Player Matchup

Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Bronze III
NUDEandCONFUSED
Agni
Bronze III
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,461 MMR
Party 3
Gilgamesh
Gilgamesh
Bronze III
TheEdgeFactor
Gilgamesh
Bronze III
Level 98
God Stats
2W - 1L
1,448 SR
Queue Stats
2W - 3L
1,446 MMR
Party 3
Apollo
Apollo
Silver II
kunkomesias
Apollo
Silver II
Level 141
God Stats
2W - 6L
1,500 SR
Queue Stats
178W - 191L
1,453 MMR
Solo
Athena
Athena
Bronze III
shadowrunner00
Athena
Bronze III
Level 81
God Stats
24W - 13L
1,500 SR
Queue Stats
474W - 484L
1,453 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 125
1,490 SR
1,463 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,499 SR
1,446 MMR
Zeus
Zeus
Bronze III
CarlaG12
Zeus
Bronze III
Level 77
God Stats
1W - 1L
1,280 SR
Queue Stats
3W - 2L
1,408 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
DanLovesYou
Amaterasu
Bronze III
Level 148
God Stats
21W - 10L
1,500 SR
Queue Stats
91W - 86L
1,454 MMR
Solo
Thanatos
Thanatos
Gold V
oJimbei
Thanatos
Gold V
Level 160
God Stats
3W - 2L
1,734 SR
Queue Stats
392W - 371L
1,546 MMR
Party 1
Medusa
Medusa
Silver III
realAlphaprime6
Medusa
Silver III
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 154L
1,320 MMR
Party 1
Geb
Geb
Silver II
xMiguelONCE
Geb
Silver II
Level 127
God Stats
8W - 5L
1,481 SR
Queue Stats
20W - 23L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 6 / 0
7,177
513
4,728
12,396
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 7 / 2
6,804
486
14,414
8,971
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
TheEdgeFactor
Gilgamesh
11
0 / 4 / 2
6,727
481
2,953
11,403
5,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
11
1 / 6 / 1
6,635
474
3,014
8,238
2,426
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 5 / 2
6,180
441
4,949
12,801
8,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AchillesAwilixAh Muzen CabBastet

VS

Bans
Erlang ShenCliodhnaChironCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
10 / 1 / 3
9,446
675
14,139
11,102
3,716
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
DanLovesYou
Amaterasu
16
4 / 0 / 3
10,039
717
5,436
8,426
7,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
oJimbei
Thanatos
12
5 / 3 / 11
8,235
588
7,366
12,362
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
7 / 1 / 8
9,534
681
7,985
8,164
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 3 / 11
7,948
568
2,598
12,586
11,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
8
Kills
28
28
Deaths
8
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
6
0
0.67
W
Zeus
10
1
3
11.5
W
Amaterasu
DanLovesYou
Amaterasu
4
0
3
5.5
L
2
7
2
0.43
L
Gilgamesh
TheEdgeFactor
Gilgamesh
0
4
2
0.25
L
Apollo
1
6
1
0.25
W
Thanatos
oJimbei
Thanatos
5
3
11
3.5
W
7
1
8
11
L
1
5
2
0.4
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,058
Damage
37,524
53,809
Taken
52,640
24,035
Mitigated
29,444
10,188
Healing
23,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,728
530
0
3,481
12,396
4,854
0
4,182
8,214
0
33,926
W
Zeus
14,139
1,665
0
4,991
11,102
3,716
0
6,320
4,732
62,107
0
W
Amaterasu
DanLovesYou
Amaterasu
5,436
2,221
0
5,366
8,426
7,527
572
1,180
7,067
0
77,203
L
14,414
402
0
401
8,971
2,308
0
3,247
5,724
43,562
0
L
Gilgamesh
TheEdgeFactor
Gilgamesh
2,953
550
0
2,268
11,403
5,627
0
2,739
8,664
0
35,742
L
Apollo
3,014
2,017
0
1,260
8,238
2,426
0
2,731
5,507
0
33,813
W
Thanatos
oJimbei
Thanatos
7,366
2,137
0
7,025
12,362
4,006
0
4,738
7,574
0
42,636
W
7,985
2,820
0
3,197
8,164
2,602
900
2,236
5,928
0
64,298
L
4,949
1,816
491
2,287
12,801
8,820
0
3,838
8,963
18,667
0
W
2,598
259
926
2,205
12,586
11,593
0
4,889
7,657
11,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,523
Gold Earned
45,202
313
Minions Killed
462
0
Camps Cleared
0
1,394,655
Distance Traveled
1,407,515
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,177
513
66
5
0
295,314
1
W
Zeus
9,446
675
112
8
0
267,657
2
W
Amaterasu
10,039
717
165
12
0
283,496
3
L
Agni
6,804
486
69
5
0
276,794
3
L
Gilgamesh
6,727
481
91
7
0
251,740
4
L
Apollo
6,635
474
70
5
0
272,976
7
W
Thanatos
8,235
588
61
4
0
292,365
0
W
Medusa
9,534
681
113
8
0
265,975
4
L
Athena
6,180
441
17
1
0
297,831
6
W
Geb
7,948
568
11
1
0
298,022
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role