Player Matchup

Heimdallr
Heimdallr
Cool Views
Heimdallr
Level 75
God Stats
3W - 3L
1,713 SR
Queue Stats
145W - 109L
1,580 Elo+
Party 1
Gilgamesh
Gilgamesh
Flow Bor
Gilgamesh
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
794W - 694L
1,566 Elo+
Party 1
Terra
Terra
PapaTrump2024
Terra
Level 160
God Stats
9W - 7L
1,500 SR
Queue Stats
684W - 580L
1,566 Elo+
Party 1
Achilles
Achilles
RyderT1187
Achilles
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
283W - 227L
1,602 Elo+
Party 1
Hachiman
Hachiman
TheGoat MM
Hachiman
Level 107
God Stats
8W - 12L
1,198 SR
Queue Stats
514W - 481L
1,522 Elo+
Party 1
Team Averages
Level 119
1,482 SR
1,567 Elo+

VS

Team Averages
Level 101
1,594 SR
1,622 Elo+
Artemis
Artemis
Deugan191
Artemis
Level 69
God Stats
2W - 1L
1,715 SR
Queue Stats
80W - 72L
1,375 Elo+
Party 2
Bastet
Bastet
NicRS
Bastet
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,841 Elo+
Party 3
Odin
Odin
deathleopard
Odin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,841 Elo+
Party 3
Ra
Ra
oneinchhard
Ra
Level 123
God Stats
2W - 0L
1,755 SR
Queue Stats
44W - 42L
1,526 Elo+
Party 2
Agni
Agni
oneinchsoft
Agni
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 41L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cool Views
Heimdallr
15
2 / 6 / 9
8,619
718
10,456
14,241
6,815
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Flow Bor
Gilgamesh
16
8 / 7 / 5
10,251
854
10,773
22,323
21,825
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 5 / 13
8,996
750
13,889
20,919
23,512
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
RyderT1187
Achilles
14
2 / 4 / 11
8,585
715
7,767
16,433
20,197
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
TheGoat MM
Hachiman
15
1 / 4 / 9
8,164
680
9,256
12,388
5,252
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Deugan191
Artemis
14
1 / 3 / 13
9,011
751
12,484
10,940
5,392
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
NicRS
Bastet
17
8 / 2 / 14
10,416
868
15,266
13,974
7,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

19
4 / 2 / 15
10,583
882
11,338
18,385
26,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 4 / 13
10,337
861
14,315
10,789
6,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 2 / 12
10,677
890
23,365
10,485
5,043
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
93
13
Kills
26
26
Deaths
13
47
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Cool Views
Heimdallr
2
6
9
1.08
W
Artemis
Deugan191
Artemis
1
3
13
2.5
L
Gilgamesh
Flow Bor
Gilgamesh
8
7
5
1.5
W
Bastet
NicRS
Bastet
8
2
14
7.5
L
0
5
13
1.3
L
Achilles
RyderT1187
Achilles
2
4
11
1.88
L
Hachiman
TheGoat MM
Hachiman
1
4
9
1.38
W
4
2
15
5.75
W
5
4
13
2.88
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,141
Damage
76,768
86,304
Taken
64,573
77,601
Mitigated
51,080
23,608
Healing
26,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Cool Views
Heimdallr
10,456
2,851
444
539
14,241
6,815
0
5,555
8,570
0
29,965
W
Artemis
Deugan191
Artemis
12,484
5,648
1,995
884
10,940
5,392
2,451
2,670
8,194
0
25,833
L
Gilgamesh
Flow Bor
Gilgamesh
10,773
1,121
18
2,324
22,323
21,825
38
7,359
14,568
1,553
19,020
W
Bastet
NicRS
Bastet
15,266
3,316
1,419
3,274
13,974
7,193
875
4,247
9,523
0
18,934
L
13,889
1,050
6,850
7,760
20,919
23,512
0
8,356
12,206
21,783
0
L
Achilles
RyderT1187
Achilles
7,767
695
750
2,344
16,433
20,197
0
8,821
7,334
478
9,807
L
Hachiman
TheGoat MM
Hachiman
9,256
3,717
0
2,579
12,388
5,252
98
6,280
5,946
0
24,273
W
11,338
2,240
287
2,198
18,385
26,780
391
2,711
15,371
0
26,091
W
14,315
1,181
9,715
3,766
10,789
6,672
1,365
3,524
7,099
31,139
0
W
23,365
1,556
1,936
1,014
10,485
5,043
721
1,697
8,621
33,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,615
Gold Earned
51,024
124
Minions Killed
146
0
Camps Cleared
0
1,029,840
Distance Traveled
1,283,699
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,619
718
40
3
0
201,010
3
W
Artemis
9,011
751
31
3
0
225,611
1
L
Gilgamesh
10,251
854
23
2
0
202,394
0
W
Bastet
10,416
868
7
1
0
268,470
0
L
Terra
8,996
750
17
1
0
216,841
0
L
Achilles
8,585
715
10
1
0
219,578
0
L
Hachiman
8,164
680
34
3
0
190,017
3
W
Odin
10,583
882
20
2
0
309,089
0
W
Ra
10,337
861
52
4
0
218,709
2
W
Agni
10,677
890
36
3
0
261,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role