Player Matchup

Chang'e
Chang'e
abdiasxd_silva98
Chang'e
Level 48
God Stats
10W - 2L
1,686 SR
Queue Stats
86W - 88L
1,331 Elo+
Party 1
Heimdallr
Heimdallr
fireball-1983
Heimdallr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,637 Elo+
Party 2
Kumbhakarna
Kumbhakarna
noen1st
Kumbhakarna
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 45L
1,301 Elo+
Solo
Bastet
Bastet
sten47y-
Bastet
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 11L
1,018 Elo+
Party 2
Cu Chulainn
Cu Chulainn
x1zoldyck1x
Cu Chulainn
Level 113
God Stats
9W - 9L
1,367 SR
Queue Stats
132W - 127L
1,445 Elo+
Party 1
Team Averages
Level 88
1,511 SR
1,346 Elo+

VS

Team Averages
Level 77
1,487 SR
1,407 Elo+
Thoth
Thoth
BG Turnt
Thoth
Level 54
God Stats
2W - 4L
1,330 SR
Queue Stats
97W - 81L
1,460 Elo+
Solo
Chang'e
Chang'e
I bleeded
Chang'e
Level 83
God Stats
9W - 10L
1,651 SR
Queue Stats
187W - 206L
1,380 Elo+
Solo
Atlas
Atlas
IzayaBzaya
Atlas
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 63L
1,500 Elo+
Solo
Hachiman
Hachiman
NsMoodyPark3
Hachiman
Level 108
God Stats
19W - 24L
1,534 SR
Queue Stats
168W - 192L
1,272 Elo+
Solo
Nemesis
Nemesis
Tiz2cold
Nemesis
Level 66
God Stats
2W - 2L
1,421 SR
Queue Stats
69W - 37L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 7
16,624
475
26,118
35,096
12,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
fireball-1983
Heimdallr
19
3 / 7 / 6
13,596
388
15,164
21,520
7,564
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
noen1st
Kumbhakarna
19
1 / 6 / 10
14,507
414
13,217
43,553
47,947
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
sten47y-
Bastet
20
15 / 7 / 2
18,526
529
30,111
33,062
13,373
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
x1zoldyck1x
Cu Chulainn
20
3 / 8 / 7
16,097
460
13,205
38,674
28,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BG Turnt
Thoth
20
1 / 11 / 14
14,647
418
20,434
29,627
11,485
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
I bleeded
Chang'e
20
9 / 2 / 11
17,429
498
33,213
26,790
28,663
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atlas
17
7 / 1 / 12
14,760
422
15,264
29,925
48,069
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
NsMoodyPark3
Hachiman
20
9 / 9 / 13
17,059
487
33,500
37,847
16,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Tiz2cold
Nemesis
20
7 / 7 / 11
15,823
452
21,123
33,561
17,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
94
29
Kills
33
33
Deaths
30
32
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Thoth
BG Turnt
Thoth
1
11
14
0.73
L
Chang'e
I bleeded
Chang'e
9
2
11
7.25
L
Atlas
7
1
12
13
L
Hachiman
NsMoodyPark3
Hachiman
9
9
13
1.72
L
Nemesis
Tiz2cold
Nemesis
7
7
11
1.79
W
7
5
7
2.1
W
Heimdallr
fireball-1983
Heimdallr
3
7
6
0.86
W
Kumbhakarna
noen1st
Kumbhakarna
1
6
10
1
W
Bastet
sten47y-
Bastet
15
7
2
2.29
W
Cu Chulainn
x1zoldyck1x
Cu Chulainn
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,815
Damage
123,534
171,905
Taken
157,750
110,213
Mitigated
121,541
65,172
Healing
50,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BG Turnt
Thoth
20,434
923
896
4,755
29,627
11,485
1,982
9,733
19,630
94,930
0
L
Chang'e
I bleeded
Chang'e
33,213
3,652
6,222
13,223
26,790
28,663
1,085
11,204
15,426
119,198
0
L
Atlas
15,264
5,893
0
4,918
29,925
48,069
600
6,005
23,920
44,445
0
L
Hachiman
NsMoodyPark3
Hachiman
33,500
19,283
745
13,022
37,847
16,245
2,903
10,183
27,488
0
158,094
L
Nemesis
Tiz2cold
Nemesis
21,123
6,652
0
6,441
33,561
17,079
220
9,918
23,643
0
107,788
W
26,118
1,001
6,497
17,095
35,096
12,827
2,042
17,934
16,677
120,358
0
W
Heimdallr
fireball-1983
Heimdallr
15,164
5,332
572
4,760
21,520
7,564
3,648
7,034
14,431
0
71,375
W
Kumbhakarna
noen1st
Kumbhakarna
13,217
276
1,602
12,256
43,553
47,947
693
12,585
30,033
56,892
0
W
Bastet
sten47y-
Bastet
30,111
6,724
937
14,717
33,062
13,373
0
10,490
22,201
0
145,766
W
Cu Chulainn
x1zoldyck1x
Cu Chulainn
13,205
2,515
735
6,001
38,674
28,502
3,941
18,192
19,179
3,621
95,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,350
Gold Earned
79,718
625
Minions Killed
695
0
Camps Cleared
0
3,149,487
Distance Traveled
2,924,816
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
14,647
418
107
3
0
576,181
2
L
Chang'e
17,429
498
196
6
0
633,945
1
L
Atlas
14,760
422
58
2
0
533,359
2
L
Hachiman
17,059
487
205
6
0
547,532
4
L
Nemesis
15,823
452
129
4
0
633,799
10
W
Chang'e
16,624
475
174
5
0
631,237
1
W
Heimdallr
13,596
388
93
3
0
604,718
1
W
Kumbhakarna
14,507
414
53
2
0
598,193
9
W
Bastet
18,526
529
162
5
0
688,670
0
W
Cu Chulainn
16,097
460
143
4
0
626,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role