773
5,642
0
14,002
W
11,626
2,079
1,081
1,796
9,696
8,971
276
3,783
5,913
24,423
0
W
Zhong Kui
PoppNLock
Zhong Kui
9,708
2,370
0
2,442
4,417
2,938
2,234
379
4,038
39,816
0
W
Guan Yu
7,477
317
686
2,472
10,769
11,047
1,009
5,942
4,827
1,628
14,646
L
Aphrodite
Temple8790
Aphrodite
8,190
1,150
3,251
4,566
7,518
2,997
405
3,082
4,247
31,344
0
L
Ao Kuang
8,387
1,819
0
2,909
13,121
5,051
336
5,874
7,052
21,376
0
L
404
299
0
0
10,872
3,142
139
5,034
5,674
0
1,898
L
Fenrir
4,599
373
0
430
17,473
6,740
0
11,387
6,040
0
16,183
W
Bacchus
ledragonnoir
Bacchus
7,223
908
0
1,059
10,111
14,474
1,203
3,579
6,532
15,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,443
Gold Earned
39,769
173
Minions Killed
131
0
Camps Cleared
0
1,146,928
Distance Traveled
1,072,063
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,789
799
30
3
0
189,198
0
L
Bellona
7,653
696
16
1
0
199,396
0
W
Geb
9,020
820
29
3
0
246,569
2
W
Zhong Kui
9,530
866
80
7
0
227,479
0
W
Guan Yu
8,510
774
23
2
0
238,072
1
L
Aphrodite
8,032
730
57
5
0
234,537
3
L
Ao Kuang
9,479
862
28
3
0
222,086
0
L
Medusa
7,021
638
2
0
0
199,900
0
L
Fenrir
7,584
689
28
3
0
216,144
2
W
Bacchus
9,594
872
11
1
0
245,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role