Player Matchup

Fafnir
Fafnir
Albertobruno1
Fafnir
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 171L
1,598 Elo+
Party 2
Hun Batz
Hun Batz
Clever Calff
Hun Batz
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 152L
1,588 Elo+
Solo
Vulcan
Vulcan
SHIJAKATATUKE
Vulcan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,747 Elo+
Solo
Fenrir
Fenrir
brunin_destroyer
Fenrir
Level 159
God Stats
4W - 10L
1,517 SR
Queue Stats
374W - 408L
1,598 Elo+
Party 2
Charybdis
Charybdis
iSpyked
Charybdis
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
21W - 20L
1,634 Elo+
Solo
Team Averages
Level 125
1,503 SR
1,633 Elo+

VS

Team Averages
Level 150
1,457 SR
1,612 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BlackRick24
Chiron
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 83L
1,718 Elo+
Solo
Bellona
Bellona
JustStryker
Bellona
Level 160
God Stats
14W - 7L
1,285 SR
Queue Stats
979W - 631L
1,698 Elo+
Party 1
Nu Wa
Nu Wa
Tiincampy
Nu Wa
Level 116
God Stats
3W - 3L
1,500 SR
Queue Stats
246W - 164L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,288
529
2,030
6,501
4,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Clever Calff
Hun Batz
10
2 / 3 / 1
5,733
573
1,804
5,398
1,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 0
4,723
472
1,796
4,632
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 1
4,684
468
2,135
7,557
3,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
iSpyked
Charybdis
9
1 / 2 / 1
5,138
514
3,343
7,703
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
8 / 1 / 2
7,242
724
4,512
5,267
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
 
Kuzenbo
8
0 / 1 / 6
5,588
559
2,674
8,129
9,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
11
3 / 1 / 0
6,093
609
4,283
5,404
1,522
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
JustStryker
Bellona
11
2 / 1 / 3
6,664
666
3,841
5,462
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Tiincampy
Nu Wa
12
3 / 0 / 7
7,176
718
8,378
4,261
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
16
16
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
2
9
W
Kuzenbo
 
Kuzenbo
0
1
6
3
L
1
2
0
0.5
W
Chiron
3
1
0
3
L
Hun Batz
Clever Calff
Hun Batz
2
3
1
0.83
W
Bellona
JustStryker
Bellona
2
1
3
3.5
L
0
5
0
0
W
Nu Wa
Tiincampy
Nu Wa
3
0
7
6.5
L
0
4
1
0.13
L
Charybdis
iSpyked
Charybdis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,108
Damage
23,688
31,791
Taken
28,523
12,123
Mitigated
18,330
8,893
Healing
9,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,512
1,046
0
2,808
5,267
1,789
110
941
4,268
0
36,830
W
Kuzenbo
 
Kuzenbo
2,674
991
0
1,184
8,129
9,218
360
741
7,388
9,344
2,260
L
2,030
742
106
2,266
6,501
4,068
48
2,928
3,461
9,008
0
W
Chiron
4,283
1,205
576
1,836
5,404
1,522
1,064
444
4,960
0
34,157
L
Hun Batz
Clever Calff
Hun Batz
1,804
543
0
1,778
5,398
1,416
0
2,841
2,447
0
31,206
W
Bellona
JustStryker
Bellona
3,841
1,513
0
1,942
5,462
4,507
142
170
4,995
0
33,960
L
1,796
341
0
209
4,632
1,308
0
1,895
2,609
24,984
0
W
Nu Wa
Tiincampy
Nu Wa
8,378
1,701
0
1,482
4,261
1,294
1,308
1,517
2,659
47,973
0
L
2,135
336
0
1,942
7,557
3,737
0
1,124
6,377
1,347
12,829
L
Charybdis
iSpyked
Charybdis
3,343
2,166
0
2,592
7,703
1,594
156
1,342
6,321
0
30,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,566
Gold Earned
32,763
236
Minions Killed
353
0
Camps Cleared
0
952,577
Distance Traveled
1,064,673
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,242
724
71
7
0
248,076
0
W
Kuzenbo
5,588
559
20
2
0
220,892
3
L
Fafnir
5,288
529
13
1
0
188,827
4
W
Chiron
6,093
609
80
8
0
201,730
2
L
Hun Batz
5,733
573
72
7
0
218,487
1
W
Bellona
6,664
666
87
9
0
193,543
1
L
Vulcan
4,723
472
46
5
0
189,115
0
W
Nu Wa
7,176
718
95
10
0
200,432
2
L
Fenrir
4,684
468
46
5
0
165,594
1
L
Charybdis
5,138
514
59
6
0
190,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role