Player Matchup

Izanami
Izanami
Aviaa
Izanami
Level 18
God Stats
4W - 3L
1,407 SR
Queue Stats
9W - 6L
1,590 Elo+
Party 2
Ares
Ares
FC Yabk
Ares
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,294 Elo+
Party 4
Bastet
Bastet
ShoweryFever1
Bastet
Level 155
God Stats
3W - 2L
1,481 SR
Queue Stats
4W - 3L
1,503 Elo+
Party 4
Olorun
Olorun
SteamRollerJ
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,443 Elo+
Party 2
Hercules
Hercules
aK1CK2TheBallox
Hercules
Level 109
God Stats
1W - 1L
1,166 SR
Queue Stats
1W - 1L
1,294 Elo+
Party 4
Team Averages
Level 78
1,411 SR
1,425 Elo+

VS

Team Averages
Level 54
1,517 SR
1,588 Elo+
Cabrakan
Cabrakan
CptJaxxter
Cabrakan
Level 71
God Stats
0W - 4L
1,500 SR
Queue Stats
114W - 114L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
Daniel_Rafiki
Gilgamesh
Level 42
God Stats
1W - 2L
1,201 SR
Queue Stats
12W - 7L
1,615 Elo+
Party 1
Bastet
Bastet
EL_KoKoa
Bastet
Level 68
God Stats
2W - 6L
1,500 SR
Queue Stats
188W - 194L
1,525 Elo+
Party 1
Izanami
Izanami
Zambiest
Izanami
Level 44
God Stats
1W - 2L
1,730 SR
Queue Stats
4W - 8L
1,624 Elo+
Party 3
Nox
Nox
pikaachuwu
Nox
Level 45
God Stats
4W - 5L
1,652 SR
Queue Stats
4W - 8L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aviaa
Izanami
15
5 / 0 / 3
8,621
784
10,089
5,987
2,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
FC Yabk
Ares
13
2 / 3 / 7
7,799
709
5,446
10,202
9,608
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 0 / 5
9,187
835
6,359
5,415
2,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
17
3 / 0 / 8
9,355
850
12,886
7,841
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
14
1 / 1 / 6
8,200
745
5,942
13,170
11,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CptJaxxter
Cabrakan
14
1 / 2 / 2
7,621
693
7,151
12,626
12,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Daniel_Rafiki
Gilgamesh
13
2 / 4 / 1
7,409
674
7,285
12,843
11,930
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
EL_KoKoa
Bastet
13
1 / 3 / 3
7,268
661
8,387
10,517
3,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Zambiest
Izanami
13
0 / 4 / 2
6,927
630
3,505
7,937
2,819
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 1
6,506
591
1,454
5,583
2,172
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
18
Kills
4
4
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aviaa
Izanami
5
0
3
6.5
L
Cabrakan
CptJaxxter
Cabrakan
1
2
2
1
L
Gilgamesh
Daniel_Rafiki
Gilgamesh
2
4
1
0.63
L
Bastet
EL_KoKoa
Bastet
1
3
3
0.83
W
Ares
FC Yabk
Ares
2
3
7
1.83
W
7
0
5
9.5
W
Olorun
3
0
8
7
L
Izanami
Zambiest
Izanami
0
4
2
0.25
W
Hercules
1
1
6
4
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,722
Damage
27,782
42,615
Taken
49,506
29,355
Mitigated
33,543
12,994
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aviaa
Izanami
10,089
4,689
0
1,391
5,987
2,496
2,068
826
5,161
0
30,455
L
Cabrakan
CptJaxxter
Cabrakan
7,151
1,009
320
2,801
12,626
12,724
0
4,723
7,682
17,481
0
L
Gilgamesh
Daniel_Rafiki
Gilgamesh
7,285
1,818
619
1,312
12,843
11,930
0
4,790
7,825
766
16,353
L
Bastet
EL_KoKoa
Bastet
8,387
2,424
0
1,551
10,517
3,898
0
3,555
6,544
0
20,667
W
Ares
FC Yabk
Ares
5,446
89
0
0
10,202
9,608
934
2,425
7,777
8,463
0
W
6,359
1,452
0
1,892
5,415
2,777
358
1,036
4,379
0
25,532
W
Olorun
12,886
6,031
958
4,899
7,841
3,335
2,702
2,097
5,744
51,814
0
L
Izanami
Zambiest
Izanami
3,505
1,519
62
1,916
7,937
2,819
0
3,877
3,978
0
19,273
W
Hercules
5,942
1,318
0
3,854
13,170
11,139
501
2,386
10,784
0
13,064
L
1,454
627
0
0
5,583
2,172
0
1,387
4,154
7,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,162
Gold Earned
35,731
230
Minions Killed
127
0
Camps Cleared
0
1,111,659
Distance Traveled
998,722
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,621
784
57
5
0
204,938
0
L
Cabrakan
7,621
693
20
2
0
194,936
0
L
Gilgamesh
7,409
674
20
2
0
214,184
0
L
Bastet
7,268
661
35
3
0
231,391
3
W
Ares
7,799
709
6
1
0
211,572
0
W
Bastet
9,187
835
51
5
0
255,693
0
W
Olorun
9,355
850
94
9
0
226,052
3
L
Izanami
6,927
630
37
3
0
199,605
3
W
Hercules
8,200
745
22
2
0
213,404
0
L
Nox
6,506
591
15
1
0
158,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role