Player Matchup

Atlas
Atlas
Almightybeanlord
Atlas
Level 160
God Stats
43W - 24L
1,428 SR
Queue Stats
653W - 354L
1,668 Elo+
Party 1
Raijin
Raijin
Lyhkan
Raijin
Level 158
God Stats
2W - 1L
1,496 SR
Queue Stats
70W - 50L
1,660 Elo+
Party 1
Apollo
Apollo
Movingonup
Apollo
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 24L
1,500 Elo+
Party 1
Team Averages
Level 143
1,474 SR
1,609 Elo+

VS

Team Averages
Level 30
1,500 SR
1,500 Elo+
Cerberus
Cerberus
Gribo
Cerberus
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Scylla
Scylla
Succubes
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Artemis
Artemis
carlacdn
Artemis
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 12
9,169
917
10,009
8,705
8,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
Lyhkan
Raijin
14
8 / 0 / 10
9,366
937
13,475
6,120
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Movingonup
Apollo
13
5 / 2 / 12
8,860
886
8,040
6,868
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gribo
Cerberus
10
0 / 5 / 2
6,865
687
3,725
17,304
12,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Succubes
Scylla
11
2 / 6 / 0
7,341
734
5,638
9,892
3,022
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
carlacdn
Artemis
9
0 / 10 / 1
5,927
593
990
10,417
2,990
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
21
Kills
2
2
Deaths
21
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
0
12
14
L
Cerberus
Gribo
Cerberus
0
5
2
0.2
W
Raijin
Lyhkan
Raijin
8
0
10
13
W
Apollo
Movingonup
Apollo
5
2
12
5.5
L
Scylla
Succubes
Scylla
2
6
0
0.33
L
Artemis
carlacdn
Artemis
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,524
Damage
10,353
21,693
Taken
37,613
13,863
Mitigated
18,875
6,122
Healing
3,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,009
2,573
187
3,683
8,705
8,852
466
2,732
5,973
23,195
0
L
Cerberus
Gribo
Cerberus
3,725
142
407
2,363
17,304
12,863
0
9,283
7,218
14,467
0
W
Raijin
Lyhkan
Raijin
13,475
1,660
0
1,442
6,120
2,186
324
3,053
3,067
33,173
0
W
Apollo
Movingonup
Apollo
8,040
3,969
0
810
6,868
2,825
1,992
3,834
3,034
0
35,402
L
Scylla
Succubes
Scylla
5,638
342
94
611
9,892
3,022
0
6,445
3,046
28,395
0
L
Artemis
carlacdn
Artemis
990
270
0
69
10,417
2,990
0
6,658
3,445
0
3,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,395
Gold Earned
20,133
140
Minions Killed
64
9
Camps Cleared
0
547,232
Distance Traveled
418,351
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,169
917
27
3
3
182,051
1
L
Cerberus
6,865
687
17
2
0
164,819
2
W
Raijin
9,366
937
61
6
1
195,124
2
W
Apollo
8,860
886
52
5
5
170,057
1
L
Scylla
7,341
734
40
4
0
162,511
1
L
Artemis
5,927
593
7
1
0
91,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role