Player Matchup

Hercules
Hercules
DruMyBoy1829
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,056 Elo+
Party 2
Olorun
Olorun
KingKong_OB5
Olorun
Level 12
God Stats
0W - 5L
1,398 SR
Queue Stats
0W - 7L
1,056 Elo+
Party 2
Horus
Horus
TDG 1stGiant
Horus
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,056 Elo+
Party 2
Team Averages
Level 32
1,466 SR
1,056 Elo+

VS

Team Averages
Level 88
1,387 SR
1,277 Elo+
Mulan
Mulan
Regmike667
Mulan
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 18L
1,043 Elo+
Solo
Izanami
Izanami
Stroker1981
Izanami
Level 69
God Stats
4W - 2L
1,361 SR
Queue Stats
47W - 48L
1,400 Elo+
Party 1
Olorun
Olorun
coachmw
Olorun
Level 87
God Stats
1W - 2L
1,300 SR
Queue Stats
37W - 37L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DruMyBoy1829
Hercules
14
3 / 8 / 5
11,988
666
11,493
28,565
38,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Olorun
15
2 / 6 / 4
10,920
607
11,166
17,676
8,991
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 2 / 4
13,029
724
10,506
31,630
46,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
4 / 5 / 12
12,270
682
19,766
19,379
17,908
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Stroker1981
Izanami
19
7 / 3 / 7
13,280
738
24,703
11,608
4,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
coachmw
Olorun
18
5 / 3 / 10
12,378
688
20,026
11,086
4,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
11
Kills
16
16
Deaths
11
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hercules
DruMyBoy1829
Hercules
3
8
5
0.69
L
Olorun
2
6
4
0.67
W
Mulan
4
5
12
2
W
Izanami
Stroker1981
Izanami
7
3
7
3.5
L
6
2
4
4
W
Olorun
coachmw
Olorun
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,165
Damage
64,495
77,871
Taken
42,073
93,780
Mitigated
27,788
29,287
Healing
14,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DruMyBoy1829
Hercules
11,493
2,794
0
7,167
28,565
38,586
27
8,334
19,689
2,520
26,289
L
Olorun
11,166
4,952
1,428
3,836
17,676
8,991
54
2,820
14,560
50,451
0
W
Mulan
19,766
2,464
1,013
5,741
19,379
17,908
300
6,964
12,415
0
46,530
W
Izanami
Stroker1981
Izanami
24,703
12,832
141
2,063
11,608
4,935
1,345
2,254
9,354
0
83,421
L
10,506
5,427
3,277
13,579
31,630
46,203
0
7,919
23,183
0
25,056
W
Olorun
coachmw
Olorun
20,026
10,483
894
4,596
11,086
4,945
493
3,253
7,833
37,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,937
Gold Earned
37,928
119
Minions Killed
205
2
Camps Cleared
9
901,604
Distance Traveled
884,741
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,988
666
18
1
0
291,416
0
L
Olorun
10,920
607
77
4
0
274,168
0
W
Mulan
12,270
682
42
2
3
322,343
3
W
Izanami
13,280
738
116
6
6
285,897
1
L
Horus
13,029
724
24
1
2
336,020
1
W
Olorun
12,378
688
47
3
0
276,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role