Player Matchup

Apollo
Apollo
Buzzdude45
Apollo
Level 67
God Stats
9W - 7L
1,573 SR
Queue Stats
35W - 41L
1,455 Elo+
Party 2
Nemesis
Nemesis
Cerbeardus
Nemesis
Level 107
God Stats
3W - 7L
1,387 SR
Queue Stats
43W - 53L
1,450 Elo+
Party 2
Kukulkan
Kukulkan
HOMlClDE
Kukulkan
Level 15
God Stats
1W - 2L
1,422 SR
Queue Stats
6W - 9L
1,297 Elo+
Party 2
Bacchus
Bacchus
RoxasReborn
Bacchus
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 34L
1,529 Elo+
Party 2
Osiris
Osiris
StrawHatZero
Osiris
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 76L
1,460 Elo+
Party 2
Team Averages
Level 63
1,476 SR
1,438 Elo+

VS

Team Averages
Level 109
1,500 SR
1,669 Elo+
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Shrenoko
Pele
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 52L
2,038 Elo+
Party 1
Cabrakan
Cabrakan
Spittaz
Cabrakan
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 37L
1,784 Elo+
Party 1
Anhur
Anhur
slimwinnerxD
Anhur
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 106L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Buzzdude45
Apollo
11
1 / 3 / 0
6,553
468
4,365
9,032
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Cerbeardus
Nemesis
12
2 / 7 / 3
7,378
527
5,034
12,145
3,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
HOMlClDE
Kukulkan
11
0 / 6 / 4
6,678
477
2,345
7,230
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
RoxasReborn
Bacchus
11
0 / 4 / 2
6,454
461
4,883
11,414
10,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Osiris
13
2 / 5 / 1
7,576
541
6,902
15,067
8,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
7 / 2 / 9
9,421
673
8,266
8,611
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
 
Morgan Le Fay
15
6 / 1 / 3
8,627
616
9,955
6,040
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
15
6 / 2 / 2
8,900
636
12,257
14,022
9,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
Spittaz
Cabrakan
13
3 / 0 / 6
8,157
583
4,537
7,704
8,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 2
8,701
622
6,522
9,313
3,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
5
Kills
25
25
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
2
9
5.75
W
Morgan Le Fay
 
Morgan Le Fay
6
1
3
7.5
L
Apollo
Buzzdude45
Apollo
1
3
0
0.33
L
Nemesis
Cerbeardus
Nemesis
2
7
3
0.5
L
Kukulkan
HOMlClDE
Kukulkan
0
6
4
0.33
L
Bacchus
RoxasReborn
Bacchus
0
4
2
0.25
W
Pele
6
2
2
3.5
W
Cabrakan
Spittaz
Cabrakan
3
0
6
6
L
Osiris
2
5
1
0.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,529
Damage
41,537
54,888
Taken
45,690
26,455
Mitigated
26,060
11,969
Healing
19,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,266
1,426
0
840
8,611
3,012
0
790
7,769
0
65,691
W
Morgan Le Fay
 
Morgan Le Fay
9,955
1,174
0
1,064
6,040
2,016
0
2,026
3,918
56,336
0
L
Apollo
Buzzdude45
Apollo
4,365
2,857
0
4,142
9,032
1,847
0
1,080
7,952
0
49,216
L
Nemesis
Cerbeardus
Nemesis
5,034
2,111
0
1,020
12,145
3,773
0
3,853
7,916
0
42,114
L
Kukulkan
HOMlClDE
Kukulkan
2,345
185
0
451
7,230
1,788
0
3,032
3,940
29,705
0
L
Bacchus
RoxasReborn
Bacchus
4,883
441
28
2,300
11,414
10,457
0
3,819
7,546
19,685
0
W
Pele
12,257
3,938
0
9,018
14,022
9,298
124
340
13,640
0
56,516
W
Cabrakan
Spittaz
Cabrakan
4,537
782
2,030
2,636
7,704
8,526
29
1,141
6,475
14,185
6,566
L
Osiris
6,902
3,370
0
4,028
15,067
8,590
0
1,960
12,360
0
37,453
W
6,522
3,943
0
4,264
9,313
3,208
2,918
2,703
6,578
0
67,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,639
Gold Earned
43,806
372
Minions Killed
484
0
Camps Cleared
0
1,261,117
Distance Traveled
1,337,816
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,421
673
114
8
0
306,982
3
W
Morgan Le Fay
8,627
616
101
7
0
280,399
4
L
Apollo
6,553
468
97
7
0
233,862
3
L
Nemesis
7,378
527
79
6
0
275,333
2
L
Kukulkan
6,678
477
88
6
0
242,103
5
L
Bacchus
6,454
461
32
2
0
268,051
4
W
Pele
8,900
636
113
8
0
261,293
2
W
Cabrakan
8,157
583
28
2
0
246,571
1
L
Osiris
7,576
541
76
5
0
241,768
0
W
Anhur
8,701
622
128
9
0
242,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role