Player Matchup

Charybdis
Charybdis
Platinum I
FreightTrainTrev
Charybdis
Platinum I
Level 148
God Stats
34W - 50L
1,485 SR
Queue Stats
542W - 449L
2,009 MMR
Party 1
Agni
Agni
Diamond II
KINGMuFasa23
Agni
Diamond II
Level 156
God Stats
15W - 12L
1,301 SR
Queue Stats
635W - 587L
2,261 MMR
Party 1
Cernunnos
Cernunnos
Platinum IV
Ruedus
Cernunnos
Platinum IV
Level 107
God Stats
5W - 2L
1,626 SR
Queue Stats
137W - 67L
1,933 MMR
Solo
Fafnir
Fafnir
Platinum III
Yaaaga
Fafnir
Platinum III
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 227L
1,959 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
hesaworldchamp
Amaterasu
Platinum IV
Level 118
God Stats
15W - 13L
1,789 SR
Queue Stats
58W - 56L
1,902 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,540 SR
2,013 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,679 SR
1,917 MMR
Sobek
Sobek
Platinum II
 
Sobek
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sol
Sol
Diamond V
Bandy
Sol
Diamond V
Level 160
God Stats
16W - 8L
1,702 SR
Queue Stats
319W - 270L
2,135 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum I
Usxrper
Gilgamesh
Platinum I
Level 148
God Stats
29W - 26L
1,950 SR
Queue Stats
585W - 501L
2,027 MMR
Party 2
Hou Yi
Hou Yi
Diamond IV
dnomder
Hou Yi
Diamond IV
Level 143
God Stats
46W - 24L
1,578 SR
Queue Stats
592W - 429L
2,091 MMR
Party 3
Mulan
Mulan
Platinum IV
xlDarKoz
Mulan
Platinum IV
Level 144
God Stats
17W - 15L
1,667 SR
Queue Stats
74W - 65L
1,832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
18
1 / 5 / 1
10,818
541
9,977
14,266
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 5 / 6
11,124
556
12,472
10,212
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Ruedus
Cernunnos
17
7 / 7 / 3
10,950
548
14,316
16,662
6,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Yaaaga
Fafnir
15
1 / 2 / 3
9,759
488
5,830
13,194
13,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
hesaworldchamp
Amaterasu
18
0 / 3 / 1
10,826
541
6,876
22,074
19,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetBastetAtlas

VS

Bans
ThothAthenaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
1 / 2 / 15
11,321
566
6,763
20,317
22,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Bandy
Sol
20
4 / 6 / 6
14,478
724
11,171
20,153
4,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Usxrper
Gilgamesh
18
7 / 4 / 10
12,732
637
15,457
18,574
7,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
dnomder
Hou Yi
20
6 / 0 / 3
13,253
663
8,331
10,204
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mulan
xlDarKoz
Mulan
20
4 / 0 / 2
13,386
669
14,274
15,564
15,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
12
Kills
22
22
Deaths
12
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
2
15
4.25
W
Sol
Bandy
Sol
4
6
6
1.17
L
Charybdis
1
5
1
0.3
L
3
5
6
1.2
L
Cernunnos
Ruedus
Cernunnos
7
7
3
1.21
W
Gilgamesh
Usxrper
Gilgamesh
7
4
10
3
L
Fafnir
Yaaaga
Fafnir
1
2
3
1.25
W
Hou Yi
dnomder
Hou Yi
6
0
3
7.5
L
Amaterasu
hesaworldchamp
Amaterasu
0
3
1
0.17
W
Mulan
xlDarKoz
Mulan
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,471
Damage
55,996
76,408
Taken
84,812
46,025
Mitigated
53,108
25,856
Healing
38,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,763
1,184
1,193
7,754
20,317
22,213
275
6,385
13,194
21,667
0
W
Sol
Bandy
Sol
11,171
4,859
0
8,813
20,153
4,732
6,700
4,245
15,651
117,142
0
L
Charybdis
9,977
4,130
0
6,088
14,266
3,991
2,060
4,383
9,883
0
99,003
L
12,472
1,492
0
1,120
10,212
3,133
0
3,225
6,987
88,715
0
L
Cernunnos
Ruedus
Cernunnos
14,316
5,938
0
3,736
16,662
6,015
792
5,940
10,641
0
83,561
W
Gilgamesh
Usxrper
Gilgamesh
15,457
4,332
0
2,103
18,574
7,433
505
4,144
12,902
0
89,319
L
Fafnir
Yaaaga
Fafnir
5,830
562
0
3,502
13,194
13,769
0
3,735
9,459
23,588
0
W
Hou Yi
dnomder
Hou Yi
8,331
4,921
0
5,877
10,204
3,317
3,813
1,626
8,518
0
105,749
L
Amaterasu
hesaworldchamp
Amaterasu
6,876
4,502
0
11,410
22,074
19,117
0
651
20,329
0
80,949
W
Mulan
xlDarKoz
Mulan
14,274
1,886
0
12,367
15,564
15,413
1,271
2,069
12,925
0
90,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,477
Gold Earned
65,170
685
Minions Killed
698
0
Camps Cleared
0
1,919,104
Distance Traveled
2,086,303
24
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,321
566
16
1
0
430,763
8
W
Sol
14,478
724
194
10
0
406,364
11
L
Charybdis
10,818
541
186
9
0
362,426
6
L
Agni
11,124
556
168
8
0
360,331
6
L
Cernunnos
10,950
548
125
6
0
371,551
2
W
Gilgamesh
12,732
637
109
5
0
439,442
8
L
Fafnir
9,759
488
31
2
0
418,251
8
W
Hou Yi
13,253
663
182
9
0
386,060
5
L
Amaterasu
10,826
541
175
9
0
406,545
2
W
Mulan
13,386
669
197
10
0
423,674
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role