Player Matchup

Janus
Janus
 
Janus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
DaddyFatCox
Fenrir
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 41L
1,662 Elo+
Party 2
Sol
Sol
SlamDaddy44
Sol
Level 46
God Stats
13W - 16L
1,535 SR
Queue Stats
85W - 72L
1,599 Elo+
Party 2
Sylvanus
Sylvanus
sk8boardp
Sylvanus
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 15L
1,572 Elo+
Party 2
Team Averages
Level 76
1,507 SR
1,567 Elo+

VS

Team Averages
Level 93
1,514 SR
1,450 Elo+
Tyr
Tyr
Santii2704
Tyr
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 29L
1,548 Elo+
Solo
Thor
Thor
SëoulRëaper
Thor
Level 158
God Stats
5W - 5L
1,568 SR
Queue Stats
353W - 290L
1,680 Elo+
Party 1
Ymir
Ymir
Warriors0p
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
beel415
Agni
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,260 Elo+
Party 1
Hachiman
Hachiman
camaro555
Hachiman
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 3 / 8
9,090
826
10,901
7,424
2,614
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
 
Anhur
15
6 / 4 / 5
8,815
801
7,578
10,281
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
15
6 / 2 / 9
8,745
795
10,638
9,359
6,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 0 / 5
9,673
879
7,887
5,756
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
sk8boardp
Sylvanus
15
2 / 0 / 14
8,219
747
4,255
6,823
6,612
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
7,761
706
4,969
12,606
11,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 6 / 2
8,659
787
8,919
11,269
4,001
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 4
7,561
687
2,430
11,514
9,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
beel415
Agni
14
1 / 5 / 3
7,767
706
6,842
9,976
3,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
camaro555
Hachiman
14
2 / 3 / 4
8,000
727
9,254
8,891
3,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
24
Kills
9
9
Deaths
24
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
3
8
2.67
W
Anhur
 
Anhur
6
4
5
2.13
W
Fenrir
6
2
9
5.25
L
1
6
5
0.58
W
6
0
5
8.5
L
5
6
2
1
L
0
4
4
0.5
L
Agni
beel415
Agni
1
5
3
0.5
L
Hachiman
camaro555
Hachiman
2
3
4
1.33
W
Sylvanus
sk8boardp
Sylvanus
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,259
Damage
32,414
39,643
Taken
54,256
23,637
Mitigated
31,877
11,583
Healing
6,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,901
406
0
68
7,424
2,614
53
1,118
6,264
40,236
0
W
Anhur
 
Anhur
7,578
2,675
0
1,917
10,281
3,885
257
3,229
6,979
0
28,272
W
Fenrir
10,638
2,270
0
1,434
9,359
6,781
0
1,639
7,412
351
16,634
L
4,969
571
0
2,546
12,606
11,985
0
4,513
7,680
0
15,722
W
7,887
1,865
0
3,275
5,756
3,745
312
951
4,805
40,316
0
L
8,919
1,346
0
500
11,269
4,001
0
4,584
6,530
0
28,679
L
2,430
116
0
1,820
11,514
9,299
0
5,585
5,814
9,480
0
L
Agni
beel415
Agni
6,842
181
0
1,165
9,976
3,140
0
3,476
6,344
33,302
0
L
Hachiman
camaro555
Hachiman
9,254
6,319
0
864
8,891
3,452
0
5,236
3,536
0
26,286
W
Sylvanus
sk8boardp
Sylvanus
4,255
937
1,943
2,946
6,823
6,612
35
2,335
4,361
10,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,542
Gold Earned
39,748
245
Minions Killed
190
0
Camps Cleared
0
1,183,159
Distance Traveled
1,001,177
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,090
826
80
7
0
265,551
3
W
Anhur
8,815
801
46
4
0
210,584
0
W
Fenrir
8,745
795
12
1
0
253,290
0
L
Tyr
7,761
706
31
3
0
195,310
0
W
Sol
9,673
879
85
8
0
242,289
1
L
Thor
8,659
787
51
5
0
206,903
3
L
Ymir
7,561
687
22
2
0
181,500
0
L
Agni
7,767
706
52
5
0
204,370
3
L
Hachiman
8,000
727
34
3
0
213,094
2
W
Sylvanus
8,219
747
22
2
0
211,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role