Player Matchup

Da Ji
Da Ji
DannyD3V1to
Da Ji
Level 28
God Stats
0W - 8L
1,500 SR
Queue Stats
320W - 481L
1,301 Elo+
Party 1
Chaac
Chaac
Excludedlist57
Chaac
Level 69
God Stats
3W - 7L
1,261 SR
Queue Stats
93W - 187L
1,300 Elo+
Party 1
Izanami
Izanami
MeatConsruct
Izanami
Level 27
God Stats
5W - 10L
1,495 SR
Queue Stats
43W - 86L
1,155 Elo+
Party 1
Aphrodite
Aphrodite
Veleena
Aphrodite
Level 68
God Stats
0W - 3L
1,261 SR
Queue Stats
77W - 150L
1,304 Elo+
Party 1
Sol
Sol
siloide
Sol
Level 108
God Stats
3W - 9L
1,500 SR
Queue Stats
177W - 318L
1,252 Elo+
Party 1
Team Averages
Level 60
1,403 SR
1,263 Elo+

VS

Team Averages
Level 59
1,418 SR
1,294 Elo+
Sol
Sol
DemonBleu
Sol
Level 69
God Stats
11W - 8L
1,421 SR
Queue Stats
99W - 104L
1,412 Elo+
Party 3
Sylvanus
Sylvanus
MooseyThursday
Sylvanus
Level 41
God Stats
5W - 1L
1,500 SR
Queue Stats
9W - 7L
1,257 Elo+
Party 2
Arachne
Arachne
PurplePastor
Arachne
Level 29
God Stats
15W - 16L
1,545 SR
Queue Stats
73W - 78L
1,298 Elo+
Party 3
King Arthur
King Arthur
rangersheir
King Arthur
Level 28
God Stats
22W - 23L
1,124 SR
Queue Stats
183W - 166L
1,257 Elo+
Party 2
Medusa
Medusa
xcupcakexlo
Medusa
Level 129
God Stats
9W - 9L
1,500 SR
Queue Stats
358W - 333L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 14 / 6
10,322
469
15,013
23,261
11,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 5 / 5
8,825
401
6,520
20,017
15,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
MeatConsruct
Izanami
14
1 / 5 / 4
8,641
393
2,086
13,700
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Veleena
Aphrodite
14
0 / 2 / 7
8,708
396
4,332
11,363
6,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
15
5 / 11 / 3
10,521
478
13,216
20,445
7,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 1 / 6
14,728
669
36,408
21,022
9,038
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
17
1 / 0 / 16
11,475
522
3,157
8,931
10,905
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
PurplePastor
Arachne
17
2 / 5 / 10
12,186
554
7,116
19,544
8,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
rangersheir
King Arthur
17
4 / 4 / 4
12,931
588
6,892
16,488
20,996
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
20
13 / 2 / 4
14,203
646
19,949
14,379
7,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
11
Kills
37
37
Deaths
12
25
Assists
40
Player
Kills
Deaths
Assists
KDA
L
4
14
6
0.5
W
17
1
6
20
L
1
5
5
0.7
L
Izanami
MeatConsruct
Izanami
1
5
4
0.6
W
Sylvanus
1
0
16
9
W
Arachne
PurplePastor
Arachne
2
5
10
1.4
L
Aphrodite
Veleena
Aphrodite
0
2
7
1.75
W
King Arthur
rangersheir
King Arthur
4
4
4
1.5
L
Sol
5
11
3
0.59
W
Medusa
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,167
Damage
73,522
88,786
Taken
80,364
44,767
Mitigated
57,081
14,595
Healing
34,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,013
3,522
0
780
23,261
11,169
0
9,346
13,915
0
52,498
W
36,408
14,263
0
14,081
21,022
9,038
4,332
7,028
13,614
89,144
0
L
6,520
902
560
2,602
20,017
15,972
0
12,619
7,398
0
36,616
L
Izanami
MeatConsruct
Izanami
2,086
1,078
0
1,652
13,700
3,974
0
3,708
9,992
0
49,025
W
Sylvanus
3,157
1,099
3,541
4,462
8,931
10,905
2,090
1,043
7,802
22,745
0
W
Arachne
PurplePastor
Arachne
7,116
3,818
0
7,975
19,544
8,975
2,207
5,676
13,650
0
79,872
L
Aphrodite
Veleena
Aphrodite
4,332
504
1,603
4,679
11,363
6,642
0
4,933
6,430
45,710
0
W
King Arthur
rangersheir
King Arthur
6,892
951
0
750
16,488
20,996
1,429
1,654
14,782
284
65,159
L
Sol
13,216
1,010
0
2,719
20,445
7,010
0
9,090
11,355
55,004
0
W
Medusa
19,949
9,097
0
3,554
14,379
7,167
6,240
1,355
12,968
0
135,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,017
Gold Earned
65,523
420
Minions Killed
568
0
Camps Cleared
0
2,006,859
Distance Traveled
2,039,641
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,322
469
73
3
0
360,796
0
W
Sol
14,728
669
126
6
0
381,276
5
L
Chaac
8,825
401
48
2
0
456,555
0
L
Izanami
8,641
393
116
5
0
379,968
10
W
Sylvanus
11,475
522
29
1
0
401,763
2
W
Arachne
12,186
554
110
5
0
466,332
0
L
Aphrodite
8,708
396
83
4
0
429,989
6
W
King Arthur
12,931
588
134
6
0
390,056
4
L
Sol
10,521
478
100
5
0
379,551
2
W
Medusa
14,203
646
169
8
0
400,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role