Player Matchup

Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
AfricanSalad
He Bo
Level 59
God Stats
0W - 2L
1,238 SR
Queue Stats
6W - 4L
1,544 Elo+
Party 2
Medusa
Medusa
GurthWormJim
Medusa
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 2
Geb
Geb
iFAPforCATS
Geb
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 2
Team Averages
Level 86
1,448 SR
1,509 Elo+

VS

Team Averages
Level 106
1,547 SR
1,428 Elo+
Janus
Janus
Centslol
Janus
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 180L
1,428 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FS Spot
Morgan Le Fay
Level 63
God Stats
12W - 17L
1,304 SR
Queue Stats
380W - 345L
1,216 Elo+
Party 1
Geb
Geb
pyrusdragon2
Geb
Level 108
God Stats
4W - 3L
1,579 SR
Queue Stats
75W - 66L
1,478 Elo+
Solo
Rama
Rama
sevenchakraz
Rama
Level 118
God Stats
19W - 16L
1,610 SR
Queue Stats
118W - 120L
1,569 Elo+
Solo
Bellona
Bellona
xXJuanFelXx
Bellona
Level 154
God Stats
23W - 11L
1,742 SR
Queue Stats
143W - 135L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
5
2 / 2 / 0
3,772
629
2,116
4,464
1,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thanatos
 
Thanatos
1
0 / 0 / 0
2,652
442
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 0
3,833
639
353
2,457
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
5
0 / 0 / 1
3,395
566
2,681
1,999
389
Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 1
3,758
626
1,212
2,829
722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Centslol
Janus
6
0 / 1 / 1
3,726
621
942
2,178
410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
FS Spot
Morgan Le Fay
8
0 / 0 / 0
4,307
718
1,101
1,969
636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 1
3,664
611
1,012
3,937
1,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,743
624
2,753
2,858
749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
xXJuanFelXx
Bellona
8
1 / 0 / 0
4,514
752
570
1,426
990
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
2
0
1
L
Thanatos
 
Thanatos
0
0
0
0
L
0
0
0
0
W
Janus
Centslol
Janus
0
1
1
0.5
W
Morgan Le Fay
FS Spot
Morgan Le Fay
0
0
0
0
L
Medusa
0
0
1
0.5
L
0
0
1
0.5
W
0
1
1
0.5
W
1
0
0
1
W
Bellona
xXJuanFelXx
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,362
Damage
6,378
11,749
Taken
12,368
2,974
Mitigated
4,187
5,248
Healing
4,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,116
711
0
1,360
4,464
1,199
0
770
3,694
0
9,479
L
Thanatos
 
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
353
0
0
695
2,457
664
0
1,238
1,219
15,249
0
W
Janus
Centslol
Janus
942
34
0
902
2,178
410
0
90
2,088
12,353
0
W
Morgan Le Fay
FS Spot
Morgan Le Fay
1,101
0
0
922
1,969
636
0
295
1,616
22,497
0
L
Medusa
2,681
488
0
730
1,999
389
0
426
1,573
0
15,137
L
1,212
159
1,088
1,375
2,829
722
0
621
2,208
6,925
0
W
1,012
248
15
700
3,937
1,402
0
496
3,441
5,869
0
W
2,753
1,837
0
1,178
2,858
749
0
537
2,321
0
20,993
W
Bellona
xXJuanFelXx
Bellona
570
175
0
478
1,426
990
1,320
89
1,337
0
20,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,410
Gold Earned
19,954
114
Minions Killed
196
0
Camps Cleared
0
495,578
Distance Traveled
618,843
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,772
629
20
3
0
134,124
1
L
Thanatos
2,652
442
0
0
0
0
0
L
He Bo
3,833
639
44
7
0
113,730
3
W
Janus
3,726
621
37
6
0
124,492
0
W
Morgan Le Fay
4,307
718
48
8
0
119,381
2
L
Medusa
3,395
566
38
6
0
120,799
2
L
Geb
3,758
626
12
2
0
126,925
1
W
Geb
3,664
611
10
2
0
125,050
2
W
Rama
3,743
624
48
8
0
112,982
2
W
Bellona
4,514
752
53
9
0
136,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role