Player Matchup

Ra
Ra
DarKComplexx
Ra
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 113L
1,358 Elo+
Party 2
Yemoja
Yemoja
Mommypea
Yemoja
Level 13
God Stats
3W - 4L
1,292 SR
Queue Stats
3W - 6L
1,301 Elo+
Party 2
Neith
Neith
Orbyts
Neith
Level 154
God Stats
2W - 0L
1,790 SR
Queue Stats
80W - 71L
1,432 Elo+
Party 2
Team Averages
Level 96
1,527 SR
1,363 Elo+

VS

Team Averages
Level 74
1,624 SR
1,387 Elo+
Ra
Ra
JuanXD909
Ra
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 169L
1,430 Elo+
Party 1
Artio
Artio
Jud2d
Artio
Level 68
God Stats
11W - 3L
1,873 SR
Queue Stats
128W - 194L
1,588 Elo+
Party 1
Izanami
Izanami
Morbeous
Izanami
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 89L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 6 / 16
10,378
865
14,772
12,935
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Mommypea
Yemoja
14
2 / 2 / 21
10,212
851
4,264
12,331
10,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
Orbyts
Neith
16
14 / 2 / 8
11,583
965
25,576
14,460
7,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 5
8,211
684
7,048
10,471
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Jud2d
Artio
14
6 / 5 / 3
10,201
850
12,782
23,076
23,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Morbeous
Izanami
13
2 / 11 / 5
9,498
792
8,324
15,990
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
25
Kills
9
10
Deaths
26
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
9
6
16
2.83
L
1
10
5
0.35
L
Artio
Jud2d
Artio
6
5
3
1.5
W
Yemoja
Mommypea
Yemoja
2
2
21
6.25
L
Izanami
Morbeous
Izanami
2
11
5
0.41
W
Neith
Orbyts
Neith
14
2
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,612
Damage
28,154
39,726
Taken
49,537
22,861
Mitigated
29,623
17,163
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,772
2,353
1,815
2,783
12,935
5,364
239
7,229
5,018
44,049
0
L
7,048
298
856
100
10,471
2,617
0
3,843
6,628
20,058
0
L
Artio
Jud2d
Artio
12,782
806
438
5,100
23,076
23,080
0
9,634
13,442
20,736
0
W
Yemoja
Mommypea
Yemoja
4,264
1,102
3,754
5,032
12,331
10,331
470
4,552
7,015
10,774
0
L
Izanami
Morbeous
Izanami
8,324
4,792
0
745
15,990
3,926
306
5,667
10,323
0
27,096
W
Neith
Orbyts
Neith
25,576
11,016
0
3,779
14,460
7,166
1,637
6,432
7,441
0
60,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,173
Gold Earned
27,910
147
Minions Killed
86
9
Camps Cleared
0
624,874
Distance Traveled
568,591
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,378
865
61
5
5
203,778
0
L
Ra
8,211
684
28
2
0
172,984
0
L
Artio
10,201
850
12
1
0
232,395
3
W
Yemoja
10,212
851
8
1
1
216,423
0
L
Izanami
9,498
792
46
4
0
163,212
0
W
Neith
11,583
965
78
7
3
204,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role