Player Matchup

Nox
Nox
AVAitoR2
Nox
Level 59
God Stats
4W - 5L
1,510 SR
Queue Stats
193W - 370L
1,281 Elo+
Party 2
Bastet
Bastet
Wolfheart_98
Bastet
Level 77
God Stats
3W - 9L
1,383 SR
Queue Stats
29W - 65L
1,257 Elo+
Party 2
Cernunnos
Cernunnos
zxxLoboxxz
Cernunnos
Level 64
God Stats
2W - 1L
1,484 SR
Queue Stats
53W - 115L
1,286 Elo+
Party 2
Team Averages
Level 67
1,459 SR
1,275 Elo+

VS

Team Averages
Level 130
1,500 SR
1,437 Elo+
Serqet
Serqet
AtomicEightBall
Serqet
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
225W - 178L
1,548 Elo+
Party 1
Olorun
Olorun
Jazzmopolite
Olorun
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 62L
1,232 Elo+
Party 1
Fenrir
Fenrir
WarriorKOB
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 107L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 8
15,278
728
28,322
16,924
7,026
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
20
6 / 3 / 9
15,723
749
15,452
20,531
8,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
zxxLoboxxz
Cernunnos
19
5 / 10 / 4
14,318
682
15,412
22,993
10,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 11
14,496
690
6,607
28,556
26,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
17
5 / 8 / 8
14,049
669
12,889
20,395
8,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
WarriorKOB
Fenrir
20
12 / 4 / 8
15,187
723
23,172
21,319
28,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
17
Kills
20
20
Deaths
17
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
7
8
1.43
L
3
5
11
1.7
L
Olorun
5
8
8
1.13
L
Fenrir
WarriorKOB
Fenrir
12
4
8
4
W
Bastet
6
3
9
3.5
W
Cernunnos
zxxLoboxxz
Cernunnos
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,186
Damage
42,668
60,448
Taken
70,270
25,746
Mitigated
63,547
12,319
Healing
11,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,322
3,435
399
1,022
16,924
7,026
469
4,790
11,470
76,580
0
L
6,607
1,100
0
2,060
28,556
26,466
244
13,332
15,224
844
20,631
L
Olorun
12,889
6,715
768
5,892
20,395
8,573
2,733
7,728
12,667
51,067
0
L
Fenrir
WarriorKOB
Fenrir
23,172
4,184
666
2,427
21,319
28,508
380
8,255
13,064
11,686
41,197
W
Bastet
15,452
4,373
0
5,772
20,531
8,411
612
7,036
13,390
340
52,489
W
Cernunnos
zxxLoboxxz
Cernunnos
15,412
7,720
0
5,126
22,993
10,309
1,358
7,345
15,171
0
74,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,319
Gold Earned
43,732
210
Minions Killed
177
8
Camps Cleared
8
995,752
Distance Traveled
985,618
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
15,278
728
86
4
3
288,391
2
L
Serqet
14,496
690
25
1
3
362,582
4
L
Olorun
14,049
669
84
4
1
284,797
1
L
Fenrir
15,187
723
68
3
4
338,239
0
W
Bastet
15,723
749
56
3
1
432,910
4
W
Cernunnos
14,318
682
68
3
4
274,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role