Player Matchup

Jormungandr
Jormungandr
CryticalAttire
Jormungandr
Level 88
God Stats
1W - 1L
1,721 SR
Queue Stats
47W - 57L
1,433 Elo+
Solo
Izanami
Izanami
Hearts Chaotic
Izanami
Level 112
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,530 Elo+
Party 2
Yemoja
Yemoja
Ocdavep
Yemoja
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 73L
1,299 Elo+
Solo
Cerberus
Cerberus
OriginOfHistory
Cerberus
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 84L
1,402 Elo+
Party 2
Ravana
Ravana
ShadowStarReaper
Ravana
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,593 Elo+
Solo
Team Averages
Level 115
1,544 SR
1,451 Elo+

VS

Team Averages
Level 101
1,530 SR
1,327 Elo+
Morgan Le Fay
Morgan Le Fay
Aritox
Morgan Le Fay
Level 128
God Stats
13W - 6L
1,500 SR
Queue Stats
324W - 302L
1,315 Elo+
Party 1
Bellona
Bellona
CMU5b01905
Bellona
Level 156
God Stats
24W - 17L
1,650 SR
Queue Stats
746W - 760L
1,483 Elo+
Solo
Aphrodite
Aphrodite
DannyTheIrish
Aphrodite
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
234W - 226L
1,278 Elo+
Party 1
Kali
Kali
GrumpyPanda1269
Kali
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 114L
1,292 Elo+
Party 1
Discordia
Discordia
The OhMeOhMai
Discordia
Level 87
God Stats
5W - 2L
1,500 SR
Queue Stats
229W - 210L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CryticalAttire
Jormungandr
19
9 / 8 / 13
12,974
721
26,821
21,316
10,567
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
15 / 5 / 13
15,255
848
27,105
17,794
8,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Ocdavep
Yemoja
18
2 / 4 / 25
11,094
616
5,814
19,081
26,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cerberus
17
4 / 5 / 23
11,909
662
13,232
27,213
37,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 6 / 28
13,284
738
13,108
18,215
23,353
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aritox
Morgan Le Fay
20
15 / 4 / 9
16,402
911
36,017
19,391
8,499
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bellona
CMU5b01905
Bellona
19
3 / 10 / 19
13,452
747
12,917
33,146
48,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
DannyTheIrish
Aphrodite
19
5 / 7 / 13
12,195
678
13,039
23,396
12,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 10 / 10
11,177
621
6,111
17,022
8,131
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
The OhMeOhMai
Discordia
20
4 / 8 / 12
13,018
723
11,898
13,904
4,552
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
91
38
Kills
28
28
Deaths
39
102
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aritox
Morgan Le Fay
15
4
9
4.88
W
Bellona
CMU5b01905
Bellona
3
10
19
1.25
L
Jormungandr
CryticalAttire
Jormungandr
9
8
13
1.94
W
Aphrodite
DannyTheIrish
Aphrodite
5
7
13
1.64
W
1
10
10
0.6
L
15
5
13
4.3
L
Yemoja
Ocdavep
Yemoja
2
4
25
3.63
L
Cerberus
4
5
23
3.1
L
8
6
28
3.67
W
Discordia
The OhMeOhMai
Discordia
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,080
Damage
79,982
103,619
Taken
106,859
106,349
Mitigated
82,012
36,368
Healing
36,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aritox
Morgan Le Fay
36,017
6,384
2,224
4,357
19,391
8,499
2,553
9,259
10,132
84,132
0
W
Bellona
CMU5b01905
Bellona
12,917
3,173
2,264
5,307
33,146
48,274
252
9,375
23,771
0
23,409
L
Jormungandr
CryticalAttire
Jormungandr
26,821
4,044
264
1,987
21,316
10,567
854
11,784
9,516
50,823
0
W
Aphrodite
DannyTheIrish
Aphrodite
13,039
1,322
7,837
9,727
23,396
12,556
727
10,730
12,666
25,463
0
W
6,111
3,169
841
2,042
17,022
8,131
1,177
8,577
8,445
0
14,763
L
27,105
12,117
2,277
3,608
17,794
8,312
3,217
12,795
4,997
0
74,638
L
Yemoja
Ocdavep
Yemoja
5,814
1,057
11,402
4,401
19,081
26,478
1,331
9,847
9,214
12,388
0
L
Cerberus
13,232
792
1,530
6,940
27,213
37,639
906
15,333
11,844
21,730
0
L
13,108
3,320
1,079
2,880
18,215
23,353
554
11,082
7,094
0
16,689
W
Discordia
The OhMeOhMai
Discordia
11,898
1,897
836
816
13,904
4,552
956
7,926
5,978
28,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,516
Gold Earned
66,244
175
Minions Killed
180
0
Camps Cleared
0
1,409,625
Distance Traveled
1,339,398
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
16,402
911
79
4
0
273,326
1
W
Bellona
13,452
747
14
1
0
259,046
0
L
Jormungandr
12,974
721
37
2
0
267,448
1
W
Aphrodite
12,195
678
34
2
0
279,398
0
W
Kali
11,177
621
19
1
0
254,786
0
L
Izanami
15,255
848
105
6
0
258,079
1
L
Yemoja
11,094
616
6
0
0
283,232
0
L
Cerberus
11,909
662
26
1
0
308,848
0
L
Ravana
13,284
738
1
0
0
292,018
0
W
Discordia
13,018
723
34
2
0
272,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role