Player Matchup

Kukulkan
Kukulkan
Lance226
Kukulkan
Level 120
God Stats
8W - 5L
1,500 SR
Queue Stats
84W - 77L
1,387 Elo+
Party 2
Sun Wukong
Sun Wukong
OriginGinger
Sun Wukong
Level 96
God Stats
3W - 0L
1,654 SR
Queue Stats
6W - 1L
1,825 Elo+
Solo
Danzaburou
Danzaburou
Proteyus
Danzaburou
Level 151
God Stats
4W - 4L
1,324 SR
Queue Stats
169W - 162L
1,546 Elo+
Party 2
Zeus
Zeus
TheYoungSimbaa
Zeus
Level 157
God Stats
8W - 5L
1,872 SR
Queue Stats
148W - 145L
1,573 Elo+
Party 3
Sylvanus
Sylvanus
capIucky
Sylvanus
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
148W - 145L
1,576 Elo+
Party 3
Team Averages
Level 136
1,570 SR
1,581 Elo+

VS

Team Averages
Level 141
1,453 SR
1,548 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Atlas
Atlas
DemonCow666
Atlas
Level 132
God Stats
5W - 5L
1,672 SR
Queue Stats
49W - 33L
1,576 Elo+
Party 1
Kali
Kali
Mr Bamboozeled
Kali
Level 124
God Stats
0W - 2L
1,298 SR
Queue Stats
31W - 33L
1,523 Elo+
Party 1
Hera
Hera
mohodo
Hera
Level 156
God Stats
1W - 5L
1,298 SR
Queue Stats
472W - 443L
1,608 Elo+
Party 4
Nike
Nike
o0Sentinel
Nike
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lance226
Kukulkan
16
3 / 0 / 2
8,221
822
6,374
5,229
2,097
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
OriginGinger
Sun Wukong
15
6 / 2 / 8
8,540
854
8,063
11,467
7,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Proteyus
Danzaburou
14
3 / 2 / 12
8,284
828
7,983
9,440
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 3 / 10
8,266
827
12,384
9,582
3,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
capIucky
Sylvanus
15
4 / 1 / 10
8,322
832
5,738
12,404
10,938
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 3 / 4
7,126
713
8,702
6,979
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 4 / 5
7,252
725
6,930
12,861
13,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

12
2 / 4 / 2
6,942
694
6,806
10,360
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
mohodo
Hera
13
1 / 5 / 3
7,276
728
6,071
6,911
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 3 / 1
7,951
795
10,795
11,214
10,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
19
Kills
8
8
Deaths
19
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
4
0.67
L
0
4
5
0.63
W
Kukulkan
Lance226
Kukulkan
3
0
2
4
L
2
4
2
0.75
W
Sun Wukong
OriginGinger
Sun Wukong
6
2
8
5
W
Danzaburou
Proteyus
Danzaburou
3
2
12
4.5
W
3
3
10
2.67
W
Sylvanus
capIucky
Sylvanus
4
1
10
9
L
Hera
mohodo
Hera
1
5
3
0.5
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,542
Damage
39,304
48,122
Taken
48,325
27,580
Mitigated
36,376
18,236
Healing
6,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,702
198
0
723
6,979
2,876
0
3,262
3,717
29,997
0
L
6,930
2,198
0
1,482
12,861
13,825
0
5,160
7,701
13,896
0
W
Kukulkan
Lance226
Kukulkan
6,374
219
0
422
5,229
2,097
0
2,950
2,197
36,729
0
L
6,806
1,955
0
2,545
10,360
6,332
0
6,515
3,845
0
15,286
W
Sun Wukong
OriginGinger
Sun Wukong
8,063
1,127
227
4,361
11,467
7,181
125
3,946
7,285
0
17,758
W
Danzaburou
Proteyus
Danzaburou
7,983
2,339
0
2,182
9,440
3,703
330
3,520
5,720
0
23,118
W
12,384
2,235
0
1,919
9,582
3,661
861
4,826
4,600
35,389
0
W
Sylvanus
capIucky
Sylvanus
5,738
361
4,475
4,650
12,404
10,938
140
6,461
5,635
10,273
0
L
Hera
mohodo
Hera
6,071
1,006
0
12
6,911
2,808
0
3,924
2,987
23,733
0
L
10,795
459
0
1,268
11,214
10,535
0
5,635
5,579
0
23,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,633
Gold Earned
36,547
197
Minions Killed
155
0
Camps Cleared
0
1,098,750
Distance Traveled
1,068,055
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,126
713
44
4
0
214,837
4
L
Atlas
7,252
725
13
1
0
203,008
0
W
Kukulkan
8,221
822
77
8
0
234,306
3
L
Kali
6,942
694
19
2
0
212,597
0
W
Sun Wukong
8,540
854
26
3
0
239,433
2
W
Danzaburou
8,284
828
30
3
0
209,468
3
W
Zeus
8,266
827
57
6
0
187,892
2
W
Sylvanus
8,322
832
7
1
0
227,651
1
L
Hera
7,276
728
49
5
0
204,376
4
L
Nike
7,951
795
30
3
0
233,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role