Player Matchup

Tyr
Tyr
 
Tyr
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
FallEnAngEl342
Mulan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,449 Elo+
Solo
Olorun
Olorun
Lokasenna9
Olorun
Level 122
God Stats
0W - 1L
1,248 SR
Queue Stats
12W - 8L
1,643 Elo+
Solo
Fafnir
Fafnir
WaDaRoQ
Fafnir
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
451W - 486L
1,401 Elo+
Solo
Achilles
Achilles
fideloman-1
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Team Averages
Level 81
1,450 SR
1,498 Elo+

VS

Team Averages
Level 108
1,523 SR
1,483 Elo+
Hercules
Hercules
Gorlani
Hercules
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
JimboRojo
Merlin
Level 17
God Stats
2W - 0L
1,745 SR
Queue Stats
57W - 37L
1,656 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MADCOUNTY
Morgan Le Fay
Level 109
God Stats
2W - 7L
1,372 SR
Queue Stats
389W - 415L
1,470 Elo+
Solo
Olorun
Olorun
MingusDew
Olorun
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 57L
1,288 Elo+
Party 2
Zhong Kui
Zhong Kui
The Orc Lord
Zhong Kui
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
6 / 4 / 8
10,748
717
14,732
27,490
27,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
5 / 7 / 7
9,743
650
14,334
22,384
18,260
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Olorun
Lokasenna9
Olorun
15
2 / 7 / 5
9,159
611
10,827
13,274
6,918
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
WaDaRoQ
Fafnir
18
0 / 4 / 11
10,045
670
10,785
21,850
26,054
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Achilles
fideloman-1
Achilles
19
5 / 4 / 11
11,239
749
15,972
20,548
24,656
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gorlani
Hercules
19
4 / 2 / 17
11,842
789
12,666
16,181
19,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
JimboRojo
Merlin
17
0 / 6 / 14
10,426
695
16,244
12,352
4,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
MADCOUNTY
Morgan Le Fay
17
2 / 4 / 15
10,516
701
16,080
13,622
6,179
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
MingusDew
Olorun
20
18 / 3 / 4
13,424
895
28,983
16,889
8,489
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
The Orc Lord
Zhong Kui
17
2 / 3 / 15
10,769
718
14,023
16,950
20,040
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
91
18
Kills
26
26
Deaths
18
42
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
6
4
8
2.5
L
5
7
7
1.21
W
Hercules
Gorlani
Hercules
4
2
17
6.25
W
Merlin
JimboRojo
Merlin
0
6
14
1.17
L
Olorun
Lokasenna9
Olorun
2
7
5
0.64
W
Morgan Le Fay
MADCOUNTY
Morgan Le Fay
2
4
15
2.38
W
Olorun
MingusDew
Olorun
18
3
4
6.67
W
Zhong Kui
The Orc Lord
Zhong Kui
2
3
15
3.17
L
Fafnir
WaDaRoQ
Fafnir
0
4
11
1.38
L
Achilles
fideloman-1
Achilles
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,650
Damage
87,996
105,546
Taken
75,994
103,741
Mitigated
59,191
41,322
Healing
40,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
14,732
2,392
115
11,599
27,490
27,853
0
16,119
11,371
0
32,495
L
14,334
2,863
1,278
4,067
22,384
18,260
0
17,610
4,774
0
19,546
W
Hercules
Gorlani
Hercules
12,666
2,893
3,884
8,167
16,181
19,665
563
4,937
11,244
0
22,496
W
Merlin
JimboRojo
Merlin
16,244
2,197
1,802
1,958
12,352
4,818
284
2,786
9,566
29,573
0
L
Olorun
Lokasenna9
Olorun
10,827
3,929
3,157
2,512
13,274
6,918
0
9,008
4,266
25,679
0
W
Morgan Le Fay
MADCOUNTY
Morgan Le Fay
16,080
2,143
1,675
2,904
13,622
6,179
438
3,460
10,162
31,960
0
W
Olorun
MingusDew
Olorun
28,983
15,425
4,648
8,212
16,889
8,489
2,511
6,531
10,358
46,358
0
W
Zhong Kui
The Orc Lord
Zhong Kui
14,023
1,293
795
6,142
16,950
20,040
1,273
3,898
13,052
25,368
0
L
Fafnir
WaDaRoQ
Fafnir
10,785
2,724
2,173
5,593
21,850
26,054
0
17,328
4,522
22,543
0
L
Achilles
fideloman-1
Achilles
15,972
1,631
3,649
7,179
20,548
24,656
0
15,265
5,283
0
29,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,934
Gold Earned
56,977
132
Minions Killed
140
0
Camps Cleared
0
1,330,070
Distance Traveled
1,290,348
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,748
717
45
3
0
287,170
2
L
Mulan
9,743
650
10
1
0
234,024
1
W
Hercules
11,842
789
25
2
0
262,409
0
W
Merlin
10,426
695
32
2
0
245,200
0
L
Olorun
9,159
611
34
2
0
218,733
1
W
Morgan Le Fay
10,516
701
24
2
0
257,129
0
W
Olorun
13,424
895
36
2
0
281,256
0
W
Zhong Kui
10,769
718
23
2
0
244,354
1
L
Fafnir
10,045
670
13
1
0
278,497
1
L
Achilles
11,239
749
30
2
0
311,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role