Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Chicheater
Poseidon
Level 128
God Stats
16W - 10L
1,667 SR
Queue Stats
299W - 314L
1,451 Elo+
Party 2
Jing Wei
Jing Wei
Ines_Cueia
Jing Wei
Level 26
God Stats
18W - 13L
1,429 SR
Queue Stats
102W - 115L
1,465 Elo+
Party 2
Fenrir
Fenrir
JonnySiile
Fenrir
Level 61
God Stats
21W - 25L
1,181 SR
Queue Stats
436W - 440L
1,487 Elo+
Party 2
Ao Kuang
Ao Kuang
Zoleiuon
Ao Kuang
Level 109
God Stats
6W - 4L
1,795 SR
Queue Stats
230W - 212L
1,463 Elo+
Party 2
Team Averages
Level 96
1,514 SR
1,473 Elo+

VS

Team Averages
Level 75
1,570 SR
1,537 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Andersonpepinh0
Cthulhu
Level 25
God Stats
2W - 2L
1,632 SR
Queue Stats
12W - 12L
1,581 Elo+
Party 3
Ra
Ra
FireFighter2245
Ra
Level 87
God Stats
9W - 9L
1,471 SR
Queue Stats
104W - 121L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
NHR_zenitsu656
Danzaburou
Level 106
God Stats
13W - 10L
1,745 SR
Queue Stats
657W - 684L
1,616 Elo+
Party 3
Loki
Loki
Tryz1999
Loki
Level 48
God Stats
4W - 12L
1,500 SR
Queue Stats
41W - 47L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 1 / 0
6,517
652
5,011
6,343
2,074
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Chicheater
Poseidon
10
1 / 1 / 2
5,991
599
2,469
3,855
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
Ines_Cueia
Jing Wei
9
0 / 2 / 3
5,141
514
1,828
5,355
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
JonnySiile
Fenrir
9
3 / 1 / 2
5,763
576
2,979
6,729
2,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Zoleiuon
Ao Kuang
11
2 / 0 / 4
6,171
617
4,361
6,077
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 0 / 0
5,730
573
4,501
2,425
598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 1 / 2
5,859
586
2,991
6,667
4,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 4 / 1
5,106
511
2,114
7,108
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
NHR_zenitsu656
Danzaburou
9
1 / 3 / 3
5,498
550
3,030
5,492
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
8
1 / 2 / 0
4,962
496
1,090
6,094
2,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
10
Kills
5
5
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
0
4
L
Nu Wa
 
Nu Wa
1
0
0
1
L
2
1
2
3
W
Poseidon
Chicheater
Poseidon
1
1
2
2
L
0
4
1
0.13
W
Jing Wei
Ines_Cueia
Jing Wei
0
2
3
0.75
W
Fenrir
JonnySiile
Fenrir
3
1
2
4
L
Danzaburou
NHR_zenitsu656
Danzaburou
1
3
3
0.83
L
Loki
1
2
0
0.5
W
Ao Kuang
Zoleiuon
Ao Kuang
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,648
Damage
13,726
28,359
Taken
27,786
9,326
Mitigated
11,139
10,920
Healing
7,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,011
1,368
0
2,635
6,343
2,074
0
2,176
4,077
0
35,750
L
Nu Wa
 
Nu Wa
4,501
407
0
856
2,425
598
0
599
1,652
34,724
0
L
2,991
68
0
646
6,667
4,468
175
1,815
4,775
13,373
0
W
Poseidon
Chicheater
Poseidon
2,469
528
0
750
3,855
1,088
30
1,526
2,145
34,213
0
L
2,114
424
59
3,022
7,108
2,104
193
899
6,209
28,070
0
W
Jing Wei
Ines_Cueia
Jing Wei
1,828
882
0
2,318
5,355
1,203
29
2,436
2,763
0
27,807
W
Fenrir
JonnySiile
Fenrir
2,979
595
0
1,764
6,729
2,620
0
1,437
5,136
0
11,815
L
Danzaburou
NHR_zenitsu656
Danzaburou
3,030
1,169
0
1,375
5,492
1,597
250
902
4,528
0
31,296
L
Loki
1,090
216
0
1,717
6,094
2,372
0
1,926
4,168
0
19,138
W
Ao Kuang
Zoleiuon
Ao Kuang
4,361
1,066
0
3,453
6,077
2,341
0
1,289
4,632
30,788
6,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,583
Gold Earned
27,155
296
Minions Killed
261
0
Camps Cleared
0
1,062,706
Distance Traveled
959,460
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,517
652
70
7
0
217,335
0
L
Nu Wa
5,730
573
85
9
0
192,459
4
L
Cthulhu
5,859
586
31
3
0
208,053
0
W
Poseidon
5,991
599
77
8
0
219,770
4
L
Ra
5,106
511
45
5
0
177,139
4
W
Jing Wei
5,141
514
53
5
0
195,952
1
W
Fenrir
5,763
576
26
3
0
208,295
3
L
Danzaburou
5,498
550
49
5
0
177,325
2
L
Loki
4,962
496
51
5
0
204,484
1
W
Ao Kuang
6,171
617
70
7
0
221,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role