Player Matchup

Neith
Neith
DeviΙ
Neith
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 66L
1,449 Elo+
Party 2
Mulan
Mulan
Dodomore22
Mulan
Level 116
God Stats
8W - 2L
1,940 SR
Queue Stats
366W - 379L
1,447 Elo+
Party 1
Zeus
Zeus
Rachi443
Zeus
Level 88
God Stats
5W - 3L
1,674 SR
Queue Stats
126W - 149L
1,444 Elo+
Party 1
The Morrigan
The Morrigan
Sam HDLC
The Morrigan
Level 147
God Stats
6W - 10L
1,474 SR
Queue Stats
264W - 307L
1,368 Elo+
Party 1
Serqet
Serqet
myuon
Serqet
Level 124
God Stats
7W - 3L
1,500 SR
Queue Stats
86W - 79L
1,485 Elo+
Party 2
Team Averages
Level 111
1,617 SR
1,439 Elo+

VS

Team Averages
Level 75
1,610 SR
1,476 Elo+
Chang'e
Chang'e
ButcherH20
Chang'e
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 41L
1,470 Elo+
Party 3
Zhong Kui
Zhong Kui
Careys1998
Zhong Kui
Level 66
God Stats
5W - 1L
1,694 SR
Queue Stats
46W - 48L
1,551 Elo+
Party 4
Cthulhu
Cthulhu
Majid9090
Cthulhu
Level 58
God Stats
5W - 5L
1,609 SR
Queue Stats
46W - 66L
1,436 Elo+
Party 3
Fenrir
Fenrir
Ryback1
Fenrir
Level 80
God Stats
1W - 1L
1,745 SR
Queue Stats
8W - 10L
1,455 Elo+
Party 4
Hou Yi
Hou Yi
cujo11
Hou Yi
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 67L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DeviΙ
Neith
16
13 / 2 / 5
11,064
615
14,624
12,627
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
18
6 / 3 / 5
11,314
629
13,568
17,184
9,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
16
6 / 5 / 5
10,574
587
10,605
10,836
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Sam HDLC
The Morrigan
17
4 / 4 / 5
10,834
602
4,829
8,675
2,850
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Serqet
myuon
Serqet
14
0 / 1 / 19
10,079
560
11,599
18,512
17,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ButcherH20
Chang'e
13
0 / 6 / 6
7,925
440
4,930
11,964
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Careys1998
Zhong Kui
16
4 / 5 / 1
9,674
537
12,306
14,624
9,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Majid9090
Cthulhu
11
0 / 6 / 5
7,424
412
6,543
17,696
16,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Ryback1
Fenrir
16
6 / 6 / 4
9,510
528
8,313
16,635
7,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
cujo11
Hou Yi
14
5 / 6 / 3
9,174
510
11,597
13,143
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
29
Kills
15
15
Deaths
29
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ButcherH20
Chang'e
0
6
6
0.5
L
Zhong Kui
Careys1998
Zhong Kui
4
5
1
0.9
W
Neith
DeviΙ
Neith
13
2
5
7.75
W
Mulan
6
3
5
2.83
L
Cthulhu
Majid9090
Cthulhu
0
6
5
0.42
W
Zeus
6
5
5
1.7
L
Fenrir
Ryback1
Fenrir
6
6
4
1.33
W
The Morrigan
Sam HDLC
The Morrigan
4
4
5
1.63
L
Hou Yi
cujo11
Hou Yi
5
6
3
1.08
W
Serqet
myuon
Serqet
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,225
Damage
43,689
67,834
Taken
74,062
38,469
Mitigated
40,971
20,296
Healing
17,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ButcherH20
Chang'e
4,930
85
952
2,625
11,964
3,465
0
1,501
10,389
42,484
0
L
Zhong Kui
Careys1998
Zhong Kui
12,306
946
0
4,492
14,624
9,919
312
6,188
8,176
48,666
4,615
W
Neith
DeviΙ
Neith
14,624
5,417
0
3,991
12,627
5,029
3,210
2,900
9,727
0
61,438
W
Mulan
13,568
1,678
0
5,618
17,184
9,194
0
6,664
10,520
0
92,987
L
Cthulhu
Majid9090
Cthulhu
6,543
462
862
3,811
17,696
16,400
0
2,503
14,947
22,804
0
W
Zeus
10,605
875
114
3,590
10,836
3,480
0
3,237
7,599
68,210
0
L
Fenrir
Ryback1
Fenrir
8,313
259
0
2,126
16,635
7,011
520
3,186
13,263
0
48,968
W
The Morrigan
Sam HDLC
The Morrigan
4,829
387
0
808
8,675
2,850
606
4,621
4,054
51,383
1,275
L
Hou Yi
cujo11
Hou Yi
11,597
4,716
0
2,808
13,143
4,176
0
1,002
11,728
0
42,032
W
Serqet
myuon
Serqet
11,599
1,227
969
5,206
18,512
17,916
0
5,968
12,544
0
27,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,865
Gold Earned
43,707
495
Minions Killed
357
0
Camps Cleared
0
1,745,061
Distance Traveled
1,626,083
7
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,925
440
77
4
0
305,850
3
L
Zhong Kui
9,674
537
113
6
0
301,694
6
W
Neith
11,064
615
93
5
0
327,145
1
W
Mulan
11,314
629
158
9
0
341,226
5
L
Cthulhu
7,424
412
24
1
0
347,413
10
W
Zeus
10,574
587
104
6
0
341,826
0
L
Fenrir
9,510
528
73
4
0
362,217
4
W
The Morrigan
10,834
602
113
6
0
301,268
1
L
Hou Yi
9,174
510
70
4
0
308,909
6
W
Serqet
10,079
560
27
2
0
433,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role