Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Enigmatic222
Kumbhakarna
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 12L
1,846 Elo+
Party 3
Cernunnos
Cernunnos
GABRYTOOOOH
Cernunnos
Level 113
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 20L
1,458 Elo+
Party 2
Bastet
Bastet
Soujha
Bastet
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
598W - 607L
1,457 Elo+
Solo
Agni
Agni
wallym
Agni
Level 89
God Stats
4W - 1L
1,546 SR
Queue Stats
10W - 12L
1,846 Elo+
Party 3
Team Averages
Level 98
1,509 SR
1,621 Elo+

VS

Team Averages
Level 107
1,528 SR
1,524 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
BavnaroK
Agni
Level 107
God Stats
8W - 7L
1,570 SR
Queue Stats
44W - 55L
1,635 Elo+
Solo
Chronos
Chronos
Boomper5
Chronos
Level 89
God Stats
9W - 2L
1,570 SR
Queue Stats
40W - 21L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 4 / 2
7,356
525
9,525
11,996
6,083
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Enigmatic222
Kumbhakarna
10
1 / 2 / 1
6,503
465
2,840
10,826
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
GABRYTOOOOH
Cernunnos
12
1 / 2 / 0
7,724
552
4,982
7,006
1,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Soujha
Bastet
11
1 / 5 / 4
6,779
484
6,156
11,188
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
wallym
Agni
13
1 / 6 / 4
7,394
528
5,839
7,071
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
2 / 0 / 2
8,683
620
8,237
7,500
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
 
Thor
14
7 / 3 / 3
8,374
598
5,402
10,074
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
 
Horus
9
1 / 1 / 0
6,530
466
2,614
8,989
5,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Agni
14
7 / 1 / 6
8,760
626
11,855
8,257
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Boomper5
Chronos
13
2 / 3 / 5
7,477
534
4,138
12,649
10,746
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
7
Kills
19
19
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
4
2
1
W
Cernunnos
 
Cernunnos
2
0
2
3
W
Thor
 
Thor
7
3
3
2.83
W
Horus
 
Horus
1
1
0
1
W
Agni
7
1
6
10
W
Chronos
Boomper5
Chronos
2
3
5
1.5
L
Kumbhakarna
Enigmatic222
Kumbhakarna
1
2
1
0.75
L
Cernunnos
GABRYTOOOOH
Cernunnos
1
2
0
0.5
L
Bastet
Soujha
Bastet
1
5
4
0.6
L
Agni
wallym
Agni
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,342
Damage
32,246
48,087
Taken
47,469
19,401
Mitigated
24,065
8,853
Healing
18,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,525
1,261
174
1,413
11,996
6,083
0
4,558
7,232
0
42,716
W
Cernunnos
 
Cernunnos
8,237
3,050
0
4,086
7,500
2,361
884
142
7,358
0
71,716
W
Thor
 
Thor
5,402
948
0
3,320
10,074
3,082
0
1,089
8,883
0
42,236
W
Horus
 
Horus
2,614
1,148
1,902
3,318
8,989
5,504
164
2,203
6,478
0
12,886
W
Agni
11,855
676
0
1,600
8,257
2,372
370
3,211
4,892
46,437
739
W
Chronos
Boomper5
Chronos
4,138
1,256
0
4,771
12,649
10,746
702
1,608
11,021
33,763
0
L
Kumbhakarna
Enigmatic222
Kumbhakarna
2,840
672
56
2,064
10,826
7,163
0
3,273
7,371
14,001
0
L
Cernunnos
GABRYTOOOOH
Cernunnos
4,982
2,364
0
3,121
7,006
1,268
0
397
6,593
0
48,740
L
Bastet
Soujha
Bastet
6,156
1,674
0
1,595
11,188
2,715
0
2,394
8,664
0
34,660
L
Agni
wallym
Agni
5,839
516
0
430
7,071
2,172
0
4,459
2,260
51,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,756
Gold Earned
39,824
352
Minions Killed
417
0
Camps Cleared
0
1,397,438
Distance Traveled
1,373,540
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,356
525
76
5
0
300,789
5
W
Cernunnos
8,683
620
134
10
0
265,968
5
W
Thor
8,374
598
79
6
0
295,560
6
W
Horus
6,530
466
26
2
0
263,220
3
W
Agni
8,760
626
98
7
0
300,012
6
W
Chronos
7,477
534
80
6
0
248,780
6
L
Kumbhakarna
6,503
465
8
1
0
297,133
3
L
Cernunnos
7,724
552
109
8
0
249,582
2
L
Bastet
6,779
484
59
4
0
285,635
2
L
Agni
7,394
528
100
7
0
264,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role