Player Matchup

Izanami
Izanami
Creber
Izanami
Level 10
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 5L
1,178 Elo+
Party 2
Chaac
Chaac
DuduRibbeiro
Chaac
Level 7
God Stats
0W - 3L
1,254 SR
Queue Stats
0W - 6L
1,178 Elo+
Party 2
Chiron
Chiron
Mago_-Bolado-_-
Chiron
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 70L
1,198 Elo+
Party 3
Ra
Ra
Pevars
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,178 Elo+
Party 2
Hercules
Hercules
thor_mandrake
Hercules
Level 6
God Stats
2W - 8L
1,261 SR
Queue Stats
22W - 58L
1,267 Elo+
Party 3
Team Averages
Level 10
1,356 SR
1,200 Elo+

VS

Team Averages
Level 103
1,495 SR
1,521 Elo+
Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Gear of gear 12
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,475 Elo+
Party 1
Kali
Kali
Guttym
Kali
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Raijin
Raijin
Hou Yi1
Raijin
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 86L
1,575 Elo+
Party 1
King Arthur
King Arthur
xBLaaCKz
King Arthur
Level 157
God Stats
7W - 7L
1,476 SR
Queue Stats
98W - 96L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Creber
Izanami
13
1 / 7 / 2
7,432
676
7,377
11,319
3,600
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 5 / 6
7,404
673
8,522
11,382
12,881
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 8 / 3
8,162
742
3,776
11,552
3,551
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ra
15
3 / 5 / 3
8,614
783
7,227
10,620
3,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
thor_mandrake
Hercules
11
0 / 9 / 2
6,743
613
1,973
18,406
9,879
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
7 / 0 / 8
9,174
834
11,210
10,836
11,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 2 / 11
7,406
673
4,622
5,065
1,909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kali
Guttym
Kali
15
5 / 1 / 9
8,774
798
5,606
6,996
3,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Raijin
Hou Yi1
Raijin
19
16 / 1 / 9
10,778
980
20,761
9,222
4,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
xBLaaCKz
King Arthur
15
6 / 3 / 13
9,078
825
13,652
12,557
10,306
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
84
7
Kills
34
34
Deaths
7
16
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
0
8
11
L
Izanami
Creber
Izanami
1
7
2
0.29
L
0
5
6
0.6
W
0
2
11
2.75
W
Kali
Guttym
Kali
5
1
9
9.5
W
Raijin
Hou Yi1
Raijin
16
1
9
20.5
L
3
8
3
0.56
L
Ra
3
5
3
0.9
L
Hercules
thor_mandrake
Hercules
0
9
2
0.11
W
King Arthur
xBLaaCKz
King Arthur
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,875
Damage
55,851
63,279
Taken
44,676
33,652
Mitigated
31,237
12,632
Healing
7,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
11,210
1,464
0
1,065
10,836
11,528
0
2,020
8,816
0
31,107
L
Izanami
Creber
Izanami
7,377
3,375
141
1,618
11,319
3,600
403
4,000
6,977
0
18,356
L
8,522
1,152
108
2,173
11,382
12,881
0
2,500
8,538
0
21,320
W
4,622
1,371
0
655
5,065
1,909
147
651
4,414
0
9,632
W
Kali
Guttym
Kali
5,606
2,624
0
3,079
6,996
3,255
1,163
1,083
5,913
0
21,170
W
Raijin
Hou Yi1
Raijin
20,761
3,441
0
635
9,222
4,239
499
1,286
7,936
52,686
0
L
3,776
1,367
602
933
11,552
3,551
676
3,421
7,611
0
12,851
L
Ra
7,227
794
1,418
3,607
10,620
3,741
0
2,901
7,244
22,487
0
L
Hercules
thor_mandrake
Hercules
1,973
312
0
2,032
18,406
9,879
42
8,584
9,306
0
10,184
W
King Arthur
xBLaaCKz
King Arthur
13,652
730
0
1,995
12,557
10,306
14
2,187
10,370
4,018
26,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,355
Gold Earned
45,210
128
Minions Killed
205
0
Camps Cleared
0
1,030,478
Distance Traveled
1,152,560
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,174
834
43
4
0
234,054
1
L
Izanami
7,432
676
30
3
0
193,457
0
L
Chaac
7,404
673
32
3
0
232,760
0
W
Neith
7,406
673
15
1
0
196,444
0
W
Kali
8,774
798
26
2
0
256,316
3
W
Raijin
10,778
980
90
8
0
218,568
0
L
Chiron
8,162
742
17
2
0
203,536
0
L
Ra
8,614
783
36
3
0
206,708
1
L
Hercules
6,743
613
13
1
0
194,017
0
W
King Arthur
9,078
825
31
3
0
247,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role