Player Matchup

Chernobog
Chernobog
Crujis
Chernobog
Level 88
God Stats
1W - 1L
1,269 SR
Queue Stats
34W - 26L
1,286 Elo+
Party 1
Bellona
Bellona
Enigmatic222
Bellona
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 12L
1,781 Elo+
Party 2
Baron Samedi
Baron Samedi
guioliveira46
Baron Samedi
Level 106
God Stats
3W - 2L
1,783 SR
Queue Stats
36W - 43L
1,421 Elo+
Solo
Ymir
Ymir
martinari_0346
Ymir
Level 89
God Stats
3W - 0L
1,913 SR
Queue Stats
20W - 12L
1,454 Elo+
Party 1
Thanatos
Thanatos
wallym
Thanatos
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 12L
1,781 Elo+
Party 2
Team Averages
Level 92
1,593 SR
1,544 Elo+

VS

Team Averages
Level 116
1,459 SR
1,479 Elo+
Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Bakamarthe
Ra
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 42L
1,594 Elo+
Solo
Ullr
Ullr
Boomper5
Ullr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 21L
1,514 Elo+
Solo
Bakasura
Bakasura
Magnus182
Bakasura
Level 93
God Stats
0W - 1L
1,278 SR
Queue Stats
136W - 143L
1,492 Elo+
Solo
Guan Yu
Guan Yu
theforsaken771
Guan Yu
Level 146
God Stats
14W - 3L
1,516 SR
Queue Stats
190W - 202L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Crujis
Chernobog
17
4 / 2 / 11
11,250
592
16,722
17,481
7,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
Enigmatic222
Bellona
17
6 / 1 / 8
11,776
620
10,838
19,455
12,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
guioliveira46
Baron Samedi
16
7 / 5 / 10
11,252
592
12,647
13,028
5,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
1 / 0 / 16
10,525
554
5,088
16,029
18,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
wallym
Thanatos
18
15 / 1 / 11
12,318
648
20,209
16,393
7,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 6 / 3
7,844
413
7,168
21,641
13,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 7 / 3
9,853
519
9,487
14,190
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
14
1 / 4 / 3
8,627
454
6,168
10,938
2,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Magnus182
Bakasura
14
2 / 9 / 2
8,641
455
9,516
19,089
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 7 / 1
8,839
465
7,582
17,971
10,485
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
20
33
Kills
8
9
Deaths
33
56
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
6
3
0.25
L
3
7
3
0.64
L
Ullr
1
4
3
0.63
W
Chernobog
Crujis
Chernobog
4
2
11
4.75
W
Bellona
Enigmatic222
Bellona
6
1
8
10
L
Bakasura
Magnus182
Bakasura
2
9
2
0.33
W
Baron Samedi
guioliveira46
Baron Samedi
7
5
10
2.4
W
1
0
16
9
L
2
7
1
0.36
W
Thanatos
wallym
Thanatos
15
1
11
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,504
Damage
39,921
82,386
Taken
83,829
51,444
Mitigated
35,864
50,672
Healing
14,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,168
1,844
2,306
3,356
21,641
13,927
0
5,812
15,585
21,467
0
L
9,487
743
408
2,552
14,190
3,866
0
4,500
9,244
63,712
0
L
Ullr
6,168
2,027
0
874
10,938
2,165
0
2,098
8,780
0
45,109
W
Chernobog
Crujis
Chernobog
16,722
10,585
0
9,968
17,481
7,022
6,102
5,680
11,801
0
103,864
W
Bellona
Enigmatic222
Bellona
10,838
6,204
0
9,458
19,455
12,998
4,062
4,684
14,605
0
64,752
L
Bakasura
Magnus182
Bakasura
9,516
6,651
0
2,127
19,089
5,421
0
2,728
16,128
0
52,222
W
Baron Samedi
guioliveira46
Baron Samedi
12,647
719
2,525
4,152
13,028
5,605
207
4,717
8,066
59,622
0
W
5,088
921
730
6,535
16,029
18,343
876
3,775
10,983
31,458
0
L
7,582
802
85
2,915
17,971
10,485
0
1,671
16,218
4,330
42,662
W
Thanatos
wallym
Thanatos
20,209
7,811
0
17,304
16,393
7,476
1,675
3,415
12,697
0
72,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,121
Gold Earned
43,804
535
Minions Killed
435
0
Camps Cleared
0
1,849,704
Distance Traveled
1,780,309
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,844
413
27
1
0
341,097
6
L
Ra
9,853
519
114
6
0
366,362
2
L
Ullr
8,627
454
85
4
0
334,815
3
W
Chernobog
11,250
592
147
8
0
322,811
4
W
Bellona
11,776
620
130
7
0
407,437
4
L
Bakasura
8,641
455
112
6
0
371,690
3
W
Baron Samedi
11,252
592
91
5
0
325,447
3
W
Ymir
10,525
554
59
3
0
378,118
3
L
Guan Yu
8,839
465
97
5
0
366,345
5
W
Thanatos
12,318
648
108
6
0
415,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role