Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Korem2908
Persephone
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Eset
Eset
NessaFarias86
Eset
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ScaR The MyTh
Amaterasu
Level 148
God Stats
4W - 7L
1,576 SR
Queue Stats
91W - 75L
1,620 Elo+
Solo
Team Averages
Level 73
1,515 SR
1,524 Elo+

VS

Team Averages
Level 82
1,477 SR
1,333 Elo+
Hera
Hera
CenteFields
Hera
Level 19
God Stats
1W - 1L
1,574 SR
Queue Stats
5W - 3L
1,209 Elo+
Party 1
Mercury
Mercury
Kahrvee
Mercury
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,209 Elo+
Party 1
Bacchus
Bacchus
Lotar3942
Bacchus
Level 54
God Stats
4W - 1L
1,319 SR
Queue Stats
5W - 4L
1,209 Elo+
Party 1
Vamana
Vamana
SASUKAGE
Vamana
Level 154
God Stats
1W - 1L
1,493 SR
Queue Stats
11W - 6L
1,748 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VictorReznov14k
Ah Muzen Cab
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
3 / 3 / 4
8,361
836
5,261
17,438
10,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
 
Ra
15
0 / 3 / 4
8,037
804
4,631
8,316
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
Korem2908
Persephone
13
1 / 4 / 0
7,377
738
4,036
6,743
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 0
6,493
649
390
4,316
1,406
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
ScaR The MyTh
Amaterasu
14
3 / 3 / 3
7,726
773
10,647
16,854
10,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
7,886
789
12,395
8,349
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Kahrvee
Mercury
14
2 / 1 / 2
7,735
774
4,893
5,151
1,721
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Lotar3942
Bacchus
14
2 / 0 / 8
8,242
824
6,323
5,751
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
SASUKAGE
Vamana
17
6 / 1 / 4
9,496
950
10,851
12,872
8,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
VictorReznov14k
Ah Muzen Cab
15
4 / 2 / 5
8,356
836
9,124
5,701
2,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
7
Kills
16
16
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
3
4
1.67
L
Ra
 
Ra
0
3
4
0.67
W
2
3
6
1.67
W
Mercury
Kahrvee
Mercury
2
1
2
3
L
Persephone
Korem2908
Persephone
1
4
0
0.25
W
Bacchus
Lotar3942
Bacchus
2
0
8
6
L
0
3
0
0
W
Vamana
SASUKAGE
Vamana
6
1
4
8
L
Amaterasu
ScaR The MyTh
Amaterasu
3
3
3
1.5
W
Ah Muzen Cab
VictorReznov14k
Ah Muzen Cab
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,965
Damage
43,586
53,667
Taken
37,824
28,935
Mitigated
20,420
16,955
Healing
10,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,261
564
624
4,499
17,438
10,594
84
6,302
10,847
11,052
0
L
Ra
 
Ra
4,631
355
1,470
2,575
8,316
3,453
195
1,975
6,199
37,639
0
W
12,395
2,069
666
1,163
8,349
2,845
1,147
2,256
5,935
27,839
0
W
Mercury
Kahrvee
Mercury
4,893
2,600
0
994
5,151
1,721
1,312
2,414
2,659
0
21,647
L
Persephone
Korem2908
Persephone
4,036
186
425
488
6,743
2,527
0
2,332
4,307
19,954
0
W
Bacchus
Lotar3942
Bacchus
6,323
281
0
1,080
5,751
5,392
627
3,145
2,387
11,705
0
L
390
34
284
710
4,316
1,406
605
1,383
2,859
4,814
0
W
Vamana
SASUKAGE
Vamana
10,851
5,026
1,252
3,706
12,872
8,458
396
3,603
8,870
0
40,498
L
Amaterasu
ScaR The MyTh
Amaterasu
10,647
4,464
0
5,880
16,854
10,955
240
5,902
10,733
0
27,285
W
Ah Muzen Cab
VictorReznov14k
Ah Muzen Cab
9,124
2,083
0
1,369
5,701
2,004
1,817
1,972
3,655
0
28,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,994
Gold Earned
41,715
204
Minions Killed
209
0
Camps Cleared
0
963,277
Distance Traveled
1,141,102
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,361
836
11
1
0
222,092
0
L
Ra
8,037
804
105
11
0
198,145
3
W
Hera
7,886
789
45
5
0
215,678
1
W
Mercury
7,735
774
35
4
0
255,186
0
L
Persephone
7,377
738
41
4
0
188,870
1
W
Bacchus
8,242
824
10
1
0
233,255
0
L
Eset
6,493
649
12
1
0
116,089
1
W
Vamana
9,496
950
70
7
0
234,965
0
L
Amaterasu
7,726
773
35
4
0
238,081
2
W
Ah Muzen Cab
8,356
836
49
5
0
202,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role