Player Matchup

Da Ji
Da Ji
AlfiRaptor
Da Ji
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 90L
1,479 Elo+
Party 2
Chaac
Chaac
CrysisZeus
Chaac
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 72L
1,715 Elo+
Party 1
Thor
Thor
Genesis4791
Thor
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 177L
1,484 Elo+
Party 2
Neith
Neith
Kourkoumas69
Neith
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Olorun
Olorun
ZNALEGION
Olorun
Level 41
God Stats
5W - 2L
1,775 SR
Queue Stats
13W - 12L
1,749 Elo+
Solo
Team Averages
Level 64
1,555 SR
1,585 Elo+

VS

Team Averages
Level 35
1,546 SR
1,513 Elo+
Morgan Le Fay
Morgan Le Fay
Aigami400
Morgan Le Fay
Level 67
God Stats
27W - 24L
1,525 SR
Queue Stats
239W - 228L
1,589 Elo+
Party 4
Cthulhu
Cthulhu
Nnergal
Cthulhu
Level 6
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
Wes_Roxx
Chaac
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Da Ji
Da Ji
bennylp
Da Ji
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 87L
1,429 Elo+
Party 4
Skadi
Skadi
metal0705
Skadi
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 17L
1,545 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
4 / 3 / 14
12,472
499
7,463
17,945
8,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
20
8 / 3 / 11
13,893
556
26,494
32,271
38,302
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
14 / 2 / 10
14,765
591
16,326
19,731
10,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 1 / 14
13,184
527
19,806
14,210
5,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
ZNALEGION
Olorun
18
5 / 3 / 11
12,811
512
11,516
14,604
13,135
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aigami400
Morgan Le Fay
19
6 / 3 / 3
12,599
504
17,324
17,985
8,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Nnergal
Cthulhu
14
0 / 8 / 6
9,981
399
5,797
20,596
21,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Wes_Roxx
Chaac
18
2 / 7 / 1
11,578
463
13,824
26,645
26,982
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
bennylp
Da Ji
14
1 / 11 / 6
9,834
393
8,726
22,429
8,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
metal0705
Skadi
17
3 / 9 / 3
11,381
455
9,529
16,394
3,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
31
38
Kills
12
12
Deaths
38
60
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aigami400
Morgan Le Fay
6
3
3
2.5
W
Da Ji
4
3
14
3.67
W
Chaac
8
3
11
4.5
W
14
2
10
9.5
W
7
1
14
14
L
Cthulhu
Nnergal
Cthulhu
0
8
6
0.38
L
Chaac
Wes_Roxx
Chaac
2
7
1
0.36
W
Olorun
ZNALEGION
Olorun
5
3
11
3.5
L
Da Ji
bennylp
Da Ji
1
11
6
0.36
L
Skadi
metal0705
Skadi
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,605
Damage
55,200
98,761
Taken
104,049
75,683
Mitigated
68,581
38,890
Healing
25,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aigami400
Morgan Le Fay
17,324
630
233
7,954
17,985
8,040
0
3,705
14,280
90,367
0
W
Da Ji
7,463
1,442
0
5,997
17,945
8,216
191
3,417
14,528
0
77,866
W
Chaac
26,494
6,393
769
12,209
32,271
38,302
1,559
5,286
26,985
12,474
115,417
W
16,326
5,164
279
6,021
19,731
10,074
1,376
5,376
13,379
0
87,729
W
19,806
9,859
0
7,920
14,210
5,956
4,203
6,209
7,830
0
104,191
L
Cthulhu
Nnergal
Cthulhu
5,797
801
142
597
20,596
21,498
0
2,008
18,588
16,251
0
L
Chaac
Wes_Roxx
Chaac
13,824
2,786
433
9,435
26,645
26,982
768
1,779
24,866
5,030
73,638
W
Olorun
ZNALEGION
Olorun
11,516
4,327
1,026
4,669
14,604
13,135
3,041
4,644
9,960
70,675
0
L
Da Ji
bennylp
Da Ji
8,726
1,565
0
4,727
22,429
8,213
0
4,940
17,489
0
50,995
L
Skadi
metal0705
Skadi
9,529
5,421
0
1,643
16,394
3,848
0
2,351
14,043
0
54,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,125
Gold Earned
55,373
703
Minions Killed
449
0
Camps Cleared
0
2,418,123
Distance Traveled
2,281,500
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,599
504
122
5
0
466,298
10
W
Da Ji
12,472
499
119
5
0
505,272
4
W
Chaac
13,893
556
193
8
0
495,346
1
W
Thor
14,765
591
122
5
0
495,563
3
W
Neith
13,184
527
147
6
0
463,750
0
L
Cthulhu
9,981
399
26
1
0
503,326
3
L
Chaac
11,578
463
137
5
0
450,386
3
W
Olorun
12,811
512
122
5
0
458,192
5
L
Da Ji
9,834
393
73
3
0
417,521
1
L
Skadi
11,381
455
91
4
0
443,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role