Player Matchup

Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
MasterTacoNK
Freya
Level 118
God Stats
3W - 2L
1,521 SR
Queue Stats
32W - 18L
1,437 Elo+
Party 4
Thanatos
Thanatos
Quellsgod
Thanatos
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 152L
1,599 Elo+
Party 2
Khepri
Khepri
ZanahorioKGB
Khepri
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 28L
1,437 Elo+
Party 4
Mulan
Mulan
jotadio
Mulan
Level 39
God Stats
0W - 2L
1,805 SR
Queue Stats
28W - 26L
1,553 Elo+
Solo
Team Averages
Level 111
1,565 SR
1,505 Elo+

VS

Team Averages
Level 67
1,433 SR
1,590 Elo+
Bastet
Bastet
BurntBananas218
Bastet
Level 28
God Stats
8W - 2L
1,582 SR
Queue Stats
40W - 13L
1,724 Elo+
Party 1
Sol
Sol
IIzxHxzII
Sol
Level 46
God Stats
1W - 1L
1,340 SR
Queue Stats
39W - 41L
1,554 Elo+
Solo
Izanami
Izanami
Jawcy
Izanami
Level 68
God Stats
35W - 23L
1,437 SR
Queue Stats
44W - 32L
1,474 Elo+
Party 3
Terra
Terra
Oodam
Terra
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 27L
1,474 Elo+
Party 3
Achilles
Achilles
dozer9898
Achilles
Level 128
God Stats
1W - 0L
1,303 SR
Queue Stats
76W - 44L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
1 / 2 / 1
9,010
501
1,803
7,218
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 1
7,831
435
7,823
9,374
3,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Quellsgod
Thanatos
12
1 / 4 / 1
7,690
427
3,975
13,981
4,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
11
0 / 2 / 2
7,065
393
4,007
13,161
10,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
jotadio
Mulan
14
2 / 5 / 0
8,640
480
11,080
17,264
13,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 7
11,249
625
15,611
12,470
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 2 / 5
10,074
560
9,320
8,730
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Jawcy
Izanami
18
1 / 0 / 1
10,652
592
4,449
6,509
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
Oodam
Terra
14
3 / 0 / 2
9,115
506
5,971
10,078
10,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
dozer9898
Achilles
18
2 / 3 / 3
10,739
597
10,444
14,856
11,617
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
18
18
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
1
0.75
W
9
1
7
12.5
W
3
2
5
2.75
W
Izanami
Jawcy
Izanami
1
0
1
1.5
L
2
5
1
0.5
W
Terra
Oodam
Terra
3
0
2
4
L
Thanatos
Quellsgod
Thanatos
1
4
1
0.38
L
Khepri
0
2
2
0.5
W
Achilles
dozer9898
Achilles
2
3
3
1.17
L
Mulan
jotadio
Mulan
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,688
Damage
45,795
60,998
Taken
52,643
34,596
Mitigated
32,736
22,386
Healing
24,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,803
777
0
2,740
7,218
2,246
504
1,143
6,075
0
65,251
W
15,611
5,322
0
8,718
12,470
4,750
866
1,729
10,633
0
97,790
W
9,320
3,315
0
3,546
8,730
3,754
3,330
4,667
4,063
57,026
6,127
W
Izanami
Jawcy
Izanami
4,449
3,152
0
3,961
6,509
2,469
387
842
5,667
0
93,300
L
7,823
2,430
0
1,575
9,374
3,908
0
4,844
4,530
38,441
3,726
W
Terra
Oodam
Terra
5,971
1,151
728
3,532
10,078
10,146
146
3,824
6,212
30,072
0
L
Thanatos
Quellsgod
Thanatos
3,975
1,198
0
8,043
13,981
4,279
0
1,546
12,435
0
51,536
L
Khepri
4,007
480
376
4,550
13,161
10,517
0
5,737
7,424
22,718
0
W
Achilles
dozer9898
Achilles
10,444
3,681
0
4,026
14,856
11,617
0
0
13,883
7,781
64,912
L
Mulan
jotadio
Mulan
11,080
1,756
0
5,102
17,264
13,646
346
2,791
14,473
0
56,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,236
Gold Earned
51,829
489
Minions Killed
638
0
Camps Cleared
0
1,556,401
Distance Traveled
1,756,944
14
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,010
501
153
9
0
326,996
1
W
Bastet
11,249
625
133
7
0
407,797
4
W
Sol
10,074
560
121
7
0
294,728
9
W
Izanami
10,652
592
177
10
0
357,412
10
L
Freya
7,831
435
92
5
0
276,540
4
W
Terra
9,115
506
54
3
0
366,707
3
L
Thanatos
7,690
427
93
5
0
337,394
2
L
Khepri
7,065
393
25
1
0
322,099
7
W
Achilles
10,739
597
153
9
0
330,300
4
L
Mulan
8,640
480
126
7
0
293,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role