Player Matchup

Artio
Artio
Allwight19
Artio
Level 78
God Stats
4W - 2L
1,664 SR
Queue Stats
350W - 445L
1,366 Elo+
Solo
Anhur
Anhur
DANK PORKY
Anhur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 50L
1,341 Elo+
Solo
Ra
Ra
XGN_TankKiller
Ra
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 89L
1,589 Elo+
Solo
Team Averages
Level 84
1,555 SR
1,432 Elo+

VS

Team Averages
Level 128
1,461 SR
1,576 Elo+
Hel
Hel
DarkShadow78755
Hel
Level 128
God Stats
2W - 6L
1,161 SR
Queue Stats
180W - 178L
1,481 Elo+
Party 1
Nike
Nike
DubreliK
Nike
Level 108
God Stats
10W - 10L
1,718 SR
Queue Stats
322W - 386L
1,626 Elo+
Party 1
Horus
Horus
WhizkerBizkit
Horus
Level 147
God Stats
7W - 7L
1,504 SR
Queue Stats
68W - 91L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
0 / 2 / 4
7,514
626
6,605
13,614
10,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
10
0 / 7 / 4
7,497
625
5,220
11,694
3,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
5 / 5 / 0
9,088
757
13,181
10,828
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 4
10,219
852
16,077
14,854
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
13
2 / 2 / 7
8,572
714
7,533
11,231
9,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 1 / 8
8,726
727
8,985
9,574
6,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
14
14
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artio
0
2
4
1
L
Anhur
0
7
4
0.29
W
9
2
4
5.5
W
Nike
2
2
7
2.75
W
3
1
8
7
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,006
Damage
32,595
36,136
Taken
35,659
18,508
Mitigated
20,558
11,918
Healing
17,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
6,605
290
1,246
5,546
13,614
10,674
328
7,775
5,839
11,047
0
L
Anhur
5,220
2,335
673
473
11,694
3,651
1,063
6,320
5,374
0
13,422
W
16,077
865
4,335
7,363
14,854
5,223
398
7,792
6,705
48,806
0
W
Nike
7,533
494
0
0
11,231
9,109
133
4,386
6,461
5,874
21,880
W
8,985
3,101
2,901
3,013
9,574
6,226
26
7,047
2,222
4,097
10,363
L
13,181
683
2,082
1,898
10,828
4,183
124
6,279
4,549
35,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,099
Gold Earned
27,517
95
Minions Killed
130
1
Camps Cleared
9
585,809
Distance Traveled
663,572
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,514
626
13
1
1
207,740
3
L
Anhur
7,497
625
18
2
0
172,557
0
W
Hel
10,219
852
72
6
5
222,740
0
W
Nike
8,572
714
50
4
2
201,515
0
W
Horus
8,726
727
8
1
2
239,317
1
L
Ra
9,088
757
64
5
0
205,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role