Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
LittleDookey
Heimdallr
Level 62
God Stats
28W - 27L
1,291 SR
Queue Stats
160W - 189L
1,500 Elo+
Party 2
Mulan
Mulan
Mekaw
Mulan
Level 19
God Stats
1W - 1L
1,291 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Ullr
Ullr
TheLegendWolf20
Ullr
Level 50
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 30L
1,333 Elo+
Solo
Ymir
Ymir
weap0ntv
Ymir
Level 57
God Stats
8W - 9L
1,500 SR
Queue Stats
31W - 47L
1,500 Elo+
Party 2
Team Averages
Level 62
1,417 SR
1,467 Elo+

VS

Team Averages
Level 59
1,462 SR
1,397 Elo+
Eset
Eset
Ashtyn0616
Eset
Level 67
God Stats
14W - 12L
1,525 SR
Queue Stats
122W - 135L
1,402 Elo+
Party 1
Bastet
Bastet
BadGirl6179
Bastet
Level 48
God Stats
6W - 10L
1,199 SR
Queue Stats
79W - 82L
1,233 Elo+
Solo
Yemoja
Yemoja
ButterscotchBuns
Yemoja
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 235L
1,463 Elo+
Party 3
Hou Yi
Hou Yi
KBUDrew
Hou Yi
Level 69
God Stats
16W - 13L
1,588 SR
Queue Stats
163W - 207L
1,435 Elo+
Party 1
Gilgamesh
Gilgamesh
Mauithetrickster
Gilgamesh
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
145W - 146L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 1 / 0
5,944
594
3,650
5,213
1,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
LittleDookey
Heimdallr
7
0 / 4 / 1
4,588
459
2,514
5,261
992
Mulan
Mekaw
Mulan
8
1 / 2 / 0
5,160
516
4,951
6,484
3,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 2 / 1
5,014
501
2,617
7,268
1,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
7
1 / 2 / 0
4,593
459
1,823
6,012
2,282
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,704
570
4,396
5,383
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
9
2 / 0 / 1
5,654
565
2,311
3,748
981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 1 / 2
6,181
618
2,964
5,421
1,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
KBUDrew
Hou Yi
11
4 / 1 / 3
6,750
675
7,270
6,311
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
10
0 / 1 / 2
5,765
577
3,052
6,579
5,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
11
11
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
1
0
2
W
2
2
0
1
W
Bastet
2
0
1
2.5
W
3
1
2
4
W
Hou Yi
KBUDrew
Hou Yi
4
1
3
5.5
L
Heimdallr
LittleDookey
Heimdallr
0
4
1
0.13
W
Gilgamesh
0
1
2
1
L
Mulan
Mekaw
Mulan
1
2
0
0.5
L
1
2
1
0.75
L
Ymir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,555
Damage
19,993
30,238
Taken
27,442
10,212
Mitigated
11,009
6,797
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,650
750
0
2,506
5,213
1,431
0
1,775
3,438
0
34,401
W
4,396
795
0
1,412
5,383
1,056
0
0
5,383
24,207
711
W
Bastet
2,311
622
0
2,215
3,748
981
0
0
3,715
0
21,907
W
2,964
1,181
1,744
1,608
5,421
1,853
452
304
5,117
12,463
0
W
Hou Yi
KBUDrew
Hou Yi
7,270
4,125
0
2,951
6,311
1,900
1,221
1,519
4,792
0
44,278
L
Heimdallr
LittleDookey
Heimdallr
2,514
1,541
0
684
5,261
992
0
659
4,602
0
18,229
W
Gilgamesh
3,052
1,258
0
1,271
6,579
5,219
0
0
6,175
0
26,868
L
Mulan
Mekaw
Mulan
4,951
1,048
0
603
6,484
3,663
247
1,074
5,410
0
20,980
L
2,617
694
0
2,075
7,268
1,844
181
3,178
4,090
0
21,604
L
Ymir
1,823
808
127
802
6,012
2,282
0
674
5,338
6,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,299
Gold Earned
30,054
209
Minions Killed
287
0
Camps Cleared
0
865,221
Distance Traveled
915,907
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,944
594
71
7
0
228,164
2
W
Eset
5,704
570
53
5
0
196,940
2
W
Bastet
5,654
565
53
5
0
182,915
4
W
Yemoja
6,181
618
24
2
0
164,295
1
W
Hou Yi
6,750
675
89
9
0
179,282
2
L
Heimdallr
4,588
459
38
4
0
143,299
0
W
Gilgamesh
5,765
577
68
7
0
192,475
1
L
Mulan
5,160
516
51
5
0
164,936
1
L
Ullr
5,014
501
38
4
0
167,301
6
L
Ymir
4,593
459
11
1
0
161,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role