Player Matchup

Sol
Sol
Bilici03
Sol
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 14L
1,157 Elo+
Party 1
Athena
Athena
BrownieXGaming
Athena
Level 107
God Stats
6W - 4L
1,500 SR
Queue Stats
177W - 186L
1,556 Elo+
Solo
Artemis
Artemis
FURRULK
Artemis
Level 141
God Stats
3W - 1L
1,707 SR
Queue Stats
27W - 18L
1,404 Elo+
Solo
Vamana
Vamana
inrangeJonas
Vamana
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 12L
1,111 Elo+
Party 1
Fenrir
Fenrir
kykeliku
Fenrir
Level 40
God Stats
3W - 5L
1,540 SR
Queue Stats
11W - 16L
1,295 Elo+
Party 1
Team Averages
Level 72
1,549 SR
1,305 Elo+

VS

Team Averages
Level 52
1,401 SR
1,598 Elo+
Loki
Loki
Geass_LP
Loki
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 42L
1,387 Elo+
Solo
Apollo
Apollo
PYGMYart
Apollo
Level 62
God Stats
2W - 4L
1,060 SR
Queue Stats
41W - 26L
1,411 Elo+
Solo
Anubis
Anubis
SF-WaffelmodzZ
Anubis
Level 47
God Stats
0W - 3L
1,287 SR
Queue Stats
12W - 17L
1,545 Elo+
Solo
Cu Chulainn
Cu Chulainn
alphavision024
Cu Chulainn
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,823 Elo+
Party 2
Mulan
Mulan
antbouvier22
Mulan
Level 60
God Stats
1W - 1L
1,660 SR
Queue Stats
3W - 3L
1,823 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 10
11,766
535
18,317
16,963
6,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 6 / 11
10,084
458
6,850
22,146
25,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
FURRULK
Artemis
19
9 / 1 / 8
12,092
550
20,591
12,396
5,148
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
16
1 / 2 / 5
10,072
458
7,024
16,505
13,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
kykeliku
Fenrir
20
13 / 4 / 6
12,466
567
16,075
26,347
12,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
6 / 4 / 3
11,174
508
10,961
15,662
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
PYGMYart
Apollo
17
3 / 5 / 4
10,181
463
6,295
17,954
6,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 10 / 4
10,024
456
14,210
19,200
9,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
alphavision024
Cu Chulainn
15
2 / 4 / 8
9,381
426
16,254
20,453
16,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 7 / 0
9,261
421
10,993
20,650
15,929
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
30
Kills
14
16
Deaths
30
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
3
10
4
W
0
6
11
0.92
W
Artemis
FURRULK
Artemis
9
1
8
13
L
Loki
6
4
3
1.88
L
Apollo
PYGMYart
Apollo
3
5
4
1
L
3
10
4
0.5
L
Cu Chulainn
alphavision024
Cu Chulainn
2
4
8
1.5
L
0
7
0
0
W
Vamana
1
2
5
1.75
W
Fenrir
kykeliku
Fenrir
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,857
Damage
58,713
94,357
Taken
93,919
61,716
Mitigated
55,033
24,817
Healing
27,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,317
4,619
0
6,802
16,963
6,034
2,216
4,265
12,698
73,510
0
W
6,850
1,467
0
618
22,146
25,197
218
4,414
16,991
35,938
0
W
Artemis
FURRULK
Artemis
20,591
11,060
0
4,620
12,396
5,148
944
2,641
9,667
0
76,928
L
Loki
10,961
4,147
0
5,366
15,662
5,894
897
3,995
11,522
0
72,128
L
Apollo
PYGMYart
Apollo
6,295
3,726
0
6,962
17,954
6,921
0
3,754
14,124
0
71,591
L
14,210
1,308
0
6,215
19,200
9,342
716
7,872
10,934
54,442
0
L
Cu Chulainn
alphavision024
Cu Chulainn
16,254
1,962
310
5,612
20,453
16,947
175
5,582
14,656
8,548
50,349
L
10,993
1,187
0
3,346
20,650
15,929
110
4,810
15,652
10,095
43,679
W
Vamana
7,024
2,413
0
6,885
16,505
13,026
331
4,693
11,261
10,135
39,486
W
Fenrir
kykeliku
Fenrir
16,075
6,444
0
5,892
26,347
12,311
843
7,083
18,971
0
91,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,480
Gold Earned
50,021
512
Minions Killed
478
0
Camps Cleared
0
1,987,277
Distance Traveled
1,909,241
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,766
535
101
5
0
415,636
0
W
Athena
10,084
458
70
3
0
427,951
5
W
Artemis
12,092
550
117
5
0
395,286
2
L
Loki
11,174
508
110
5
0
436,363
0
L
Apollo
10,181
463
101
5
0
398,512
0
L
Anubis
10,024
456
71
3
0
291,743
0
L
Cu Chulainn
9,381
426
87
4
0
419,950
0
L
Mulan
9,261
421
109
5
0
362,673
1
W
Vamana
10,072
458
90
4
0
311,195
3
W
Fenrir
12,466
567
134
6
0
437,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role