Player Matchup

Charybdis
Charybdis
Cathak
Charybdis
Level 103
God Stats
4W - 3L
1,628 SR
Queue Stats
57W - 43L
1,705 Elo+
Party 1
Aphrodite
Aphrodite
GrandPieEater
Aphrodite
Level 107
God Stats
4W - 2L
1,917 SR
Queue Stats
57W - 40L
1,697 Elo+
Party 1
Cliodhna
Cliodhna
LofiSope
Cliodhna
Level 114
God Stats
31W - 16L
1,766 SR
Queue Stats
331W - 321L
1,512 Elo+
Solo
King Arthur
King Arthur
PickleManJr
King Arthur
Level 122
God Stats
25W - 13L
1,135 SR
Queue Stats
204W - 159L
1,360 Elo+
Solo
Zeus
Zeus
RippyTheClown
Zeus
Level 87
God Stats
7W - 9L
1,482 SR
Queue Stats
75W - 61L
1,718 Elo+
Party 1
Team Averages
Level 107
1,586 SR
1,598 Elo+

VS

Team Averages
Level 137
1,585 SR
1,589 Elo+
Agni
Agni
Kuristar
Agni
Level 159
God Stats
1W - 4L
1,500 SR
Queue Stats
80W - 90L
1,502 Elo+
Party 2
Chronos
Chronos
Logicaltaco
Chronos
Level 126
God Stats
0W - 2L
1,658 SR
Queue Stats
9W - 9L
1,510 Elo+
Party 3
Geb
Geb
Masculinity
Geb
Level 146
God Stats
3W - 2L
1,971 SR
Queue Stats
33W - 20L
1,748 Elo+
Party 3
Osiris
Osiris
Sargarius
Osiris
Level 109
God Stats
0W - 2L
1,296 SR
Queue Stats
19W - 29L
1,688 Elo+
Party 3
Raijin
Raijin
TheShallows
Raijin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cathak
Charybdis
11
1 / 1 / 2
6,129
557
8,813
6,480
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
GrandPieEater
Aphrodite
10
1 / 1 / 2
5,984
544
2,849
7,799
5,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
LofiSope
Cliodhna
13
4 / 1 / 4
7,500
682
4,762
7,826
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
PickleManJr
King Arthur
12
4 / 1 / 0
7,115
647
6,543
9,443
7,740
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 1 / 2
6,479
589
4,380
4,377
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
2 / 2 / 0
6,451
586
5,033
6,584
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
Logicaltaco
Chronos
10
2 / 2 / 1
5,776
525
6,814
8,138
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 1 / 3
5,658
514
3,735
11,776
4,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Sargarius
Osiris
8
0 / 5 / 0
4,574
416
3,397
10,423
6,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
11
1 / 1 / 0
5,999
545
2,701
4,782
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
5
5
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cathak
Charybdis
1
1
2
2
W
Aphrodite
GrandPieEater
Aphrodite
1
1
2
2
L
Agni
2
2
0
1
W
Cliodhna
LofiSope
Cliodhna
4
1
4
6
L
Chronos
Logicaltaco
Chronos
2
2
1
1.25
L
0
1
3
1.5
W
King Arthur
PickleManJr
King Arthur
4
1
0
4
W
1
1
2
2
L
Osiris
Sargarius
Osiris
0
5
0
0
L
Raijin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,347
Damage
21,680
35,925
Taken
41,703
19,223
Mitigated
15,147
16,039
Healing
13,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cathak
Charybdis
8,813
3,424
0
2,369
6,480
1,849
503
3,803
2,677
0
44,803
W
Aphrodite
GrandPieEater
Aphrodite
2,849
661
1,811
3,611
7,799
5,469
69
5,815
1,882
11,248
5,145
L
Agni
5,033
138
0
2,718
6,584
1,717
0
677
5,871
41,391
0
W
Cliodhna
LofiSope
Cliodhna
4,762
859
0
4,567
7,826
2,528
0
2,885
4,604
0
47,710
L
Chronos
Logicaltaco
Chronos
6,814
3,490
0
2,851
8,138
1,335
0
676
7,462
36,748
0
L
3,735
526
1,580
2,909
11,776
4,810
0
2,414
9,292
10,430
0
W
King Arthur
PickleManJr
King Arthur
6,543
1,343
119
2,607
9,443
7,740
22
2,391
6,679
0
35,043
W
4,380
209
0
955
4,377
1,637
39
3,115
1,058
38,057
0
L
Osiris
Sargarius
Osiris
3,397
1,210
68
2,489
10,423
6,037
51
952
9,411
0
20,544
L
Raijin
2,701
189
0
1,010
4,782
1,248
0
1,735
2,961
33,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,207
Gold Earned
28,458
379
Minions Killed
313
0
Camps Cleared
0
1,131,509
Distance Traveled
1,086,106
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,129
557
83
8
0
206,611
1
W
Aphrodite
5,984
544
28
3
0
212,003
2
L
Agni
6,451
586
90
8
0
223,538
3
W
Cliodhna
7,500
682
105
10
0
258,416
4
L
Chronos
5,776
525
75
7
0
212,599
4
L
Geb
5,658
514
12
1
0
228,111
1
W
King Arthur
7,115
647
69
6
0
236,334
4
W
Zeus
6,479
589
94
9
0
218,145
3
L
Osiris
4,574
416
43
4
0
211,668
2
L
Raijin
5,999
545
93
8
0
210,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role