Player Matchup

Olorun
Olorun
PBRTrashPanda
Olorun
Level 62
God Stats
2W - 0L
1,735 SR
Queue Stats
15W - 15L
1,674 Elo+
Solo
Kuzenbo
Kuzenbo
Quicksilver6710
Kuzenbo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 20L
1,500 Elo+
Solo
Loki
Loki
chalkdusted
Loki
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,210 Elo+
Solo
Ares
Ares
chemo123d
Ares
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 201L
1,363 Elo+
Solo
Ah Puch
Ah Puch
longhead44
Ah Puch
Level 116
God Stats
2W - 1L
1,285 SR
Queue Stats
63W - 48L
1,438 Elo+
Solo
Team Averages
Level 84
1,504 SR
1,437 Elo+

VS

Team Averages
Level 92
1,450 SR
1,496 Elo+
Nox
Nox
BlackMamba3OH3
Nox
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 203L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
PHIL9049
Danzaburou
Level 116
God Stats
0W - 1L
1,493 SR
Queue Stats
9W - 9L
1,618 Elo+
Solo
Poseidon
Poseidon
PilotHarp981381
Poseidon
Level 105
God Stats
3W - 3L
1,256 SR
Queue Stats
251W - 240L
1,476 Elo+
Party 1
Olorun
Olorun
UncountedMoon
Olorun
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 88L
1,538 Elo+
Party 1
Chronos
Chronos
YaBoiJarule
Chronos
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 13
12,015
801
12,436
10,119
5,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 6 / 22
11,445
763
14,385
26,067
37,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
5 / 3 / 16
11,378
759
5,080
11,609
5,074
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
17
1 / 4 / 21
10,960
731
6,643
20,929
22,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
longhead44
Ah Puch
20
18 / 4 / 16
14,478
965
34,817
15,859
8,719
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 10
9,939
663
7,793
14,960
5,041
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PHIL9049
Danzaburou
20
11 / 9 / 7
13,058
871
20,580
20,150
7,458
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
18
2 / 5 / 8
10,025
668
13,315
16,864
4,917
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 6 / 10
11,026
735
12,923
14,613
4,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
YaBoiJarule
Chronos
15
0 / 10 / 9
9,008
601
4,580
15,605
4,847
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
62
36
Kills
18
19
Deaths
36
88
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
6
10
1.17
W
7
2
13
6.75
L
Danzaburou
PHIL9049
Danzaburou
11
9
7
1.61
L
Poseidon
2
5
8
1.2
W
5
6
22
2.67
L
3
6
10
1.33
L
Chronos
YaBoiJarule
Chronos
0
10
9
0.45
W
5
3
16
4.33
W
Ares
1
4
21
2.88
W
Ah Puch
longhead44
Ah Puch
18
4
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,361
Damage
59,191
84,583
Taken
82,192
78,816
Mitigated
27,042
34,185
Healing
28,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,793
395
2,077
4,729
14,960
5,041
232
12,165
2,487
16,127
0
W
12,436
5,144
5,449
3,645
10,119
5,294
3,425
5,821
4,298
32,408
0
L
Danzaburou
PHIL9049
Danzaburou
20,580
6,480
2,412
3,772
20,150
7,458
482
14,785
5,001
0
39,412
L
Poseidon
13,315
774
4,097
5,239
16,864
4,917
228
14,669
1,998
33,494
0
W
14,385
3,735
1,557
7,137
26,067
37,117
424
10,387
14,074
23,745
0
L
12,923
5,839
2,389
2,912
14,613
4,779
608
12,582
1,588
29,232
1,918
L
Chronos
YaBoiJarule
Chronos
4,580
2,465
267
748
15,605
4,847
63
12,622
2,837
11,302
0
W
5,080
399
1,229
2,226
11,609
5,074
648
4,546
5,843
0
21,139
W
Ares
6,643
246
550
5,170
20,929
22,612
210
7,335
11,556
9,091
0
W
Ah Puch
longhead44
Ah Puch
34,817
1,201
1,611
5,611
15,859
8,719
1,244
9,060
6,799
61,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,276
Gold Earned
53,056
153
Minions Killed
170
0
Camps Cleared
0
1,472,171
Distance Traveled
1,262,182
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,939
663
18
1
0
249,668
2
W
Olorun
12,015
801
42
3
0
278,673
0
L
Danzaburou
13,058
871
30
2
0
243,604
2
L
Poseidon
10,025
668
46
3
0
284,999
1
W
Kuzenbo
11,445
763
10
1
0
290,810
1
L
Olorun
11,026
735
56
4
0
257,695
0
L
Chronos
9,008
601
20
1
0
226,216
0
W
Loki
11,378
759
36
2
0
324,278
0
W
Ares
10,960
731
7
0
0
320,715
3
W
Ah Puch
14,478
965
58
4
0
257,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role