Player Matchup

Danzaburou
Danzaburou
GHOST246824
Danzaburou
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
287W - 259L
1,523 Elo+
Party 2
Bacchus
Bacchus
MistaHANDBANANA
Bacchus
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
340W - 308L
1,458 Elo+
Party 2
Bakasura
Bakasura
bB-bear117
Bakasura
Level 123
God Stats
4W - 3L
1,307 SR
Queue Stats
378W - 352L
1,501 Elo+
Party 2
Team Averages
Level 122
1,436 SR
1,494 Elo+

VS

Team Averages
Level 87
1,562 SR
1,426 Elo+
Merlin
Merlin
Aod cT
Merlin
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 1
Neith
Neith
THE REAL WILLS
Neith
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,278 Elo+
Party 1
Chaac
Chaac
mamanet000
Chaac
Level 28
God Stats
4W - 3L
1,687 SR
Queue Stats
245W - 369L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GHOST246824
Danzaburou
14
0 / 3 / 2
9,508
634
7,236
10,302
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 7 / 0
8,190
546
8,878
21,453
18,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
bB-bear117
Bakasura
14
2 / 7 / 0
9,901
660
4,011
16,421
6,019
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aod cT
Merlin
17
5 / 0 / 11
11,146
743
16,555
7,530
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 1 / 10
10,724
715
8,807
4,560
1,504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
16
6 / 1 / 10
10,819
721
16,179
16,687
17,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
17
17
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aod cT
Merlin
5
0
11
10.5
L
Danzaburou
GHOST246824
Danzaburou
0
3
2
0.33
L
0
7
0
0
W
6
1
10
11
L
Bakasura
bB-bear117
Bakasura
2
7
0
0.29
W
Chaac
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,125
Damage
41,541
48,176
Taken
28,777
27,998
Mitigated
21,820
9,955
Healing
7,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aod cT
Merlin
16,555
298
0
1,289
7,530
2,523
860
2,466
5,064
57,627
0
L
Danzaburou
GHOST246824
Danzaburou
7,236
2,295
0
2,668
10,302
3,365
0
3,006
7,092
0
39,804
L
8,878
611
380
2,532
21,453
18,614
0
7,706
13,043
23,540
0
W
8,807
2,572
0
806
4,560
1,504
1,059
2,489
2,071
0
22,681
L
Bakasura
bB-bear117
Bakasura
4,011
2,816
493
3,882
16,421
6,019
0
6,309
9,730
0
17,560
W
Chaac
16,179
3,001
505
5,334
16,687
17,793
489
4,288
12,131
0
45,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,599
Gold Earned
32,689
157
Minions Killed
192
5
Camps Cleared
6
781,047
Distance Traveled
829,530
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,146
743
93
6
3
291,239
0
L
Danzaburou
9,508
634
72
5
1
254,918
4
L
Bacchus
8,190
546
28
2
2
249,368
0
W
Neith
10,724
715
36
2
1
224,772
1
L
Bakasura
9,901
660
57
4
2
276,761
1
W
Chaac
10,819
721
63
4
2
313,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role