Player Matchup

Bellona
Bellona
Bren WK
Bellona
Level 20
God Stats
1W - 0L
1,670 SR
Queue Stats
2W - 2L
1,415 Elo+
Party 1
Fenrir
Fenrir
TravHolt
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,369 Elo+
Party 1
Baron Samedi
Baron Samedi
Wardy WK
Baron Samedi
Level 125
God Stats
1W - 1L
1,483 SR
Queue Stats
13W - 9L
1,369 Elo+
Party 1
Team Averages
Level 85
1,551 SR
1,384 Elo+

VS

Team Averages
Level 96
1,404 SR
1,358 Elo+
Vamana
Vamana
CarlosPula
Vamana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,226 Elo+
Party 2
Medusa
Medusa
Jaguar98q
Medusa
Level 56
God Stats
7W - 14L
1,299 SR
Queue Stats
33W - 51L
1,298 Elo+
Party 2
Ah Puch
Ah Puch
YyY_LuiS_YyY
Ah Puch
Level 143
God Stats
4W - 6L
1,412 SR
Queue Stats
477W - 496L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bren WK
Bellona
15
11 / 0 / 10
11,142
857
13,947
10,363
11,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
TravHolt
Fenrir
16
8 / 1 / 15
10,794
830
12,638
10,463
9,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Wardy WK
Baron Samedi
15
5 / 3 / 18
10,692
822
15,010
12,483
6,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CarlosPula
Vamana
12
0 / 7 / 2
8,076
621
4,170
21,326
13,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Jaguar98q
Medusa
14
3 / 8 / 1
9,403
723
7,115
13,868
5,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
YyY_LuiS_YyY
Ah Puch
12
1 / 9 / 2
8,150
627
12,277
12,160
4,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
24
Kills
4
4
Deaths
24
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bren WK
Bellona
11
0
10
16
L
Vamana
CarlosPula
Vamana
0
7
2
0.14
L
Medusa
Jaguar98q
Medusa
3
8
1
0.44
W
Fenrir
TravHolt
Fenrir
8
1
15
15.5
W
Baron Samedi
Wardy WK
Baron Samedi
5
3
18
4.67
L
Ah Puch
YyY_LuiS_YyY
Ah Puch
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,595
Damage
23,562
33,309
Taken
47,354
26,517
Mitigated
22,416
11,498
Healing
5,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bren WK
Bellona
13,947
2,826
0
4,676
10,363
11,312
700
3,787
6,576
0
23,457
L
Vamana
CarlosPula
Vamana
4,170
2,029
204
2,654
21,326
13,261
0
5,473
15,172
0
22,369
L
Medusa
Jaguar98q
Medusa
7,115
2,986
0
356
13,868
5,049
0
6,140
7,482
0
22,689
W
Fenrir
TravHolt
Fenrir
12,638
3,457
0
360
10,463
9,052
747
4,846
5,617
418
31,940
W
Baron Samedi
Wardy WK
Baron Samedi
15,010
1,100
1,785
4,677
12,483
6,153
1,228
4,153
8,330
46,414
0
L
Ah Puch
YyY_LuiS_YyY
Ah Puch
12,277
167
0
1,980
12,160
4,106
0
4,370
7,580
36,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,628
Gold Earned
25,629
149
Minions Killed
117
8
Camps Cleared
3
744,360
Distance Traveled
673,059
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,142
857
28
2
1
267,275
1
L
Vamana
8,076
621
27
2
1
251,815
4
L
Medusa
9,403
723
25
2
0
228,312
1
W
Fenrir
10,794
830
41
3
6
265,099
1
W
Baron Samedi
10,692
822
80
6
1
211,986
5
L
Ah Puch
8,150
627
65
5
2
192,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role