Player Matchup

Neith
Neith
CaptainJ92
Neith
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 77L
1,430 Elo+
Party 1
Atlas
Atlas
IHATEGOBLINS636
Atlas
Level 87
God Stats
7W - 4L
1,445 SR
Queue Stats
59W - 46L
1,411 Elo+
Party 1
Zeus
Zeus
Mythison
Zeus
Level 23
God Stats
19W - 4L
1,840 SR
Queue Stats
52W - 28L
1,654 Elo+
Party 1
Team Averages
Level 44
1,595 SR
1,498 Elo+

VS

Team Averages
Level 73
1,664 SR
1,295 Elo+
Tsukuyomi
Tsukuyomi
FateUchiha
Tsukuyomi
Level 29
God Stats
0W - 1L
1,791 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Scylla
Scylla
Fixxate
Scylla
Level 79
God Stats
1W - 1L
1,450 SR
Queue Stats
4W - 10L
992 Elo+
Party 2
Freya
Freya
PRINCESSxATARA
Freya
Level 111
God Stats
0W - 2L
1,751 SR
Queue Stats
7W - 19L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
5 / 2 / 11
10,033
717
12,526
8,851
3,858
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 15
10,903
779
8,581
18,928
17,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
17
10 / 3 / 7
11,679
834
15,663
8,437
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FateUchiha
Tsukuyomi
13
1 / 9 / 5
8,625
616
7,895
17,482
5,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Fixxate
Scylla
14
5 / 5 / 3
10,457
747
10,222
11,272
3,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 4 / 3
8,929
638
9,382
14,541
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
18
Kills
8
8
Deaths
18
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
5
2
11
5.25
L
Tsukuyomi
FateUchiha
Tsukuyomi
1
9
5
0.39
L
Scylla
Fixxate
Scylla
5
5
3
1.3
W
3
3
15
3.5
W
Zeus
10
3
7
4.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,770
Damage
27,499
36,216
Taken
43,295
25,144
Mitigated
13,128
10,883
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,526
6,737
0
3,230
8,851
3,858
1,380
5,938
2,913
0
29,226
L
Tsukuyomi
FateUchiha
Tsukuyomi
7,895
2,262
416
1,241
17,482
5,427
0
8,661
8,821
0
21,702
L
Scylla
Fixxate
Scylla
10,222
256
0
1,140
11,272
3,224
0
7,581
3,691
24,590
0
W
8,581
2,575
662
4,018
18,928
17,889
191
10,540
8,388
25,546
0
W
Zeus
15,663
1,633
0
2,973
8,437
3,397
1,094
3,738
4,699
50,190
0
L
9,382
3,383
0
4,166
14,541
4,477
0
8,475
6,066
39,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,615
Gold Earned
28,011
141
Minions Killed
101
8
Camps Cleared
3
693,840
Distance Traveled
675,518
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,033
717
39
3
4
233,334
1
L
Tsukuyomi
8,625
616
25
2
0
232,827
0
L
Scylla
10,457
747
21
2
1
214,244
0
W
Atlas
10,903
779
31
2
2
262,651
6
W
Zeus
11,679
834
71
5
2
197,855
3
L
Freya
8,929
638
55
4
2
228,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role