Player Matchup

Hades
Hades
Og_big_belly
Hades
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 31L
1,186 Elo+
Party 1
Apollo
Apollo
enlightened-lord
Apollo
Level 159
God Stats
1W - 3L
1,585 SR
Queue Stats
365W - 330L
1,786 Elo+
Party 2
Arachne
Arachne
enormouswheel334
Arachne
Level 120
God Stats
7W - 6L
1,745 SR
Queue Stats
67W - 62L
1,843 Elo+
Party 2
Ymir
Ymir
fierce_tiger025
Ymir
Level 5
God Stats
0W - 1L
1,101 SR
Queue Stats
0W - 3L
1,186 Elo+
Party 1
Chang'e
Chang'e
lemongrass615
Chang'e
Level 89
God Stats
106W - 90L
1,529 SR
Queue Stats
239W - 247L
1,559 Elo+
Solo
Team Averages
Level 91
1,492 SR
1,512 Elo+

VS

Team Averages
Level 106
1,481 SR
1,414 Elo+
Atlas
Atlas
 
Atlas
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
BlvkTsuchikage
Persephone
Level 127
God Stats
6W - 3L
1,500 SR
Queue Stats
133W - 128L
1,395 Elo+
Solo
Hou Yi
Hou Yi
LigerZero1338
Hou Yi
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 86L
1,317 Elo+
Solo
Kali
Kali
Soco100proof
Kali
Level 105
God Stats
30W - 33L
1,218 SR
Queue Stats
170W - 176L
1,362 Elo+
Solo
Erlang Shen
Erlang Shen
TwentyTwoAcacia
Erlang Shen
Level 109
God Stats
1W - 0L
1,688 SR
Queue Stats
5W - 5L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,972
498
3,173
9,052
4,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 2 / 1
5,827
486
1,752
5,324
1,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 3 / 0
6,455
538
4,396
9,279
3,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
0 / 6 / 0
4,841
403
1,142
10,420
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
11
0 / 2 / 1
6,252
521
4,235
6,557
2,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 1 / 7
6,121
510
4,320
6,137
4,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
BlvkTsuchikage
Persephone
14
6 / 1 / 1
8,670
723
9,230
7,076
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 0 / 1
8,032
669
7,056
5,311
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 0
6,724
560
1,927
8,079
2,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
TwentyTwoAcacia
Erlang Shen
11
0 / 1 / 3
6,389
532
5,099
8,876
5,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
16
16
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
7
4.5
W
Persephone
BlvkTsuchikage
Persephone
6
1
1
6.5
W
6
0
1
6.5
L
0
3
1
0.17
W
3
1
0
3
W
Erlang Shen
TwentyTwoAcacia
Erlang Shen
0
1
3
1.5
L
0
2
1
0.25
L
4
3
0
1.33
L
0
6
0
0
L
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,698
Damage
27,632
40,632
Taken
35,479
15,731
Mitigated
16,743
12,988
Healing
12,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,320
1,287
67
839
6,137
4,001
264
1,050
5,087
14,593
0
W
Persephone
BlvkTsuchikage
Persephone
9,230
1,205
476
3,158
7,076
2,480
379
2,478
4,597
59,060
0
W
7,056
3,153
0
2,949
5,311
1,945
1,028
313
4,998
0
63,389
L
3,173
290
46
3,654
9,052
4,244
403
5,189
3,539
34,142
0
W
1,927
936
0
1,002
8,079
2,516
0
1,039
7,040
0
38,237
W
Erlang Shen
TwentyTwoAcacia
Erlang Shen
5,099
2,327
0
3,984
8,876
5,801
68
3,670
5,206
0
30,585
L
1,752
762
0
677
5,324
1,779
0
1,708
3,576
0
31,595
L
4,396
3,562
0
4,403
9,279
3,185
0
2,310
6,777
0
24,602
L
1,142
319
0
319
10,420
3,644
0
2,988
7,327
8,108
0
L
Chang'e
4,235
514
21
3,868
6,557
2,879
450
854
5,316
33,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,347
Gold Earned
35,936
283
Minions Killed
393
0
Camps Cleared
0
1,172,069
Distance Traveled
1,198,520
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,121
510
19
2
0
266,467
6
W
Persephone
8,670
723
120
10
0
219,016
3
W
Hou Yi
8,032
669
110
9
0
219,014
5
L
Hades
5,972
498
74
6
0
241,079
2
W
Kali
6,724
560
78
7
0
251,185
0
W
Erlang Shen
6,389
532
66
6
0
242,838
1
L
Apollo
5,827
486
72
6
0
233,152
4
L
Arachne
6,455
538
55
5
0
243,892
2
L
Ymir
4,841
403
14
1
0
220,927
0
L
Chang'e
6,252
521
68
6
0
233,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role