Player Matchup

Skadi
Skadi
AncientAim
Skadi
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 231L
1,786 Elo+
Party 1
Achilles
Achilles
BornByBeer
Achilles
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
250W - 226L
1,721 Elo+
Solo
Janus
Janus
CarreLocker
Janus
Level 125
God Stats
6W - 4L
1,500 SR
Queue Stats
290W - 267L
1,429 Elo+
Solo
Bacchus
Bacchus
MrBellPepper
Bacchus
Level 140
God Stats
7W - 6L
1,512 SR
Queue Stats
93W - 90L
1,694 Elo+
Party 1
Cliodhna
Cliodhna
Wexthory
Cliodhna
Level 153
God Stats
2W - 0L
1,713 SR
Queue Stats
60W - 57L
1,679 Elo+
Party 1
Team Averages
Level 145
1,545 SR
1,662 Elo+

VS

Team Averages
Level 126
1,528 SR
1,471 Elo+
Nike
Nike
CarryDiff
Nike
Level 127
God Stats
0W - 1L
1,262 SR
Queue Stats
78W - 71L
1,546 Elo+
Party 2
Tiamat
Tiamat
PeepoDiff
Tiamat
Level 129
God Stats
20W - 19L
1,639 SR
Queue Stats
403W - 411L
1,591 Elo+
Party 2
King Arthur
King Arthur
Sm8ll
King Arthur
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,107 Elo+
Solo
Hachiman
Hachiman
TotemDiff
Hachiman
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 179L
1,583 Elo+
Party 2
Geb
Geb
Vorund
Geb
Level 117
God Stats
9W - 8L
1,738 SR
Queue Stats
81W - 74L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
7 / 3 / 6
11,085
616
15,155
15,095
5,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
BornByBeer
Achilles
17
6 / 2 / 4
10,611
590
14,642
17,040
15,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 4 / 4
9,361
520
9,129
10,770
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
MrBellPepper
Bacchus
14
3 / 1 / 10
9,590
533
6,929
19,154
22,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cliodhna
Wexthory
Cliodhna
17
7 / 3 / 5
10,534
585
11,001
14,821
5,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
2 / 8 / 1
8,379
466
9,006
20,555
13,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
PeepoDiff
Tiamat
16
6 / 4 / 2
10,349
575
13,609
14,359
8,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Sm8ll
King Arthur
17
3 / 4 / 1
9,488
527
7,970
14,002
6,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
TotemDiff
Hachiman
15
2 / 4 / 0
9,072
504
8,789
11,356
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
Vorund
Geb
13
0 / 4 / 8
8,541
475
6,845
15,905
16,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
24
Kills
13
13
Deaths
24
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
7
3
6
3.33
W
Achilles
BornByBeer
Achilles
6
2
4
4
W
1
4
4
0.75
L
Nike
2
8
1
0.31
W
Bacchus
MrBellPepper
Bacchus
3
1
10
8
L
Tiamat
PeepoDiff
Tiamat
6
4
2
1.75
L
King Arthur
Sm8ll
King Arthur
3
4
1
0.88
L
Hachiman
TotemDiff
Hachiman
2
4
0
0.5
L
Geb
Vorund
Geb
0
4
8
1
W
Cliodhna
Wexthory
Cliodhna
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,856
Damage
46,219
76,880
Taken
76,177
52,822
Mitigated
47,890
33,311
Healing
23,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
15,155
9,145
0
8,279
15,095
5,679
2,342
3,838
11,257
0
90,192
W
Achilles
BornByBeer
Achilles
14,642
4,470
186
7,231
17,040
15,975
0
3,495
12,826
0
58,092
W
9,129
1,055
0
2,293
10,770
3,131
744
4,895
5,691
58,050
0
L
Nike
9,006
1,143
0
4,901
20,555
13,784
4
1,783
17,873
0
39,505
W
Bacchus
MrBellPepper
Bacchus
6,929
978
955
6,675
19,154
22,838
60
5,461
13,653
20,023
0
L
Tiamat
PeepoDiff
Tiamat
13,609
1,317
0
4,204
14,359
8,025
116
4,795
9,166
63,125
3,925
L
King Arthur
Sm8ll
King Arthur
7,970
439
0
4,795
14,002
6,351
81
1,966
11,843
0
69,867
L
Hachiman
TotemDiff
Hachiman
8,789
5,977
0
4,387
11,356
3,664
884
2,002
9,354
0
63,574
L
Geb
Vorund
Geb
6,845
1,027
623
4,550
15,905
16,066
0
4,933
10,794
19,521
0
W
Cliodhna
Wexthory
Cliodhna
11,001
1,721
0
7,692
14,821
5,199
1,028
5,663
8,894
0
70,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,181
Gold Earned
45,829
512
Minions Killed
477
0
Camps Cleared
0
1,765,534
Distance Traveled
1,571,207
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,085
616
129
7
0
318,171
5
W
Achilles
10,611
590
112
6
0
352,893
0
W
Janus
9,361
520
126
7
0
335,634
0
L
Nike
8,379
466
73
4
0
301,123
1
W
Bacchus
9,590
533
29
2
0
355,541
9
L
Tiamat
10,349
575
117
7
0
316,750
2
L
King Arthur
9,488
527
131
7
0
343,569
3
L
Hachiman
9,072
504
143
8
0
270,302
4
L
Geb
8,541
475
13
1
0
339,463
4
W
Cliodhna
10,534
585
116
6
0
403,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role