Player Matchup

Cerberus
Cerberus
Papa_Doomslayer
Cerberus
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
285W - 323L
1,443 Elo+
Solo
Fenrir
Fenrir
Spartan x180x
Fenrir
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 3L
1,693 Elo+
Party 4
Ra
Ra
mechanicman
Ra
Level 129
God Stats
5W - 8L
1,436 SR
Queue Stats
16W - 18L
1,412 Elo+
Party 1
Nemesis
Nemesis
mrlev_eye
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Bellona
Bellona
yassy_cakes
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,350 Elo+
Party 1
Team Averages
Level 52
1,530 SR
1,480 Elo+

VS

Team Averages
Level 120
1,510 SR
1,475 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Ashton Ave
Atlas
Level 129
God Stats
3W - 2L
1,230 SR
Queue Stats
74W - 77L
1,412 Elo+
Party 3
King Arthur
King Arthur
ElGabousky
King Arthur
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 103L
1,459 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ElTacoAtomico
Tsukuyomi
Level 108
God Stats
2W - 0L
1,812 SR
Queue Stats
101W - 101L
1,552 Elo+
Party 2
Neith
Neith
krissy2445
Neith
Level 104
God Stats
9W - 11L
1,508 SR
Queue Stats
291W - 305L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
0 / 1 / 3
7,303
664
6,458
11,957
10,352
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 7 / 3
7,822
711
5,414
15,147
8,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
4 / 8 / 2
8,760
796
12,378
13,334
5,310
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
mrlev_eye
Nemesis
12
0 / 4 / 0
6,444
586
1,811
8,386
4,799
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
yassy_cakes
Bellona
12
0 / 2 / 2
6,751
614
1,696
9,471
6,752
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
7 / 2 / 11
9,855
896
14,618
8,010
4,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
15
2 / 0 / 10
8,377
762
5,613
8,041
8,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
ElGabousky
King Arthur
15
3 / 0 / 14
8,567
779
6,897
9,849
6,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
ElTacoAtomico
Tsukuyomi
15
7 / 5 / 10
9,328
848
9,877
11,693
4,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
16
3 / 0 / 9
9,234
839
7,343
7,176
3,311
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
76
6
Kills
22
22
Deaths
7
10
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
2
11
6.25
W
Atlas
2
0
10
7
W
King Arthur
ElGabousky
King Arthur
3
0
14
10
W
Tsukuyomi
ElTacoAtomico
Tsukuyomi
7
5
10
2.4
L
Cerberus
0
1
3
1.5
L
2
7
3
0.5
W
Neith
3
0
9
7.5
L
4
8
2
0.63
L
Nemesis
mrlev_eye
Nemesis
0
4
0
0
L
Bellona
yassy_cakes
Bellona
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,757
Damage
44,348
58,295
Taken
44,769
35,454
Mitigated
27,995
9,117
Healing
7,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,618
6,429
224
1,814
8,010
4,161
1,069
2,855
5,155
30,633
0
W
Atlas
5,613
2,227
152
565
8,041
8,652
445
1,906
6,135
18,055
0
W
King Arthur
ElGabousky
King Arthur
6,897
1,428
0
1,383
9,849
6,994
0
4,948
4,901
0
21,046
W
Tsukuyomi
ElTacoAtomico
Tsukuyomi
9,877
2,883
0
1,024
11,693
4,877
0
5,918
5,775
0
33,099
L
Cerberus
6,458
422
135
1,954
11,957
10,352
0
6,020
5,752
26,855
0
L
5,414
815
0
1,854
15,147
8,241
0
4,802
10,031
0
12,693
W
Neith
7,343
1,503
0
2,288
7,176
3,311
5,863
3,209
3,967
0
35,900
L
12,378
1,145
895
4,069
13,334
5,310
0
3,464
9,715
43,642
0
L
Nemesis
mrlev_eye
Nemesis
1,811
309
0
119
8,386
4,799
0
3,792
4,490
0
5,784
L
Bellona
yassy_cakes
Bellona
1,696
151
0
91
9,471
6,752
39
2,153
7,218
0
12,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,080
Gold Earned
45,361
174
Minions Killed
212
0
Camps Cleared
0
994,567
Distance Traveled
1,145,370
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,855
896
37
3
0
185,805
2
W
Atlas
8,377
762
29
3
0
236,309
2
W
King Arthur
8,567
779
22
2
0
246,355
0
W
Tsukuyomi
9,328
848
49
4
0
247,499
0
L
Cerberus
7,303
664
53
5
0
236,106
1
L
Fenrir
7,822
711
17
2
0
157,710
0
W
Neith
9,234
839
75
7
0
229,402
3
L
Ra
8,760
796
73
7
0
177,918
0
L
Nemesis
6,444
586
11
1
0
213,832
0
L
Bellona
6,751
614
20
2
0
209,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role