Player Matchup

Izanami
Izanami
Causdauer
Izanami
Level 48
God Stats
0W - 2L
1,610 SR
Queue Stats
1W - 2L
1,201 Elo+
Party 1
Poseidon
Poseidon
JuanMatteoVd
Poseidon
Level 29
God Stats
0W - 2L
1,244 SR
Queue Stats
1W - 2L
1,201 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nildopitts
Morgan Le Fay
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,370 Elo+
Solo
Bellona
Bellona
juanpapas18
Bellona
Level 28
God Stats
0W - 2L
1,244 SR
Queue Stats
0W - 2L
1,201 Elo+
Party 1
Skadi
Skadi
kooltay100
Skadi
Level 46
God Stats
17W - 12L
1,289 SR
Queue Stats
24W - 23L
1,471 Elo+
Solo
Team Averages
Level 62
1,377 SR
1,289 Elo+

VS

Team Averages
Level 106
1,481 SR
1,302 Elo+
Bellona
Bellona
ArchieTv17
Bellona
Level 56
God Stats
1W - 0L
1,777 SR
Queue Stats
2W - 7L
1,033 Elo+
Solo
Hou Yi
Hou Yi
CMRS BEASTMODE7
Hou Yi
Level 69
God Stats
7W - 3L
1,500 SR
Queue Stats
95W - 120L
1,399 Elo+
Solo
Cerberus
Cerberus
DuoMaxwell44
Cerberus
Level 125
God Stats
16W - 25L
1,399 SR
Queue Stats
592W - 640L
1,344 Elo+
Solo
Kukulkan
Kukulkan
KayEllBxNYC
Kukulkan
Level 159
God Stats
19W - 19L
1,288 SR
Queue Stats
412W - 424L
1,306 Elo+
Solo
Arachne
Arachne
trauma60s
Arachne
Level 119
God Stats
43W - 35L
1,440 SR
Queue Stats
173W - 155L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Causdauer
Izanami
16
2 / 5 / 3
9,887
706
9,707
12,624
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
JuanMatteoVd
Poseidon
15
2 / 8 / 2
8,973
641
6,018
15,734
3,637
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Nildopitts
Morgan Le Fay
15
0 / 5 / 2
8,685
620
7,806
11,356
3,834
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
juanpapas18
Bellona
15
1 / 7 / 3
9,502
679
4,771
18,833
12,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
18
4 / 4 / 2
10,309
736
11,175
13,303
6,404
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArchieTv17
Bellona
18
6 / 2 / 11
10,779
770
13,534
13,063
9,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
8 / 0 / 9
11,317
808
12,817
8,648
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
DuoMaxwell44
Cerberus
18
5 / 3 / 12
10,981
784
13,874
17,750
14,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
KayEllBxNYC
Kukulkan
18
1 / 0 / 3
10,466
748
7,245
6,884
2,885
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
trauma60s
Arachne
18
9 / 4 / 7
11,230
802
14,824
15,225
6,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
9
Kills
29
29
Deaths
9
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bellona
ArchieTv17
Bellona
6
2
11
5.75
W
8
0
9
12.5
L
Izanami
Causdauer
Izanami
2
5
3
0.7
W
Cerberus
DuoMaxwell44
Cerberus
5
3
12
3.67
L
Poseidon
JuanMatteoVd
Poseidon
2
8
2
0.38
W
Kukulkan
KayEllBxNYC
Kukulkan
1
0
3
2.5
L
Morgan Le Fay
Nildopitts
Morgan Le Fay
0
5
2
0.2
L
Bellona
juanpapas18
Bellona
1
7
3
0.36
L
Skadi
4
4
2
1.25
W
Arachne
trauma60s
Arachne
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,477
Damage
62,294
71,850
Taken
61,570
29,640
Mitigated
36,459
13,282
Healing
20,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ArchieTv17
Bellona
13,534
3,015
63
3,268
13,063
9,289
0
2,884
10,179
0
28,519
W
12,817
5,621
0
2,645
8,648
3,581
1,302
3,050
5,598
0
41,987
L
Izanami
Causdauer
Izanami
9,707
5,949
50
2,101
12,624
3,643
23
5,374
7,250
0
27,153
W
Cerberus
DuoMaxwell44
Cerberus
13,874
2,488
494
3,783
17,750
14,324
1,848
2,820
14,930
47,209
0
L
Poseidon
JuanMatteoVd
Poseidon
6,018
1,179
260
2,435
15,734
3,637
0
5,624
10,110
27,111
0
W
Kukulkan
KayEllBxNYC
Kukulkan
7,245
1,226
469
1,917
6,884
2,885
889
1,779
5,105
50,346
0
L
Morgan Le Fay
Nildopitts
Morgan Le Fay
7,806
579
187
1,750
11,356
3,834
0
2,943
8,413
28,724
0
L
Bellona
juanpapas18
Bellona
4,771
721
1,660
3,411
18,833
12,122
148
3,573
15,260
0
16,842
L
Skadi
11,175
5,688
0
1,428
13,303
6,404
1,310
3,605
9,698
152
35,166
W
Arachne
trauma60s
Arachne
14,824
9,752
726
7,228
15,225
6,380
183
3,404
11,821
0
24,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,356
Gold Earned
54,773
224
Minions Killed
305
0
Camps Cleared
0
1,187,592
Distance Traveled
1,482,050
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,779
770
38
3
0
319,247
0
W
Hou Yi
11,317
808
64
5
0
271,234
0
L
Izanami
9,887
706
54
4
0
221,528
1
W
Cerberus
10,981
784
77
6
0
293,301
0
L
Poseidon
8,973
641
37
3
0
225,972
0
W
Kukulkan
10,466
748
100
7
0
286,419
2
L
Morgan Le Fay
8,685
620
57
4
0
249,743
1
L
Bellona
9,502
679
19
1
0
245,084
1
L
Skadi
10,309
736
57
4
0
245,265
3
W
Arachne
11,230
802
26
2
0
311,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role