Player Matchup

Thoth
Thoth
ButterscotchBuns
Thoth
Level 83
God Stats
2W - 2L
1,731 SR
Queue Stats
240W - 235L
1,473 Elo+
Party 3
Thanatos
Thanatos
Jujewb
Thanatos
Level 37
God Stats
0W - 2L
1,294 SR
Queue Stats
32W - 51L
1,312 Elo+
Solo
Gilgamesh
Gilgamesh
Mauithetrickster
Gilgamesh
Level 28
God Stats
2W - 5L
1,689 SR
Queue Stats
145W - 146L
1,466 Elo+
Party 3
Erlang Shen
Erlang Shen
Shinooobi
Erlang Shen
Level 73
God Stats
30W - 26L
1,553 SR
Queue Stats
475W - 456L
1,502 Elo+
Party 2
Neith
Neith
Smoless45
Neith
Level 8
God Stats
6W - 3L
1,500 SR
Queue Stats
13W - 12L
1,261 Elo+
Party 2
Team Averages
Level 46
1,553 SR
1,403 Elo+

VS

Team Averages
Level 65
1,496 SR
1,562 Elo+
Zhong Kui
Zhong Kui
DrFoldgish
Zhong Kui
Level 108
God Stats
3W - 4L
1,292 SR
Queue Stats
243W - 238L
1,537 Elo+
Party 1
Mercury
Mercury
Phrouzy
Mercury
Level 44
God Stats
5W - 9L
1,525 SR
Queue Stats
58W - 55L
1,613 Elo+
Party 1
Cerberus
Cerberus
Swoob1333
Cerberus
Level 46
God Stats
13W - 11L
1,715 SR
Queue Stats
79W - 78L
1,739 Elo+
Party 1
Izanami
Izanami
TNIScitz
Izanami
Level 37
God Stats
49W - 55L
1,449 SR
Queue Stats
122W - 142L
1,373 Elo+
Solo
Sylvanus
Sylvanus
sniperfreak190
Sylvanus
Level 89
God Stats
10W - 2L
1,500 SR
Queue Stats
85W - 78L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 11 / 7
13,727
528
22,231
21,358
8,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Jujewb
Thanatos
20
10 / 6 / 4
14,166
545
13,521
30,091
11,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
19
1 / 10 / 5
12,449
479
9,978
24,809
23,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Erlang Shen
Shinooobi
Erlang Shen
17
1 / 4 / 9
12,023
462
12,940
30,702
33,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Smoless45
Neith
19
1 / 4 / 7
11,984
461
13,966
14,000
5,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DrFoldgish
Zhong Kui
20
14 / 7 / 13
16,473
634
38,937
35,091
33,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Phrouzy
Mercury
20
8 / 7 / 12
14,746
567
16,621
20,701
8,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cerberus
Swoob1333
Cerberus
20
8 / 1 / 9
14,538
559
15,040
18,295
19,050
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
TNIScitz
Izanami
20
4 / 3 / 8
15,311
589
11,444
13,428
5,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
20
1 / 3 / 21
12,823
493
12,110
20,136
28,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
98
21
Kills
35
35
Deaths
21
32
Assists
63
Player
Kills
Deaths
Assists
KDA
L
8
11
7
1.05
W
Zhong Kui
DrFoldgish
Zhong Kui
14
7
13
2.93
L
Thanatos
Jujewb
Thanatos
10
6
4
2
L
Gilgamesh
1
10
5
0.35
W
Mercury
Phrouzy
Mercury
8
7
12
2
L
Erlang Shen
Shinooobi
Erlang Shen
1
4
9
1.38
L
Neith
Smoless45
Neith
1
4
7
1.13
W
Cerberus
Swoob1333
Cerberus
8
1
9
12.5
W
Izanami
TNIScitz
Izanami
4
3
8
2.67
W
Sylvanus
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,636
Damage
94,152
120,960
Taken
107,651
82,805
Mitigated
94,947
39,807
Healing
37,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,231
1,800
107
1,546
21,358
8,221
419
15,282
6,076
81,447
0
W
Zhong Kui
DrFoldgish
Zhong Kui
38,937
10,150
0
13,487
35,091
33,668
4,081
10,864
24,227
112,972
3,396
L
Thanatos
Jujewb
Thanatos
13,521
3,452
0
20,340
30,091
11,360
0
15,646
14,445
0
104,183
L
Gilgamesh
9,978
2,398
89
3,501
24,809
23,987
1,056
13,891
10,918
0
77,453
W
Mercury
Phrouzy
Mercury
16,621
7,132
0
2,537
20,701
8,576
1,263
2,715
17,892
0
127,212
L
Erlang Shen
Shinooobi
Erlang Shen
12,940
4,891
4,158
7,874
30,702
33,466
671
13,933
16,769
114
48,543
L
Neith
Smoless45
Neith
13,966
5,011
0
2,192
14,000
5,771
769
5,810
8,190
0
84,831
W
Cerberus
Swoob1333
Cerberus
15,040
1,156
88
7,692
18,295
19,050
1,250
4,019
13,631
76,551
0
W
Izanami
TNIScitz
Izanami
11,444
7,949
0
3,148
13,428
5,035
2,300
1,207
12,221
0
145,689
W
Sylvanus
12,110
3,128
5,341
5,374
20,136
28,618
1,852
4,586
15,278
39,873
7,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,349
Gold Earned
73,891
616
Minions Killed
769
0
Camps Cleared
0
2,343,591
Distance Traveled
2,479,329
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,727
528
126
5
0
425,231
6
W
Zhong Kui
16,473
634
138
5
0
424,139
1
L
Thanatos
14,166
545
135
5
0
490,596
13
L
Gilgamesh
12,449
479
137
5
0
457,691
1
W
Mercury
14,746
567
145
6
0
606,875
0
L
Erlang Shen
12,023
462
61
2
0
513,627
6
L
Neith
11,984
461
157
6
0
456,446
1
W
Cerberus
14,538
559
184
7
0
504,943
4
W
Izanami
15,311
589
234
9
0
479,514
5
W
Sylvanus
12,823
493
68
3
0
463,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role