Player Matchup

Chaac
Chaac
ApolloMehari
Chaac
Level 82
God Stats
32W - 21L
1,794 SR
Queue Stats
124W - 86L
1,711 Elo+
Party 2
Sol
Sol
MøffinMan
Sol
Level 84
God Stats
8W - 8L
1,762 SR
Queue Stats
68W - 46L
1,514 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SultanEirik
Kumbhakarna
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 64L
1,680 Elo+
Party 2
Team Averages
Level 63
1,685 SR
1,635 Elo+

VS

Team Averages
Level 23
1,229 SR
1,148 Elo+
Horus
Horus
Cptcerro
Horus
Level 16
God Stats
2W - 4L
1,402 SR
Queue Stats
2W - 12L
1,172 Elo+
Party 1
Nemesis
Nemesis
Saireth
Nemesis
Level 18
God Stats
0W - 1L
1,187 SR
Queue Stats
1W - 6L
1,100 Elo+
Party 1
Sol
Sol
Sicrax
Sol
Level 36
God Stats
0W - 4L
1,096 SR
Queue Stats
2W - 12L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 15
8,280
828
15,472
10,190
5,246
Breastplate

Breastplate

+20
Physical Protection

12
11 / 2 / 6
8,805
881
10,800
4,967
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
SultanEirik
Kumbhakarna
13
4 / 2 / 12
8,563
856
4,588
6,932
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cptcerro
Horus
9
0 / 5 / 3
6,464
646
2,466
12,903
5,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
Saireth
Nemesis
9
1 / 7 / 2
6,330
633
2,633
10,671
3,314
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
Sicrax
Sol
9
2 / 6 / 2
6,956
696
5,375
10,409
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
18
Kills
3
4
Deaths
18
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
15
10.5
L
Horus
Cptcerro
Horus
0
5
3
0.3
W
11
2
6
7
L
Nemesis
Saireth
Nemesis
1
7
2
0.29
L
Sol
Sicrax
Sol
2
6
2
0.5
W
Kumbhakarna
SultanEirik
Kumbhakarna
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,860
Damage
10,474
22,089
Taken
33,983
9,102
Mitigated
12,128
5,990
Healing
4,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,472
2,291
0
3,722
10,190
5,246
123
2,436
7,628
0
42,764
L
Horus
Cptcerro
Horus
2,466
1,006
1,157
1,644
12,903
5,998
0
6,474
6,280
0
4,403
W
10,800
3,357
0
1,809
4,967
1,539
1,072
1,263
3,704
24,708
0
L
Nemesis
Saireth
Nemesis
2,633
1,001
0
612
10,671
3,314
0
4,729
5,830
0
8,114
L
Sol
Sicrax
Sol
5,375
2,524
0
694
10,409
2,816
0
4,050
6,237
17,827
0
W
Kumbhakarna
SultanEirik
Kumbhakarna
4,588
735
0
459
6,932
2,317
148
1,960
4,838
25,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,648
Gold Earned
19,750
138
Minions Killed
45
7
Camps Cleared
1
577,281
Distance Traveled
386,947
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,280
828
36
4
1
199,459
0
L
Horus
6,464
646
4
0
0
124,000
1
W
Sol
8,805
881
24
2
3
177,279
1
L
Nemesis
6,330
633
16
2
0
144,025
2
L
Sol
6,956
696
25
3
1
118,922
3
W
Kumbhakarna
8,563
856
78
8
3
200,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role