Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Shadowmancer01
Da Ji
Level 155
God Stats
36W - 34L
1,803 SR
Queue Stats
427W - 381L
1,691 Elo+
Solo
Set
Set
WetmanK
Set
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 17L
1,784 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
sheedK
Ah Muzen Cab
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 14L
1,820 Elo+
Party 3
Team Averages
Level 118
1,561 SR
1,659 Elo+

VS

Team Averages
Level 114
1,490 SR
1,604 Elo+
Nike
Nike
Halyconix
Nike
Level 127
God Stats
2W - 0L
1,288 SR
Queue Stats
90W - 84L
1,547 Elo+
Party 2
Hachiman
Hachiman
Triksy-_-
Hachiman
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
123W - 119L
1,557 Elo+
Party 1
Discordia
Discordia
Tzarboi
Discordia
Level 80
God Stats
20W - 12L
1,662 SR
Queue Stats
115W - 106L
1,753 Elo+
Party 2
Fafnir
Fafnir
XxSLICKYNICKIExX
Fafnir
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 127L
1,589 Elo+
Party 1
Awilix
Awilix
coldice098
Awilix
Level 119
God Stats
5W - 1L
1,500 SR
Queue Stats
162W - 146L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
3 / 3 / 3
8,748
515
8,524
10,612
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
 
Danzaburou
11
0 / 6 / 1
7,278
428
5,143
10,355
2,999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
4 / 6 / 1
7,975
469
7,095
11,315
4,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Set
10
2 / 7 / 1
7,112
418
5,582
14,735
5,734
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
sheedK
Ah Muzen Cab
9
0 / 2 / 0
6,268
369
3,379
6,021
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
5 / 1 / 7
9,948
585
8,156
9,287
6,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hachiman
Triksy-_-
Hachiman
15
7 / 2 / 3
10,429
613
11,805
11,480
3,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Tzarboi
Discordia
13
2 / 3 / 4
8,389
493
4,280
7,315
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 1 / 8
8,989
529
4,205
11,884
14,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
coldice098
Awilix
16
8 / 2 / 10
10,154
597
9,010
10,480
4,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
9
Kills
24
24
Deaths
9
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
3
3
1.5
L
Danzaburou
 
Danzaburou
0
6
1
0.08
W
Nike
5
1
7
8.5
L
4
6
1
0.75
W
Hachiman
Triksy-_-
Hachiman
7
2
3
4.25
W
Discordia
Tzarboi
Discordia
2
3
4
1.33
L
Set
2
7
1
0.36
W
2
1
8
6
W
Awilix
coldice098
Awilix
8
2
10
6.5
L
Ah Muzen Cab
sheedK
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,723
Damage
37,456
53,038
Taken
50,446
18,731
Mitigated
31,721
12,110
Healing
14,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,524
1,827
0
3,266
10,612
3,621
901
2,691
7,809
54,728
3,052
L
Danzaburou
 
Danzaburou
5,143
2,782
0
2,612
10,355
2,999
0
999
9,313
0
37,018
W
Nike
8,156
1,034
0
1,610
9,287
6,843
1,077
56
9,231
4,382
54,335
L
7,095
1,212
0
447
11,315
4,055
0
1,739
9,319
0
46,397
W
Hachiman
Triksy-_-
Hachiman
11,805
5,587
0
4,162
11,480
3,956
2,410
568
10,912
0
72,511
W
Discordia
Tzarboi
Discordia
4,280
197
0
1,288
7,315
2,321
0
1,877
5,324
43,862
0
L
Set
5,582
2,954
238
2,668
14,735
5,734
0
3,453
11,045
0
35,520
W
4,205
1,877
2,606
3,616
11,884
14,462
648
1,435
10,413
21,681
0
W
Awilix
coldice098
Awilix
9,010
4,839
0
1,375
10,480
4,139
1,066
1,429
8,971
0
59,230
L
Ah Muzen Cab
sheedK
Ah Muzen Cab
3,379
1,085
23
2,856
6,021
2,322
0
368
5,427
0
22,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,381
Gold Earned
47,909
342
Minions Killed
430
0
Camps Cleared
0
1,292,201
Distance Traveled
1,662,858
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,748
515
96
6
0
269,838
2
L
Danzaburou
7,278
428
68
4
0
257,836
0
W
Nike
9,948
585
125
7
0
347,925
1
L
Da Ji
7,975
469
76
4
0
304,989
2
W
Hachiman
10,429
613
130
8
0
322,625
0
W
Discordia
8,389
493
61
4
0
310,388
4
L
Set
7,112
418
60
4
0
232,752
2
W
Fafnir
8,989
529
25
1
0
292,964
6
W
Awilix
10,154
597
89
5
0
388,956
4
L
Ah Muzen Cab
6,268
369
42
2
0
226,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role