Player Matchup

Discordia
Discordia
Abxndo
Discordia
Level 89
God Stats
3W - 4L
1,415 SR
Queue Stats
51W - 43L
1,441 Elo+
Party 2
Izanami
Izanami
JustSimplyDylan
Izanami
Level 86
God Stats
2W - 0L
1,692 SR
Queue Stats
41W - 32L
1,509 Elo+
Party 2
Ymir
Ymir
sudset
Ymir
Level 11
God Stats
5W - 0L
1,719 SR
Queue Stats
10W - 6L
1,470 Elo+
Party 2
Team Averages
Level 62
1,609 SR
1,473 Elo+

VS

Team Averages
Level 32
1,370 SR
963 Elo+
Cupid
Cupid
DruMyBoy1829
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
963 Elo+
Party 1
Olorun
Olorun
KingKong_OB5
Olorun
Level 12
God Stats
0W - 5L
1,337 SR
Queue Stats
0W - 7L
963 Elo+
Party 1
Chronos
Chronos
TDG 1stGiant
Chronos
Level 79
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 7L
963 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Abxndo
Discordia
15
12 / 2 / 9
9,934
903
17,125
5,363
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
11 / 1 / 8
10,167
924
11,047
10,107
3,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
sudset
Ymir
12
0 / 2 / 15
8,640
785
1,398
11,592
9,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 2
6,684
608
6,736
10,966
2,544
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
11
0 / 6 / 4
7,142
649
1,872
9,299
3,180
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos
TDG 1stGiant
Chronos
13
4 / 7 / 0
8,990
817
7,001
13,218
2,613
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
23
Kills
4
5
Deaths
23
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
Abxndo
Discordia
12
2
9
8.25
L
0
10
2
0.1
W
11
1
8
15
L
Olorun
0
6
4
0.33
L
Chronos
TDG 1stGiant
Chronos
4
7
0
0.57
W
Ymir
sudset
Ymir
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,570
Damage
15,609
27,062
Taken
33,483
15,030
Mitigated
8,337
7,799
Healing
1,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Abxndo
Discordia
17,125
341
0
635
5,363
1,980
598
1,952
3,277
37,678
0
L
6,736
2,619
84
442
10,966
2,544
0
6,174
4,792
0
17,427
W
11,047
8,400
633
5,351
10,107
3,854
1,132
2,517
7,496
0
51,701
L
Olorun
1,872
316
132
728
9,299
3,180
0
3,835
5,464
12,974
0
L
Chronos
TDG 1stGiant
Chronos
7,001
1,541
0
490
13,218
2,613
0
8,514
4,704
18,763
0
W
Ymir
sudset
Ymir
1,398
197
0
1,180
11,592
9,196
50
4,041
7,218
10,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,741
Gold Earned
22,816
147
Minions Killed
64
9
Camps Cleared
0
561,435
Distance Traveled
462,996
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,934
903
51
5
3
185,345
1
L
Cupid
6,684
608
13
1
0
151,470
0
W
Izanami
10,167
924
77
7
6
183,716
3
L
Olorun
7,142
649
21
2
0
149,357
1
L
Chronos
8,990
817
30
3
0
162,169
0
W
Ymir
8,640
785
19
2
0
192,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role