Player Matchup

Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Bizmuth
Danzaburou
Level 121
God Stats
0W - 1L
1,550 SR
Queue Stats
17W - 18L
1,483 Elo+
Solo
Hun Batz
Hun Batz
TheFunkMonke
Hun Batz
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
168W - 146L
1,581 Elo+
Party 2
Vulcan
Vulcan
VotedBubble4
Vulcan
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 148L
1,581 Elo+
Party 2
Team Averages
Level 107
1,510 SR
1,529 Elo+

VS

Team Averages
Level 75
1,651 SR
1,504 Elo+
Apollo
Apollo
Draconian552
Apollo
Level 61
God Stats
5W - 1L
1,841 SR
Queue Stats
72W - 83L
1,486 Elo+
Party 1
Arachne
Arachne
DurpleMcJoker
Arachne
Level 112
God Stats
3W - 2L
1,500 SR
Queue Stats
126W - 145L
1,451 Elo+
Party 1
Ra
Ra
Jaerry
Ra
Level 50
God Stats
3W - 7L
1,500 SR
Queue Stats
74W - 58L
1,555 Elo+
Solo
Cabrakan
Cabrakan
SARACONCA
Cabrakan
Level 82
God Stats
32W - 19L
1,877 SR
Queue Stats
360W - 384L
1,569 Elo+
Solo
Aphrodite
Aphrodite
VoidNovaXIII
Aphrodite
Level 69
God Stats
3W - 3L
1,539 SR
Queue Stats
122W - 136L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 3 / 5
7,150
550
7,177
13,254
9,883
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Geb
 
Geb
11
0 / 6 / 2
6,278
483
5,342
12,142
5,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Bizmuth
Danzaburou
11
3 / 3 / 1
6,871
529
6,927
7,052
2,239
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hun Batz
TheFunkMonke
Hun Batz
11
0 / 2 / 3
6,391
492
2,854
6,520
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
10
4 / 3 / 1
6,683
514
4,721
4,218
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
0 / 2 / 4
6,861
528
3,126
8,448
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
14
7 / 1 / 3
8,699
669
8,960
12,435
4,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
12
2 / 3 / 4
7,364
566
3,666
5,585
1,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
SARACONCA
Cabrakan
14
7 / 2 / 1
8,492
653
9,259
11,466
8,113
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
VoidNovaXIII
Aphrodite
12
1 / 2 / 6
7,312
562
2,279
9,353
4,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
9
Kills
17
17
Deaths
10
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
5
1.5
L
Geb
 
Geb
0
6
2
0.17
L
Danzaburou
Bizmuth
Danzaburou
3
3
1
1.17
W
Apollo
0
2
4
1
W
Arachne
7
1
3
8.5
W
Ra
2
3
4
1.33
W
Cabrakan
SARACONCA
Cabrakan
7
2
1
3.75
L
Hun Batz
TheFunkMonke
Hun Batz
0
2
3
0.75
W
Aphrodite
VoidNovaXIII
Aphrodite
1
2
6
2
L
Vulcan
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,021
Damage
27,290
43,186
Taken
47,287
21,856
Mitigated
21,074
11,608
Healing
20,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,177
1,500
184
2,764
13,254
9,883
0
3,458
9,796
0
29,869
L
Geb
 
Geb
5,342
1,132
0
3,911
12,142
5,994
0
7,652
4,490
29,711
0
L
Danzaburou
Bizmuth
Danzaburou
6,927
3,785
0
1,592
7,052
2,239
54
705
6,347
0
40,259
W
Apollo
3,126
2,081
0
3,458
8,448
2,246
0
0
8,448
0
44,822
W
Arachne
8,960
5,978
0
5,210
12,435
4,288
0
2,080
10,355
0
66,268
W
Ra
3,666
1,045
139
1,317
5,585
1,777
327
1,878
3,707
39,470
0
W
Cabrakan
SARACONCA
Cabrakan
9,259
2,246
89
3,914
11,466
8,113
0
4,294
6,546
45,546
0
L
Hun Batz
TheFunkMonke
Hun Batz
2,854
897
0
2,487
6,520
2,255
0
1,468
5,052
0
32,365
W
Aphrodite
VoidNovaXIII
Aphrodite
2,279
635
1,836
4,677
9,353
4,650
35
1,148
8,168
21,353
0
L
Vulcan
4,721
520
0
670
4,218
1,485
0
1,921
2,297
30,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,373
Gold Earned
38,728
316
Minions Killed
409
0
Camps Cleared
0
1,150,598
Distance Traveled
1,304,904
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,150
550
48
4
0
267,765
2
L
Geb
6,278
483
55
4
0
232,762
0
L
Danzaburou
6,871
529
71
5
0
246,526
5
W
Apollo
6,861
528
88
7
0
240,904
3
W
Arachne
8,699
669
94
7
0
319,155
7
W
Ra
7,364
566
76
6
0
254,136
3
W
Cabrakan
8,492
653
109
8
0
225,031
1
L
Hun Batz
6,391
492
87
7
0
215,849
2
W
Aphrodite
7,312
562
42
3
0
265,678
4
L
Vulcan
6,683
514
55
4
0
187,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role