Player Matchup

Da Ji
Da Ji
AiiE_Le_GeeK
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,236 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
VicTimNope
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,089 Elo+
Party 3
Danzaburou
Danzaburou
jollyrodgerer
Danzaburou
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,273 Elo+
Party 3
Odin
Odin
xLeGenD-_Monster
Odin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,086 Elo+
Party 2
Merlin
Merlin
xTr3mz-_-G4m3RZz
Merlin
Level 20
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 4L
1,022 Elo+
Party 2
Team Averages
Level 30
1,460 SR
1,141 Elo+

VS

Team Averages
Level 67
1,612 SR
1,630 Elo+
Cthulhu
Cthulhu
Cawua
Cthulhu
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,610 Elo+
Party 1
Sol
Sol
G2-_-nauzet
Sol
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,436 Elo+
Solo
Bastet
Bastet
ParnasPL
Bastet
Level 34
God Stats
17W - 3L
1,726 SR
Queue Stats
333W - 155L
1,859 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Trocin98
Ah Muzen Cab
Level 150
God Stats
25W - 6L
1,832 SR
Queue Stats
576W - 290L
1,744 Elo+
Party 1
Neith
Neith
sadddx
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 10 / 2
9,507
864
6,608
14,613
5,231
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
VicTimNope
Ah Muzen Cab
13
0 / 9 / 5
7,552
687
4,405
12,526
3,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
jollyrodgerer
Danzaburou
14
2 / 11 / 3
8,017
729
6,587
14,331
4,511
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 6 / 5
7,428
675
3,494
16,856
10,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 7 / 5
9,540
867
6,832
11,292
3,542
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cawua
Cthulhu
17
6 / 0 / 16
9,988
908
8,687
9,866
12,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 0 / 17
9,785
890
8,959
7,701
2,577
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
ParnasPL
Bastet
18
21 / 4 / 10
11,469
1,043
17,749
14,233
8,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Trocin98
Ah Muzen Cab
19
12 / 1 / 15
11,416
1,038
24,264
10,662
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
sadddx
Neith
13
2 / 6 / 7
8,159
742
4,245
8,259
2,996
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
108
10
Kills
43
43
Deaths
11
20
Assists
65
Player
Kills
Deaths
Assists
KDA
L
5
10
2
0.6
W
Cthulhu
Cawua
Cthulhu
6
0
16
14
W
2
0
17
10.5
W
Bastet
ParnasPL
Bastet
21
4
10
6.5
W
Ah Muzen Cab
Trocin98
Ah Muzen Cab
12
1
15
19.5
L
Ah Muzen Cab
VicTimNope
Ah Muzen Cab
0
9
5
0.28
L
Danzaburou
jollyrodgerer
Danzaburou
2
11
3
0.32
W
Neith
sadddx
Neith
2
6
7
0.92
L
1
6
5
0.58
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,926
Damage
63,904
69,618
Taken
50,721
28,003
Mitigated
30,266
5,828
Healing
16,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,608
783
206
1,312
14,613
5,231
0
4,083
10,147
0
10,280
W
Cthulhu
Cawua
Cthulhu
8,687
439
323
1,542
9,866
12,124
361
1,100
8,766
24,214
0
W
8,959
3,598
0
3,357
7,701
2,577
5,138
1,614
6,087
37,785
0
W
Bastet
ParnasPL
Bastet
17,749
5,027
0
4,614
14,233
8,258
611
2,009
12,224
0
29,248
W
Ah Muzen Cab
Trocin98
Ah Muzen Cab
24,264
10,655
0
5,641
10,662
4,311
4,146
999
8,463
0
67,577
L
Ah Muzen Cab
VicTimNope
Ah Muzen Cab
4,405
2,647
0
287
12,526
3,893
0
3,550
8,896
0
11,475
L
Danzaburou
jollyrodgerer
Danzaburou
6,587
1,240
111
851
14,331
4,511
0
2,363
11,739
0
28,839
W
Neith
sadddx
Neith
4,245
1,500
0
715
8,259
2,996
37
1,110
7,149
0
7,356
L
3,494
1,324
213
2,598
16,856
10,826
0
3,383
13,316
0
9,307
L
6,832
766
0
250
11,292
3,542
0
3,303
7,874
24,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,044
Gold Earned
50,817
139
Minions Killed
268
0
Camps Cleared
0
892,963
Distance Traveled
1,154,867
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,507
864
8
1
0
180,975
0
W
Cthulhu
9,988
908
48
4
0
267,872
2
W
Sol
9,785
890
77
7
0
237,061
1
W
Bastet
11,469
1,043
35
3
0
253,682
0
W
Ah Muzen Cab
11,416
1,038
96
9
0
237,686
0
L
Ah Muzen Cab
7,552
687
15
1
0
152,494
0
L
Danzaburou
8,017
729
48
4
0
169,305
1
W
Neith
8,159
742
12
1
0
158,566
2
L
Odin
7,428
675
13
1
0
202,989
0
L
Merlin
9,540
867
55
5
0
187,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role