Player Matchup

Heimdallr
Heimdallr
CisMies
Heimdallr
Level 94
God Stats
4W - 5L
1,500 SR
Queue Stats
290W - 291L
1,423 Elo+
Party 2
Nemesis
Nemesis
Hyttynen
Nemesis
Level 89
God Stats
2W - 5L
1,500 SR
Queue Stats
386W - 383L
1,529 Elo+
Party 2
King Arthur
King Arthur
Kissankello
King Arthur
Level 79
God Stats
0W - 4L
1,500 SR
Queue Stats
285W - 288L
1,553 Elo+
Party 2
Olorun
Olorun
MacCruger
Olorun
Level 112
God Stats
2W - 1L
1,850 SR
Queue Stats
51W - 26L
1,592 Elo+
Party 1
Thoth
Thoth
w1kEE
Thoth
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 45L
1,183 Elo+
Party 1
Team Averages
Level 104
1,570 SR
1,456 Elo+

VS

Team Averages
Level 122
1,500 SR
1,502 Elo+
He Bo
He Bo
 
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Bobregard
Baron Samedi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Artio
Artio
HeIsAngeI
Artio
Level 95
God Stats
5W - 3L
1,500 SR
Queue Stats
373W - 363L
1,474 Elo+
Solo
Jing Wei
Jing Wei
JohnThreeSixteen
Jing Wei
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,445 Elo+
Party 3
Heimdallr
Heimdallr
Wolfgang1113
Heimdallr
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
254W - 237L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CisMies
Heimdallr
17
4 / 5 / 10
9,738
749
14,074
13,187
6,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Hyttynen
Nemesis
16
5 / 4 / 10
9,262
712
12,525
17,468
17,612
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Kissankello
King Arthur
14
0 / 4 / 11
8,797
677
5,174
15,979
18,255
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
MacCruger
Olorun
16
4 / 5 / 11
9,377
721
13,929
16,012
6,259
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Thoth
w1kEE
Thoth
17
3 / 3 / 12
9,855
758
19,121
10,703
4,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
6 / 5 / 11
10,914
840
12,733
11,302
4,357
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Bobregard
Baron Samedi
19
5 / 1 / 12
11,030
848
16,754
14,856
8,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
HeIsAngeI
Artio
15
0 / 5 / 14
9,330
718
3,853
22,922
25,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 1 / 16
10,774
829
13,844
15,285
7,524
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Wolfgang1113
Heimdallr
17
6 / 4 / 8
10,299
792
17,571
14,662
7,452
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
82
16
Kills
21
21
Deaths
16
54
Assists
61
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
5
11
2.3
W
Baron Samedi
Bobregard
Baron Samedi
5
1
12
11
L
Heimdallr
CisMies
Heimdallr
4
5
10
1.8
W
Artio
HeIsAngeI
Artio
0
5
14
1.4
L
Nemesis
Hyttynen
Nemesis
5
4
10
2.5
W
4
1
16
12
L
King Arthur
Kissankello
King Arthur
0
4
11
1.38
L
Olorun
MacCruger
Olorun
4
5
11
1.9
W
Heimdallr
Wolfgang1113
Heimdallr
6
4
8
2.5
L
Thoth
w1kEE
Thoth
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,823
Damage
64,755
73,349
Taken
79,027
53,343
Mitigated
53,076
21,855
Healing
37,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
12,733
1,581
826
409
11,302
4,357
809
5,776
5,524
23,692
0
W
Baron Samedi
Bobregard
Baron Samedi
16,754
776
8,902
7,015
14,856
8,407
767
6,724
8,132
28,451
0
L
Heimdallr
CisMies
Heimdallr
14,074
3,853
782
1,794
13,187
6,443
743
5,983
7,204
0
29,220
W
Artio
HeIsAngeI
Artio
3,853
399
3,946
4,160
22,922
25,336
224
9,164
13,758
9,006
0
L
Nemesis
Hyttynen
Nemesis
12,525
3,154
1,785
4,821
17,468
17,612
0
8,511
8,957
0
15,820
W
13,844
8,529
3,294
5,367
15,285
7,524
2,361
4,595
10,690
0
36,383
L
King Arthur
Kissankello
King Arthur
5,174
717
697
3,192
15,979
18,255
124
6,710
9,269
0
8,224
L
Olorun
MacCruger
Olorun
13,929
6,406
2,332
5,011
16,012
6,259
497
5,988
10,024
26,443
0
W
Heimdallr
Wolfgang1113
Heimdallr
17,571
4,014
1,838
2,095
14,662
7,452
1,643
6,791
7,871
0
35,708
L
Thoth
w1kEE
Thoth
19,121
309
268
1,173
10,703
4,774
1,164
6,148
4,555
45,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,029
Gold Earned
52,347
139
Minions Killed
138
0
Camps Cleared
0
1,243,193
Distance Traveled
1,294,585
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,914
840
24
2
0
273,988
2
W
Baron Samedi
11,030
848
24
2
0
258,063
0
L
Heimdallr
9,738
749
48
4
0
212,935
3
W
Artio
9,330
718
12
1
0
248,603
0
L
Nemesis
9,262
712
7
1
0
249,425
0
W
Jing Wei
10,774
829
42
3
0
267,498
0
L
King Arthur
8,797
677
4
0
0
305,733
0
L
Olorun
9,377
721
38
3
0
227,692
0
W
Heimdallr
10,299
792
36
3
0
246,433
0
L
Thoth
9,855
758
42
3
0
247,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role