Player Matchup

Atlas
Atlas
Platinum III
CryIntoThePillow
Atlas
Platinum III
Level 160
God Stats
74W - 66L
1,468 SR
Queue Stats
603W - 598L
1,812 MMR
Solo
Freya
Freya
Gold IV
EkoThePawn
Freya
Gold IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,779 MMR
Solo
Tiamat
Tiamat
Gold II
Jordan8114
Tiamat
Gold II
Level 122
God Stats
2W - 3L
1,614 SR
Queue Stats
15W - 9L
1,806 MMR
Solo
Cerberus
Cerberus
Gold V
Nate LTE
Cerberus
Gold V
Level 146
God Stats
3W - 2L
1,676 SR
Queue Stats
678W - 650L
1,747 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
zzCalvin
Gilgamesh
Gold IV
Level 148
God Stats
13W - 8L
1,829 SR
Queue Stats
220W - 213L
1,779 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,617 SR
1,784 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,580 SR
1,785 MMR
Artio
Artio
Platinum III
AngryColt907326
Artio
Platinum III
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 91L
1,841 MMR
Solo
Rama
Rama
Platinum III
Drooling
Rama
Platinum III
Level 155
God Stats
4W - 4L
1,519 SR
Queue Stats
215W - 203L
1,776 MMR
Solo
Ah Puch
Ah Puch
Gold III
Edrozine
Ah Puch
Gold III
Level 146
God Stats
2W - 0L
1,713 SR
Queue Stats
100W - 75L
1,794 MMR
Solo
Bellona
Bellona
Platinum V
I bloodxshed I
Bellona
Platinum V
Level 126
God Stats
67W - 46L
1,667 SR
Queue Stats
497W - 491L
1,742 MMR
Solo
Ares
Ares
Gold IV
IVostalgia
Ares
Gold IV
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 111L
1,774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 2
8,597
452
9,312
14,337
10,614
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Freya
12
0 / 5 / 0
7,547
397
3,224
12,363
3,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Jordan8114
Tiamat
13
0 / 5 / 1
8,050
424
7,495
12,644
6,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
Nate LTE
Cerberus
12
1 / 4 / 2
7,844
413
6,950
21,275
19,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
zzCalvin
Gilgamesh
16
5 / 4 / 0
9,636
507
9,477
14,538
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
ArachneMulanCliodhnaBaron Samedi

VS

Bans
AthenaLokiGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 1
10,363
545
8,464
18,375
18,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
20
8 / 1 / 4
13,262
698
17,350
14,139
6,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Edrozine
Ah Puch
18
5 / 2 / 6
11,644
613
14,265
11,181
4,430
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
2 / 1 / 6
11,193
589
7,597
11,030
8,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 2 / 6
10,247
539
6,823
18,462
21,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
18
18
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
0
0
2
1
W
Rama
8
1
4
10
W
Ah Puch
Edrozine
Ah Puch
5
2
6
4
L
Freya
0
5
0
0
W
2
1
6
5
W
2
2
6
2.5
L
Tiamat
Jordan8114
Tiamat
0
5
1
0.1
L
Cerberus
Nate LTE
Cerberus
1
4
2
0.5
L
Gilgamesh
zzCalvin
Gilgamesh
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,458
Damage
54,499
75,157
Taken
73,187
45,757
Mitigated
59,014
23,431
Healing
31,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,464
1,096
556
9,774
18,375
18,810
1,199
7,895
10,430
53,301
0
L
9,312
3,590
0
4,602
14,337
10,614
0
8,506
5,831
51,288
0
W
Rama
17,350
15,365
0
9,678
14,139
6,137
3,400
5,430
8,605
0
125,760
W
Ah Puch
Edrozine
Ah Puch
14,265
879
0
5,912
11,181
4,430
2,718
4,020
6,827
98,062
2,821
L
Freya
3,224
1,554
0
4,707
12,363
3,711
152
2,712
9,651
35,105
0
W
7,597
2,042
0
2,135
11,030
8,062
3,297
2,417
8,523
0
80,218
W
6,823
608
0
3,573
18,462
21,575
144
8,373
9,716
17,051
0
L
Tiamat
Jordan8114
Tiamat
7,495
903
0
2,811
12,644
6,291
412
3,166
9,478
54,973
0
L
Cerberus
Nate LTE
Cerberus
6,950
510
300
6,198
21,275
19,306
0
10,115
11,160
24,717
0
L
Gilgamesh
zzCalvin
Gilgamesh
9,477
2,359
0
4,813
14,538
5,835
0
4,721
9,817
0
58,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,674
Gold Earned
56,709
419
Minions Killed
617
0
Camps Cleared
0
1,666,208
Distance Traveled
1,882,561
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,363
545
88
5
0
376,991
9
L
Atlas
8,597
452
99
5
0
299,316
3
W
Rama
13,262
698
189
10
0
345,956
1
W
Ah Puch
11,644
613
178
9
0
334,181
4
L
Freya
7,547
397
74
4
0
347,167
4
W
Bellona
11,193
589
139
7
0
459,803
2
W
Ares
10,247
539
23
1
0
365,630
6
L
Tiamat
8,050
424
101
5
0
345,342
4
L
Cerberus
7,844
413
47
2
0
305,351
4
L
Gilgamesh
9,636
507
98
5
0
369,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role