Player Matchup

Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DC4LJrFlash
Danzaburou
Level 88
God Stats
4W - 2L
1,244 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 1
Thor
Thor
Dest1nyTakenK1ng
Thor
Level 25
God Stats
1W - 2L
1,761 SR
Queue Stats
48W - 35L
1,594 Elo+
Party 2
Cabrakan
Cabrakan
iHighFlyer
Cabrakan
Level 24
God Stats
0W - 1L
1,697 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
kavishe_family
Vulcan
Level 93
God Stats
0W - 7L
1,500 SR
Queue Stats
527W - 528L
1,606 Elo+
Party 2
Team Averages
Level 72
1,540 SR
1,540 Elo+

VS

Team Averages
Level 48
1,398 SR
1,304 Elo+
Hades
Hades
AcrynxNoah
Hades
Level 34
God Stats
43W - 34L
1,538 SR
Queue Stats
85W - 101L
1,358 Elo+
Party 4
Danzaburou
Danzaburou
Derek_Robles
Danzaburou
Level 87
God Stats
9W - 8L
1,500 SR
Queue Stats
193W - 226L
1,326 Elo+
Party 3
Atlas
Atlas
I-assasin-you
Atlas
Level 25
God Stats
1W - 3L
1,244 SR
Queue Stats
19W - 26L
1,191 Elo+
Party 3
Sol
Sol
Morg_19_
Sol
Level 15
God Stats
7W - 8L
1,399 SR
Queue Stats
11W - 16L
1,258 Elo+
Party 3
Thanatos
Thanatos
NavyIsland62668
Thanatos
Level 80
God Stats
56W - 59L
1,310 SR
Queue Stats
180W - 197L
1,387 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 2 / 2
5,451
419
3,398
9,564
6,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
DC4LJrFlash
Danzaburou
8
2 / 5 / 1
5,717
440
5,416
7,430
1,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 2 / 1
6,952
535
5,024
8,102
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
iHighFlyer
Cabrakan
8
1 / 6 / 2
5,670
436
2,271
8,993
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 5 / 1
6,219
478
5,231
6,119
1,797
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
9 / 1 / 5
8,323
640
7,466
6,647
2,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Derek_Robles
Danzaburou
12
5 / 0 / 7
7,541
580
5,462
6,863
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 3 / 6
7,151
550
2,826
10,967
5,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 1 / 4
8,420
648
4,699
5,401
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
12
4 / 3 / 7
7,640
588
6,486
8,418
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
8
Kills
20
20
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
2
0.5
W
Hades
9
1
5
11.5
L
Danzaburou
DC4LJrFlash
Danzaburou
2
5
1
0.5
W
Danzaburou
Derek_Robles
Danzaburou
5
0
7
8.5
L
4
2
1
2.25
W
1
3
6
1.33
W
1
1
4
3
W
Thanatos
4
3
7
2.5
L
Cabrakan
iHighFlyer
Cabrakan
1
6
2
0.33
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,340
Damage
26,939
40,208
Taken
38,296
19,291
Mitigated
15,099
9,689
Healing
20,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,398
339
0
3,372
9,564
6,397
0
3,833
5,731
0
20,252
W
Hades
7,466
360
210
2,628
6,647
2,867
758
2,957
3,552
34,428
0
L
Danzaburou
DC4LJrFlash
Danzaburou
5,416
2,393
0
1,599
7,430
1,959
120
2,150
5,280
0
28,878
W
Danzaburou
Derek_Robles
Danzaburou
5,462
1,190
0
3,304
6,863
2,252
532
728
6,019
0
35,638
L
5,024
2,067
0
4,140
8,102
2,388
0
1,437
6,665
0
38,418
W
2,826
1,331
1,725
1,996
10,967
5,567
342
1,666
9,189
12,590
0
W
4,699
2,106
0
3,057
5,401
2,049
3,156
564
4,476
48,265
5,299
W
Thanatos
6,486
1,750
0
7,249
8,418
2,364
0
1,299
7,009
0
36,771
L
Cabrakan
iHighFlyer
Cabrakan
2,271
579
0
550
8,993
6,750
0
3,964
5,029
8,928
0
L
5,231
1,814
0
28
6,119
1,797
0
2,985
3,134
27,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,009
Gold Earned
39,075
241
Minions Killed
328
0
Camps Cleared
0
1,124,512
Distance Traveled
1,253,224
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,451
419
33
3
0
206,370
6
W
Hades
8,323
640
60
5
0
271,640
0
L
Danzaburou
5,717
440
51
4
0
206,851
2
W
Danzaburou
7,541
580
60
5
0
244,595
4
L
Thor
6,952
535
76
6
0
254,289
0
W
Atlas
7,151
550
19
1
0
234,976
1
W
Sol
8,420
648
121
9
0
221,268
0
W
Thanatos
7,640
588
68
5
0
280,745
1
L
Cabrakan
5,670
436
22
2
0
214,319
2
L
Vulcan
6,219
478
59
5
0
242,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role