Player Matchup

Neith
Neith
H4RR15
Neith
Level 126
God Stats
4W - 1L
1,736 SR
Queue Stats
169W - 144L
1,641 Elo+
Party 1
Hera
Hera
Mrveddinok
Hera
Level 102
God Stats
7W - 5L
1,225 SR
Queue Stats
47W - 46L
1,288 Elo+
Party 1
Bakasura
Bakasura
RadiatedJackal9
Bakasura
Level 128
God Stats
14W - 9L
1,432 SR
Queue Stats
190W - 181L
1,413 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rinbunnylove
Kumbhakarna
Level 102
God Stats
8W - 6L
1,483 SR
Queue Stats
40W - 37L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
StaccatoSloth16
Danzaburou
Level 27
God Stats
17W - 9L
1,704 SR
Queue Stats
50W - 39L
1,512 Elo+
Party 1
Team Averages
Level 97
1,516 SR
1,464 Elo+

VS

Team Averages
Level 82
1,502 SR
1,493 Elo+
Osiris
Osiris
Rivalxrayy
Osiris
Level 86
God Stats
0W - 5L
1,500 SR
Queue Stats
302W - 308L
1,517 Elo+
Party 3
Cernunnos
Cernunnos
ScrubXMike
Cernunnos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,417 Elo+
Party 2
Loki
Loki
boomer67285
Loki
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 64L
1,532 Elo+
Party 2
Poseidon
Poseidon
lulmalice
Poseidon
Level 20
God Stats
22W - 33L
1,511 SR
Queue Stats
858W - 821L
1,498 Elo+
Party 3
Ares
Ares
toxic_echo_xd
Ares
Level 159
God Stats
4W - 10L
1,500 SR
Queue Stats
490W - 458L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
H4RR15
Neith
13
3 / 5 / 7
8,213
548
8,804
9,286
6,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 3 / 8
8,521
568
7,446
7,073
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
15
11 / 3 / 5
9,449
630
15,451
12,859
4,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Rinbunnylove
Kumbhakarna
12
1 / 2 / 3
6,836
456
2,872
14,653
9,652
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
StaccatoSloth16
Danzaburou
14
2 / 1 / 3
8,371
558
4,512
10,035
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Rivalxrayy
Osiris
11
2 / 5 / 4
7,144
476
6,428
11,547
13,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Cernunnos
ScrubXMike
Cernunnos
12
3 / 5 / 2
7,799
520
8,384
10,019
4,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 4 / 3
7,584
506
5,348
11,762
4,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
lulmalice
Poseidon
12
3 / 4 / 1
7,778
519
5,787
8,274
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 2 / 7
7,496
500
4,622
11,766
12,995
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
20
Kills
13
14
Deaths
20
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
H4RR15
Neith
3
5
7
1.3
W
3
3
8
2.33
W
Bakasura
11
3
5
4.5
W
Kumbhakarna
Rinbunnylove
Kumbhakarna
1
2
3
1.25
L
Osiris
Rivalxrayy
Osiris
2
5
4
0.8
L
Cernunnos
ScrubXMike
Cernunnos
3
5
2
0.8
W
Danzaburou
StaccatoSloth16
Danzaburou
2
1
3
3.5
L
3
4
3
1.13
L
Poseidon
lulmalice
Poseidon
3
4
1
0.88
L
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,085
Damage
30,569
53,906
Taken
53,368
26,475
Mitigated
37,181
17,651
Healing
5,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
H4RR15
Neith
8,804
4,011
77
2,742
9,286
6,234
454
1,918
7,368
0
38,313
W
7,446
1,794
0
1,073
7,073
2,197
99
1,381
5,692
49,307
0
W
Bakasura
15,451
9,242
0
3,541
12,859
4,986
44
2,753
10,106
0
60,243
W
Kumbhakarna
Rinbunnylove
Kumbhakarna
2,872
365
495
5,120
14,653
9,652
158
4,415
10,238
18,024
0
L
Osiris
Rivalxrayy
Osiris
6,428
1,594
0
1,492
11,547
13,554
45
534
9,584
482
24,183
L
Cernunnos
ScrubXMike
Cernunnos
8,384
5,104
0
1,837
10,019
4,154
1,315
1,178
8,559
0
39,217
W
Danzaburou
StaccatoSloth16
Danzaburou
4,512
1,505
0
4,603
10,035
3,406
743
404
9,631
0
48,490
L
5,348
1,171
0
1,010
11,762
4,014
0
2,309
8,481
0
42,608
L
Poseidon
lulmalice
Poseidon
5,787
494
0
480
8,274
2,464
0
1,936
5,566
50,534
0
L
4,622
124
60
503
11,766
12,995
0
3,696
6,962
17,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,390
Gold Earned
37,801
398
Minions Killed
307
0
Camps Cleared
0
1,451,413
Distance Traveled
1,468,270
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,213
548
66
4
0
252,680
0
W
Hera
8,521
568
90
6
0
277,657
1
W
Bakasura
9,449
630
122
8
0
363,841
5
W
Kumbhakarna
6,836
456
25
2
0
296,090
2
L
Osiris
7,144
476
42
3
0
287,555
0
L
Cernunnos
7,799
520
75
5
0
259,028
0
W
Danzaburou
8,371
558
95
6
0
261,145
1
L
Loki
7,584
506
69
5
0
312,488
0
L
Poseidon
7,778
519
98
7
0
305,890
0
L
Ares
7,496
500
23
2
0
303,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role