Player Matchup

Cthulhu
Cthulhu
PhantomJokers_
Cthulhu
Level 68
God Stats
1W - 3L
1,194 SR
Queue Stats
35W - 56L
1,111 Elo+
Party 1
Izanami
Izanami
PhantomMerciful_
Izanami
Level 25
God Stats
7W - 5L
1,457 SR
Queue Stats
21W - 38L
1,186 Elo+
Party 1
Sun Wukong
Sun Wukong
PhantomTrips_
Sun Wukong
Level 69
God Stats
3W - 4L
1,205 SR
Queue Stats
43W - 64L
1,111 Elo+
Party 1
Arachne
Arachne
ShadeDrakeKing
Arachne
Level 68
God Stats
21W - 15L
1,814 SR
Queue Stats
49W - 69L
1,217 Elo+
Party 1
Nox
Nox
hu_tao13
Nox
Level 24
God Stats
7W - 16L
1,390 SR
Queue Stats
144W - 198L
1,114 Elo+
Party 1
Team Averages
Level 51
1,412 SR
1,148 Elo+

VS

Team Averages
Level 80
1,504 SR
1,565 Elo+
King Arthur
King Arthur
 
King Arthur
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Johnojumbo
Poseidon
Level 81
God Stats
2W - 1L
1,345 SR
Queue Stats
82W - 62L
1,468 Elo+
Party 2
Izanami
Izanami
Patp7
Izanami
Level 99
God Stats
20W - 15L
1,676 SR
Queue Stats
176W - 160L
1,619 Elo+
Solo
Raijin
Raijin
Quikpuff
Raijin
Level 108
God Stats
2W - 5L
1,500 SR
Queue Stats
204W - 232L
1,464 Elo+
Solo
Scylla
Scylla
vaxli
Scylla
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,774 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 3
5,193
519
2,907
5,680
4,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 1 / 2
5,616
562
2,204
3,753
1,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
PhantomTrips_
Sun Wukong
10
1 / 2 / 0
5,380
538
1,645
3,883
1,436
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 1 / 1
6,229
623
4,181
6,979
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 0
5,087
509
875
3,862
1,325
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 1 / 1
6,816
682
2,973
5,870
2,808
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Johnojumbo
Poseidon
10
3 / 0 / 0
5,827
583
1,324
3,781
834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Patp7
Izanami
9
1 / 2 / 2
5,339
534
2,758
4,029
836
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Quikpuff
Raijin
9
0 / 2 / 1
5,438
544
2,088
4,038
1,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
vaxli
Scylla
8
2 / 3 / 1
5,043
504
463
3,042
523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
8
Kills
8
8
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
1
1
2.5
L
Poseidon
Johnojumbo
Poseidon
3
0
0
3
L
Izanami
Patp7
Izanami
1
2
2
1
W
2
2
3
1.75
W
3
1
2
4
W
Sun Wukong
PhantomTrips_
Sun Wukong
1
2
0
0.5
L
Raijin
Quikpuff
Raijin
0
2
1
0.25
W
2
1
1
2.5
W
0
2
0
0
L
Scylla
vaxli
Scylla
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,812
Damage
9,606
24,157
Taken
20,760
10,315
Mitigated
6,458
4,582
Healing
5,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,973
442
0
1,015
5,870
2,808
36
0
5,870
293
37,536
L
Poseidon
Johnojumbo
Poseidon
1,324
357
0
2,555
3,781
834
0
0
3,781
30,091
0
L
Izanami
Patp7
Izanami
2,758
1,923
0
550
4,029
836
0
1,106
2,658
0
30,917
W
2,907
41
134
300
5,680
4,076
543
220
4,885
14,753
0
W
2,204
1,275
206
580
3,753
1,330
1,482
203
3,550
0
29,363
W
Sun Wukong
PhantomTrips_
Sun Wukong
1,645
439
0
180
3,883
1,436
0
249
3,634
0
21,585
L
Raijin
Quikpuff
Raijin
2,088
295
0
920
4,038
1,457
258
863
3,163
26,500
0
W
4,181
2,436
0
2,091
6,979
2,148
0
1,187
5,792
0
42,688
W
875
220
0
1,091
3,862
1,325
0
1,976
1,886
23,239
0
L
Scylla
vaxli
Scylla
463
170
0
0
3,042
523
0
1,472
1,264
4,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,505
Gold Earned
28,463
266
Minions Killed
297
0
Camps Cleared
0
1,014,524
Distance Traveled
867,248
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,816
682
94
9
0
196,379
2
L
Poseidon
5,827
583
68
7
0
240,973
2
L
Izanami
5,339
534
64
6
0
143,882
1
W
Cthulhu
5,193
519
23
2
0
191,723
2
W
Izanami
5,616
562
61
6
0
184,331
2
W
Sun Wukong
5,380
538
50
5
0
224,336
0
L
Raijin
5,438
544
59
6
0
136,620
2
W
Arachne
6,229
623
79
8
0
239,814
3
W
Nox
5,087
509
53
5
0
174,320
4
L
Scylla
5,043
504
12
1
0
149,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role