Player Matchup

Ares
Ares
Caesarean315
Ares
Level 125
God Stats
28W - 17L
1,778 SR
Queue Stats
159W - 172L
1,442 Elo+
Party 2
Artemis
Artemis
Cheezynoom
Artemis
Level 13
God Stats
1W - 1L
1,517 SR
Queue Stats
5W - 4L
1,517 Elo+
Party 2
Bakasura
Bakasura
GreenGrouper
Bakasura
Level 18
God Stats
1W - 1L
1,266 SR
Queue Stats
9W - 17L
1,341 Elo+
Party 3
Agni
Agni
SinfullyToxic
Agni
Level 63
God Stats
1W - 3L
1,173 SR
Queue Stats
53W - 66L
1,517 Elo+
Party 3
Nike
Nike
Vanarias
Nike
Level 37
God Stats
3W - 3L
1,275 SR
Queue Stats
92W - 69L
1,593 Elo+
Solo
Team Averages
Level 51
1,402 SR
1,482 Elo+

VS

Team Averages
Level 74
1,557 SR
1,559 Elo+
Rama
Rama
 
Rama
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MiniBrownNinja4
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Susano
Susano
ProllyBaked
Susano
Level 23
God Stats
0W - 1L
1,787 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
onebigspaz
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
pancakeseaweed
Zhong Kui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 57L
1,797 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 14
8,744
1,249
5,797
6,751
6,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Cheezynoom
Artemis
15
8 / 1 / 8
9,739
1,391
10,326
4,895
2,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
GreenGrouper
Bakasura
14
3 / 2 / 10
8,646
1,235
4,387
7,686
3,239
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 3 / 16
8,739
1,248
5,014
4,791
1,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
14
7 / 0 / 13
9,592
1,370
10,500
6,151
4,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

340

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 1 / 2
7,641
1,092
1,638
3,280
1,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 3 / 2
7,309
1,044
3,951
7,249
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
13
3 / 5 / 2
8,323
1,189
6,799
10,430
3,869
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
12
1 / 7 / 2
7,304
1,043
6,645
12,093
8,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
pancakeseaweed
Zhong Kui
12
0 / 5 / 3
7,346
1,049
4,811
7,345
5,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
17
21
Kills
6
6
Deaths
21
61
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
1
2
3
W
1
0
14
8
W
Artemis
Cheezynoom
Artemis
8
1
8
12
W
Bakasura
GreenGrouper
Bakasura
3
2
10
4
L
0
3
2
0.33
L
Susano
3
5
2
0.8
W
2
3
16
3.33
W
Nike
7
0
13
13.5
L
Chaac
1
7
2
0.29
L
Zhong Kui
pancakeseaweed
Zhong Kui
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,024
Damage
23,844
30,274
Taken
40,397
18,090
Mitigated
21,959
6,653
Healing
4,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,638
1,010
0
247
3,280
1,009
0
799
2,191
0
8,545
W
5,797
158
0
921
6,751
6,451
0
1,896
4,589
9,875
0
W
Artemis
Cheezynoom
Artemis
10,326
5,957
0
922
4,895
2,063
0
1,884
2,955
0
26,751
W
Bakasura
GreenGrouper
Bakasura
4,387
3,443
941
2,872
7,686
3,239
0
1,394
6,035
0
12,929
L
3,951
532
0
1,347
7,249
3,491
0
2,332
4,917
15,611
0
L
Susano
6,799
923
0
125
10,430
3,869
0
2,359
7,861
0
21,315
W
5,014
681
278
549
4,791
1,597
0
582
4,023
22,252
0
W
Nike
10,500
1,525
0
170
6,151
4,740
0
2,092
3,802
958
17,057
L
Chaac
6,645
1,398
0
1,841
12,093
8,120
0
3,785
8,280
0
14,349
L
Zhong Kui
pancakeseaweed
Zhong Kui
4,811
1,035
0
1,102
7,345
5,470
0
2,142
5,203
14,815
1,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,460
Gold Earned
37,923
132
Minions Killed
124
9
Camps Cleared
3
703,856
Distance Traveled
495,264
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,641
1,092
13
2
2
64,730
0
W
Ares
8,744
1,249
11
2
0
125,946
0
W
Artemis
9,739
1,391
38
5
6
129,421
0
W
Bakasura
8,646
1,235
35
5
1
162,011
3
L
Tiamat
7,309
1,044
25
4
0
108,409
0
L
Susano
8,323
1,189
30
4
1
133,105
0
W
Agni
8,739
1,248
36
5
2
132,856
1
W
Nike
9,592
1,370
12
2
0
153,622
0
L
Chaac
7,304
1,043
16
2
0
106,832
1
L
Zhong Kui
7,346
1,049
40
6
0
82,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role